From 45babde80e89e41ad6951ae5e67b34a13affbe76 Mon Sep 17 00:00:00 2001 From: huangjy-pku Date: Wed, 20 Dec 2023 13:21:21 +0800 Subject: [PATCH] add leo and arnold --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index c9e40a8..76b3016 100755 --- a/README.md +++ b/README.md @@ -24,6 +24,7 @@ If you find this repository useful, please consider [citing](#citation) and STAR --- ## Reasoning +* **LEO**: "An Embodied Generalist Agent in 3D World", *arXiv, Nov 2023*. [[Paper](https://arxiv.org/abs/2311.12871)] [[Code](https://github.com/embodied-generalist/embodied-generalist)] [[Website](https://embodied-generalist.github.io/)] * **Robogen**: "A generative and self-guided robotic agent that endlessly propose and master new skills.", *arXiv, Nov 2023*. [[Paper](https://arxiv.org/abs/2311.01455)] [[Code](https://github.com/Genesis-Embodied-AI/RoboGen)] [[Website](https://robogen-ai.github.io/)] * **[LLaRP]** "Large Language Models as Generalizable Policies for Embodied Tasks", *arXiv, Oct 2023*. [[Paper](https://arxiv.org/abs/2310.17722)] [[Website](https://llm-rl.github.io)] @@ -143,6 +144,7 @@ If you find this repository useful, please consider [citing](#citation) and STAR --- ## Simulation Frameworks * **GENESIS**: "A generative world for general-purpose robotics & embodied AI learning.", *arXiv, Nov 2023*. [[Code](https://github.com/Genesis-Embodied-AI/Genesis)] + * **ARNOLD**: "ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes", *ICCV, Apr 2023*. [[Paper](https://arxiv.org/abs/2304.04321)] [[Code](https://github.com/arnold-benchmark/arnold)] [[Website](https://arnold-benchmark.github.io/)] * **MineDojo**: "MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge", *arXiv, Jun 2022*. [[Paper](https://arxiv.org/abs/2206.08853)] [[Code](https://github.com/MineDojo/MineDojo)] [[Website](https://minedojo.org/)] [[Open Database](https://minedojo.org/knowledge_base.html)] * **Habitat 2.0**: "Habitat 2.0: Training Home Assistants to Rearrange their Habitat", *NeurIPS, Dec 2021*. [[Paper](https://arxiv.org/abs/2106.14405)] [[Code](https://github.com/facebookresearch/habitat-sim)] [[Website](https://aihabitat.org/)] * **BEHAVIOR**: "BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments", *CoRL, Nov 2021*. [[Paper](https://arxiv.org/abs/2108.03332)] [[Code](https://github.com/StanfordVL/behavior)] [[Website](https://behavior.stanford.edu/)]