新增抹布桌的物品抓放
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@ -30,11 +30,12 @@ class SceneVLM(Scene):
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# 16: 抓操作需要传入物品id,17: 放操作需要传入放置位置周围的空地区域(桌边而不是桌上)
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# if op_type == 16:
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# self.gen_obj()
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# self.op_task_execute(op_type, obj_id=0)
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# self.op_task_execute(op_type, obj_id=1)
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# op_type = 17
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# # 原始吧台处:[247.0, 520.0, 100.0], 空调开关旁吧台:[240.0, 40.0, 70.0], 水杯桌:[-70.0, 500.0, 107]
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# # 桌子1:[-55.0, 0.0, 107],桌子2:[-55.0, 150.0, 107]
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# elif op_type == 17: self.op_task_execute(op_type, release_pos=[247.0, 520.0, 100.0])#[-55.0, 150.0, 107]
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# else:
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# # 桌子1:[-55.0, 0.0, 107],桌子2:[-55.0, 150.0, 107], 抹布桌:[300.0, 935.0, 98.0]
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# if op_type == 17: self.op_task_execute(op_type, release_pos=[300.0, 935.0, 98.0]) #[325.0, 860.0, 100]
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# if op_type not in [16,17]:
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# self.move_task_area(op_type)
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# self.op_task_execute(op_type)
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pass
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