Go2Py/deploy/dds_bridge/src/high_level/sportmode_test.cpp

261 lines
6.2 KiB
C++

/**********************************************************************
Copyright (c) 2020-2023, Unitree Robotics.Co.Ltd. All rights reserved.
***********************************************************************/
#include <cmath>
#include <unitree/robot/go2/sport/sport_client.hpp>
#include <unitree/robot/channel/channel_subscriber.hpp>
#include <unitree/idl/go2/SportModeState_.hpp>
#define TOPIC_HIGHSTATE "rt/sportmodestate"
using namespace unitree::common;
enum test_mode
{
/*---Basic motion---*/
normal_stand,
balance_stand,
velocity_move,
trajectory_follow,
stand_down,
stand_up,
damp,
recovery_stand,
/*---Special motion ---*/
sit,
rise_sit,
stretch,
wallow,
//content,
pose,
scrape,
front_flip,
front_jump,
front_pounce,
stop_move = 99
};
const int TEST_MODE = trajectory_follow;
class Custom
{
public:
Custom()
{
sport_client.SetTimeout(10.0f);
sport_client.Init();
suber.reset(new unitree::robot::ChannelSubscriber<unitree_go::msg::dds_::SportModeState_>(TOPIC_HIGHSTATE));
suber->InitChannel(std::bind(&Custom::HighStateHandler, this, std::placeholders::_1), 1);
};
void RobotControl()
{
ct += dt;
double px_local, py_local, yaw_local;
double vx_local, vy_local, vyaw_local;
double px_err, py_err, yaw_err;
double time_seg, time_temp;
unitree::robot::go2::PathPoint path_point_tmp;
std::vector<unitree::robot::go2::PathPoint> path;
switch (TEST_MODE)
{
case normal_stand: // 0. idle, default stand
sport_client.SwitchGait(0); // 0:idle; 1:tort; 2:tort running; 3:climb stair; 4:tort obstacle
sport_client.StandUp();
break;
case balance_stand: // 1. Balance stand (controlled by dBodyHeight + rpy)
sport_client.Euler(0.1, 0.2, 0.3); // roll, pitch, yaw
sport_client.BodyHeight(0.0); // relative height [-0.18~0.03]
sport_client.BalanceStand();
break;
case velocity_move: // 2. target velocity walking (controlled by velocity + yawSpeed)
sport_client.Move(0.3, 0, 0.3);
break;
case trajectory_follow: // 3. path mode walking
time_seg = 0.2;
time_temp = ct - time_seg;
for (int i = 0; i < 30; i++)
{
time_temp += time_seg;
px_local = 0.5 * sin(0.5 * time_temp);
py_local = 0;
yaw_local = 0;
vx_local = 0.5 * cos(0.5 * time_temp);
vy_local = 0;
vyaw_local = 0;
path_point_tmp.timeFromStart = i * time_seg;
path_point_tmp.x = px_local * cos(yaw0) - py_local * sin(yaw0) + px0;
path_point_tmp.y = px_local * sin(yaw0) + py_local * cos(yaw0) + py0;
path_point_tmp.yaw = yaw_local + yaw0;
path_point_tmp.vx = vx_local * cos(yaw0) - vy_local * sin(yaw0);
path_point_tmp.vy = vx_local * sin(yaw0) + vy_local * cos(yaw0);
path_point_tmp.vyaw = vyaw_local;
path.push_back(path_point_tmp);
}
sport_client.TrajectoryFollow(path);
break;
case stand_down: // 4. position stand down.
sport_client.StandDown();
break;
case stand_up: // 5. position stand up
sport_client.StandUp();
break;
case damp: // 6. damping mode
sport_client.Damp();
break;
case recovery_stand: // 7. recovery stand
sport_client.RecoveryStand();
break;
case sit:
if (flag == 0)
{
sport_client.Sit();
flag = 1;
}
break;
case rise_sit:
if (flag == 0)
{
sport_client.RiseSit();
flag = 1;
}
break;
case stretch:
if (flag == 0)
{
sport_client.Stretch();
flag = 1;
}
break;
case wallow:
if (flag == 0)
{
sport_client.Wallow();
flag = 1;
}
break;
/*
case content:
if (flag == 0)
{
sport_client.Content();
flag = 1;
}
break;
*/
case pose:
if (flag == 0)
{
sport_client.Pose(true);
flag = 1;
}
break;
case scrape:
if (flag == 0)
{
sport_client.Scrape();
flag = 1;
}
break;
case front_flip:
if (flag == 0)
{
sport_client.FrontFlip();
flag = 1;
}
break;
case front_jump:
if (flag == 0)
{
sport_client.FrontJump();
flag = 1;
}
break;
case front_pounce:
if (flag == 0)
{
sport_client.FrontPounce();
flag = 1;
}
break;
case stop_move: // stop move
sport_client.StopMove();
break;
default:
sport_client.StopMove();
}
};
// Get initial position
void GetInitState()
{
px0 = state.position()[0];
py0 = state.position()[1];
yaw0 = state.imu_state().rpy()[2];
std::cout << "initial position: x0: " << px0 << ", y0: " << py0 << ", yaw0: " << yaw0 << std::endl;
};
void HighStateHandler(const void *message)
{
state = *(unitree_go::msg::dds_::SportModeState_ *)message;
// std::cout << "Position: " << state.position()[0] << ", " << state.position()[1] << ", " << state.position()[2] << std::endl;
// std::cout << "IMU rpy: " << state.imu_state().rpy()[0] << ", " << state.imu_state().rpy()[1] << ", " << state.imu_state().rpy()[2] << std::endl;
};
unitree_go::msg::dds_::SportModeState_ state;
unitree::robot::go2::SportClient sport_client;
unitree::robot::ChannelSubscriberPtr<unitree_go::msg::dds_::SportModeState_> suber;
double px0, py0, yaw0; // 初始状态的位置和偏航
double ct = 0; // 运行时间
int flag = 0; // 特殊动作执行标志
float dt = 0.005; // 控制步长0.001~0.01
};
int main(int argc, char **argv)
{
if (argc < 2)
{
std::cout << "Usage: " << argv[0] << " networkInterface" << std::endl;
exit(-1);
}
unitree::robot::ChannelFactory::Instance()->Init(0, argv[1]);
Custom custom;
sleep(1); // Wait for 1 second to obtain a stable state
custom.GetInitState(); // Get initial position
unitree::common::ThreadPtr threadPtr = unitree::common::CreateRecurrentThread(custom.dt * 1000000, std::bind(&Custom::RobotControl, &custom));
while (1)
{
sleep(10);
}
return 0;
}