# Header float64 stamp # timestamp string frame_id # world frame id # Map info float32 resolution # The map resolution [m/cell] uint32 width # Map width along x-axis [cells] uint32 height # Map height alonge y-axis [cells] float32[2] origin # Map frame origin xy-position [m], the xyz-axis direction of map frame is aligned with the world frame # Map data, in x-major order, starting with [0,0], ending with [width, height] # For a cell whose 2d-array-index is [ix, iy], # its position in world frame is: [ix * resolution + origin[0], iy * resolution + origin[1]] # its cell value is: data[width * iy + ix] float32[] data