/**************************************************************** Generated by Eclipse Cyclone DDS IDL to CXX Translator File name: SportModeState_.idl Source: SportModeState_.hpp Cyclone DDS: v0.10.2 *****************************************************************/ #ifndef DDSCXX_SPORTMODESTATE__HPP #define DDSCXX_SPORTMODESTATE__HPP #include "IMUState_.hpp" #include "PathPoint_.hpp" #include "TimeSpec_.hpp" #include #include namespace unitree_go { namespace msg { namespace dds_ { class SportModeState_ { private: ::unitree_go::msg::dds_::TimeSpec_ stamp_; uint32_t error_code_ = 0; ::unitree_go::msg::dds_::IMUState_ imu_state_; uint8_t mode_ = 0; float progress_ = 0.0f; uint8_t gait_type_ = 0; float foot_raise_height_ = 0.0f; std::array position_ = { }; float body_height_ = 0.0f; std::array velocity_ = { }; float yaw_speed_ = 0.0f; std::array range_obstacle_ = { }; std::array foot_force_ = { }; std::array foot_position_body_ = { }; std::array foot_speed_body_ = { }; std::array<::unitree_go::msg::dds_::PathPoint_, 10> path_point_ = { }; public: SportModeState_() = default; explicit SportModeState_( const ::unitree_go::msg::dds_::TimeSpec_& stamp, uint32_t error_code, const ::unitree_go::msg::dds_::IMUState_& imu_state, uint8_t mode, float progress, uint8_t gait_type, float foot_raise_height, const std::array& position, float body_height, const std::array& velocity, float yaw_speed, const std::array& range_obstacle, const std::array& foot_force, const std::array& foot_position_body, const std::array& foot_speed_body, const std::array<::unitree_go::msg::dds_::PathPoint_, 10>& path_point) : stamp_(stamp), error_code_(error_code), imu_state_(imu_state), mode_(mode), progress_(progress), gait_type_(gait_type), foot_raise_height_(foot_raise_height), position_(position), body_height_(body_height), velocity_(velocity), yaw_speed_(yaw_speed), range_obstacle_(range_obstacle), foot_force_(foot_force), foot_position_body_(foot_position_body), foot_speed_body_(foot_speed_body), path_point_(path_point) { } const ::unitree_go::msg::dds_::TimeSpec_& stamp() const { return this->stamp_; } ::unitree_go::msg::dds_::TimeSpec_& stamp() { return this->stamp_; } void stamp(const ::unitree_go::msg::dds_::TimeSpec_& _val_) { this->stamp_ = _val_; } void stamp(::unitree_go::msg::dds_::TimeSpec_&& _val_) { this->stamp_ = _val_; } uint32_t error_code() const { return this->error_code_; } uint32_t& error_code() { return this->error_code_; } void error_code(uint32_t _val_) { this->error_code_ = _val_; } const ::unitree_go::msg::dds_::IMUState_& imu_state() const { return this->imu_state_; } ::unitree_go::msg::dds_::IMUState_& imu_state() { return this->imu_state_; } void imu_state(const ::unitree_go::msg::dds_::IMUState_& _val_) { this->imu_state_ = _val_; } void imu_state(::unitree_go::msg::dds_::IMUState_&& _val_) { this->imu_state_ = _val_; } uint8_t mode() const { return this->mode_; } uint8_t& mode() { return this->mode_; } void mode(uint8_t _val_) { this->mode_ = _val_; } float progress() const { return this->progress_; } float& progress() { return this->progress_; } void progress(float _val_) { this->progress_ = _val_; } uint8_t gait_type() const { return this->gait_type_; } uint8_t& gait_type() { return this->gait_type_; } void gait_type(uint8_t _val_) { this->gait_type_ = _val_; } float foot_raise_height() const { return this->foot_raise_height_; } float& foot_raise_height() { return this->foot_raise_height_; } void foot_raise_height(float _val_) { this->foot_raise_height_ = _val_; } const std::array& position() const { return this->position_; } std::array& position() { return this->position_; } void position(const std::array& _val_) { this->position_ = _val_; } void position(std::array&& _val_) { this->position_ = _val_; } float body_height() const { return this->body_height_; } float& body_height() { return this->body_height_; } void body_height(float _val_) { this->body_height_ = _val_; } const std::array& velocity() const { return this->velocity_; } std::array& velocity() { return this->velocity_; } void velocity(const std::array& _val_) { this->velocity_ = _val_; } void velocity(std::array&& _val_) { this->velocity_ = _val_; } float yaw_speed() const { return this->yaw_speed_; } float& yaw_speed() { return this->yaw_speed_; } void yaw_speed(float _val_) { this->yaw_speed_ = _val_; } const std::array& range_obstacle() const { return this->range_obstacle_; } std::array& range_obstacle() { return this->range_obstacle_; } void range_obstacle(const std::array& _val_) { this->range_obstacle_ = _val_; } void range_obstacle(std::array&& _val_) { this->range_obstacle_ = _val_; } const std::array& foot_force() const { return this->foot_force_; } std::array& foot_force() { return this->foot_force_; } void foot_force(const std::array& _val_) { this->foot_force_ = _val_; } void foot_force(std::array&& _val_) { this->foot_force_ = _val_; } const std::array& foot_position_body() const { return this->foot_position_body_; } std::array& foot_position_body() { return this->foot_position_body_; } void foot_position_body(const std::array& _val_) { this->foot_position_body_ = _val_; } void foot_position_body(std::array&& _val_) { this->foot_position_body_ = _val_; } const std::array& foot_speed_body() const { return this->foot_speed_body_; } std::array& foot_speed_body() { return this->foot_speed_body_; } void foot_speed_body(const std::array& _val_) { this->foot_speed_body_ = _val_; } void foot_speed_body(std::array&& _val_) { this->foot_speed_body_ = _val_; } const std::array<::unitree_go::msg::dds_::PathPoint_, 10>& path_point() const { return this->path_point_; } std::array<::unitree_go::msg::dds_::PathPoint_, 10>& path_point() { return this->path_point_; } void path_point(const std::array<::unitree_go::msg::dds_::PathPoint_, 10>& _val_) { this->path_point_ = _val_; } void path_point(std::array<::unitree_go::msg::dds_::PathPoint_, 10>&& _val_) { this->path_point_ = _val_; } bool operator==(const SportModeState_& _other) const { (void) _other; return stamp_ == _other.stamp_ && error_code_ == _other.error_code_ && imu_state_ == _other.imu_state_ && mode_ == _other.mode_ && progress_ == _other.progress_ && gait_type_ == _other.gait_type_ && foot_raise_height_ == _other.foot_raise_height_ && position_ == _other.position_ && body_height_ == _other.body_height_ && velocity_ == _other.velocity_ && yaw_speed_ == _other.yaw_speed_ && range_obstacle_ == _other.range_obstacle_ && foot_force_ == _other.foot_force_ && foot_position_body_ == _other.foot_position_body_ && foot_speed_body_ == _other.foot_speed_body_ && path_point_ == _other.path_point_; } bool operator!=(const SportModeState_& _other) const { return !(*this == _other); } }; } } } #include "dds/topic/TopicTraits.hpp" #include "org/eclipse/cyclonedds/topic/datatopic.hpp" namespace org { namespace eclipse { namespace cyclonedds { namespace topic { template <> constexpr const char* TopicTraits<::unitree_go::msg::dds_::SportModeState_>::getTypeName() { return "unitree_go::msg::dds_::SportModeState_"; } template <> constexpr bool TopicTraits<::unitree_go::msg::dds_::SportModeState_>::isKeyless() { return true; } #ifdef DDSCXX_HAS_TYPE_DISCOVERY template<> constexpr unsigned int TopicTraits<::unitree_go::msg::dds_::SportModeState_>::type_map_blob_sz() { return 2316; } template<> constexpr unsigned int TopicTraits<::unitree_go::msg::dds_::SportModeState_>::type_info_blob_sz() { return 244; } template<> inline const uint8_t * TopicTraits<::unitree_go::msg::dds_::SportModeState_>::type_map_blob() { static const uint8_t blob[] = { 0x33, 0x03, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0xf1, 0x9f, 0xa6, 0xcc, 0xdc, 0x5c, 0xaf, 0xde, 0xaa, 0xb8, 0xa7, 0x62, 0xe3, 0x10, 0x44, 0x00, 0x94, 0x01, 0x00, 0x00, 0xf1, 0x51, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x84, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 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0xd7, 0xb2, 0x25, 0xd2, 0x26, 0x28, 0xb6, 0xb7, 0x64, 0xcc, 0x00, 0x02, 0x01, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0xf2, 0xd6, 0x62, 0x9a, 0x35, 0x54, 0x6d, 0x9f, 0xc9, 0xae, 0x65, 0xcf, 0xa2, 0xd4, 0x15, 0x00, 0xe7, 0x00, 0x00, 0x00, }; return blob; } #endif //DDSCXX_HAS_TYPE_DISCOVERY } //namespace topic } //namespace cyclonedds } //namespace eclipse } //namespace org namespace dds { namespace topic { template <> struct topic_type_name<::unitree_go::msg::dds_::SportModeState_> { static std::string value() { return org::eclipse::cyclonedds::topic::TopicTraits<::unitree_go::msg::dds_::SportModeState_>::getTypeName(); } }; } } REGISTER_TOPIC_TYPE(::unitree_go::msg::dds_::SportModeState_) namespace org{ namespace eclipse{ namespace cyclonedds{ namespace core{ namespace cdr{ template<> propvec &get_type_props<::unitree_go::msg::dds_::SportModeState_>(); template::value, bool> = true > bool write(T& streamer, const ::unitree_go::msg::dds_::SportModeState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.stamp(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.error_code())) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.mode())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.progress())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.gait_type())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.foot_raise_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.position()[0], instance.position().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.body_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 9: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.velocity()[0], instance.velocity().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 10: if (!streamer.start_member(*prop)) return false; if (!write(streamer, instance.yaw_speed())) return false; if (!streamer.finish_member(*prop)) return false; break; case 11: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.range_obstacle()[0], instance.range_obstacle().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 12: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.foot_force()[0], instance.foot_force().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 13: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.foot_position_body()[0], instance.foot_position_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 14: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!write(streamer, instance.foot_speed_body()[0], instance.foot_speed_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 15: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, false)) return false; for (const auto & a_1:instance.path_point()) { //array depth 1 if (!write(streamer, a_1, prop)) return false; } //array depth 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template::value, bool> = true > bool write(S& str, const ::unitree_go::msg::dds_::SportModeState_& instance, bool as_key) { auto &props = get_type_props<::unitree_go::msg::dds_::SportModeState_>(); str.set_mode(cdr_stream::stream_mode::write, as_key); return write(str, instance, props.data()); } template::value, bool> = true > bool read(T& streamer, ::unitree_go::msg::dds_::SportModeState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.stamp(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.error_code())) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.mode())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.progress())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.gait_type())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.foot_raise_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.position()[0], instance.position().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.body_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 9: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.velocity()[0], instance.velocity().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 10: if (!streamer.start_member(*prop)) return false; if (!read(streamer, instance.yaw_speed())) return false; if (!streamer.finish_member(*prop)) return false; break; case 11: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.range_obstacle()[0], instance.range_obstacle().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 12: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.foot_force()[0], instance.foot_force().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 13: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.foot_position_body()[0], instance.foot_position_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 14: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!read(streamer, instance.foot_speed_body()[0], instance.foot_speed_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 15: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, false)) return false; for (auto & a_1:instance.path_point()) { //array depth 1 if (!read(streamer, a_1, prop)) return false; } //array depth 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template::value, bool> = true > bool read(S& str, ::unitree_go::msg::dds_::SportModeState_& instance, bool as_key) { auto &props = get_type_props<::unitree_go::msg::dds_::SportModeState_>(); str.set_mode(cdr_stream::stream_mode::read, as_key); return read(str, instance, props.data()); } template::value, bool> = true > bool move(T& streamer, const ::unitree_go::msg::dds_::SportModeState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.stamp(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.error_code())) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.mode())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.progress())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.gait_type())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.foot_raise_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.position()[0], instance.position().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.body_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 9: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.velocity()[0], instance.velocity().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 10: if (!streamer.start_member(*prop)) return false; if (!move(streamer, instance.yaw_speed())) return false; if (!streamer.finish_member(*prop)) return false; break; case 11: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.range_obstacle()[0], instance.range_obstacle().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 12: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.foot_force()[0], instance.foot_force().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 13: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.foot_position_body()[0], instance.foot_position_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 14: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!move(streamer, instance.foot_speed_body()[0], instance.foot_speed_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 15: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, false)) return false; for (const auto & a_1:instance.path_point()) { //array depth 1 if (!move(streamer, a_1, prop)) return false; } //array depth 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template::value, bool> = true > bool move(S& str, const ::unitree_go::msg::dds_::SportModeState_& instance, bool as_key) { auto &props = get_type_props<::unitree_go::msg::dds_::SportModeState_>(); str.set_mode(cdr_stream::stream_mode::move, as_key); return move(str, instance, props.data()); } template::value, bool> = true > bool max(T& streamer, const ::unitree_go::msg::dds_::SportModeState_& instance, entity_properties_t *props) { (void)instance; if (!streamer.start_struct(*props)) return false; auto prop = streamer.first_entity(props); while (prop) { switch (prop->m_id) { case 0: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.stamp(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 1: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.error_code())) return false; if (!streamer.finish_member(*prop)) return false; break; case 2: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.imu_state(), prop)) return false; if (!streamer.finish_member(*prop)) return false; break; case 3: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.mode())) return false; if (!streamer.finish_member(*prop)) return false; break; case 4: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.progress())) return false; if (!streamer.finish_member(*prop)) return false; break; case 5: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.gait_type())) return false; if (!streamer.finish_member(*prop)) return false; break; case 6: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.foot_raise_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 7: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.position()[0], instance.position().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 8: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.body_height())) return false; if (!streamer.finish_member(*prop)) return false; break; case 9: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.velocity()[0], instance.velocity().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 10: if (!streamer.start_member(*prop)) return false; if (!max(streamer, instance.yaw_speed())) return false; if (!streamer.finish_member(*prop)) return false; break; case 11: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.range_obstacle()[0], instance.range_obstacle().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 12: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.foot_force()[0], instance.foot_force().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 13: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.foot_position_body()[0], instance.foot_position_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 14: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, true)) return false; if (!max(streamer, instance.foot_speed_body()[0], instance.foot_speed_body().size())) return false; if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; case 15: if (!streamer.start_member(*prop)) return false; if (!streamer.start_consecutive(true, false)) return false; for (const auto & a_1:instance.path_point()) { //array depth 1 if (!max(streamer, a_1, prop)) return false; } //array depth 1 if (!streamer.finish_consecutive()) return false; if (!streamer.finish_member(*prop)) return false; break; } prop = streamer.next_entity(prop); } return streamer.finish_struct(*props); } template::value, bool> = true > bool max(S& str, const ::unitree_go::msg::dds_::SportModeState_& instance, bool as_key) { auto &props = get_type_props<::unitree_go::msg::dds_::SportModeState_>(); str.set_mode(cdr_stream::stream_mode::max, as_key); return max(str, instance, props.data()); } } //namespace cdr } //namespace core } //namespace cyclonedds } //namespace eclipse } //namespace org #endif // DDSCXX_SPORTMODESTATE__HPP