增加了 咖啡厅的一天按钮

This commit is contained in:
Caiyishuai 2023-11-30 17:36:16 +08:00
parent 933f63064b
commit 49c333485a
14 changed files with 596 additions and 10 deletions

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@ -31,6 +31,11 @@ create_sub_task
create_sub_task
{"goal":"At(Robot,BrightTable1)"}
你可以带我过去嘛?
当然,请跟我来!
create_sub_task
{"goal":"At(Robot,BrightTable1)"}
RoboWaiter过来一下
我在来的路上啦,请稍等噢!

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@ -1,7 +1,8 @@
import py_trees as ptree
from robowaiter.behavior_lib._base.Act import Act
from robowaiter.llm_client.multi_rounds_retri import ask_llm, new_history
# from robowaiter.llm_client.multi_rounds_retri import ask_llm, new_history
from robowaiter.llm_client.multi_rounds import ask_llm, new_history
import random
from collections import deque

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@ -24,6 +24,7 @@ class GreetCustomer(Act):
goal = Act.place_xy_yaw_dic['Bar']
if self.scene.is_nav_walk:
self.scene.navigator.navigate(goal=(goal[0]-5,goal[1]), animation=False)
self.scene.walk_to(goal[0] - 4, goal[1], 180, 180, 0)
else:
self.scene.walk_to(goal[0] - 5, goal[1], 180, 180, 0)

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@ -46,6 +46,7 @@ class MoveTo(Act):
goal = Act.place_xy_yaw_dic[self.target_place]
if self.scene.is_nav_walk:
self.scene.navigator.navigate(goal=(goal[0] + 1, goal[1]), animation=False)
self.scene.walk_to(goal[0]+2, goal[1], goal[2])
else:
self.scene.walk_to(goal[0]+1,goal[1],goal[2])
# 走到物品边上

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@ -24,6 +24,8 @@ class ServeCustomer(Act):
goal = Act.place_xy_yaw_dic['Bar']
if self.scene.is_nav_walk:
self.scene.navigator.navigate(goal=(goal[0] - 5, goal[1]), animation=False)
self.scene.walk_to(goal[0] - 4, goal[1], 180, 180, 0)
else:
self.scene.walk_to(goal[0] - 5, goal[1], 180, 180, 0)
@ -37,7 +39,7 @@ class ServeCustomer(Act):
serve_state = self.scene.state["serve_state"][customer]
if self.scene.time - serve_state['last_chat_time'] > 3:
if self.scene.time - serve_state['last_chat_time'] > 6:
serve_state['served'] = True
del self.scene.state["attention"]["customer"]

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@ -15,6 +15,8 @@ class Exist(Cond):
def _update(self) -> ptree.common.Status:
# if self.scene.status?
if self.name in self.scene.state["condition_set"]:
return ptree.common.Status.SUCCESS
else:

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@ -0,0 +1,261 @@
你好
您好,我是这家咖啡厅的服务员,请问您要点什么?
感谢,这些够啦,你去忙吧。
ok, 有需要您再找我。
做一杯咖啡
好的,我马上做咖啡
create_sub_task
{"goal":"On(Coffee,CoffeeTable)"}
不用了。
好的,您有需要再跟我说
stop_serve
{}
来一号桌
好的,我马上来一号桌
create_sub_task
{"goal":"At(Robot,Table1)"}
早上好呀,我想找个能晒太阳的地方。
您右手边就有能晒太阳的位置呢。
get_object_info
{"obj":"晒太阳的地方"}
谢谢!
不客气,希望你在阳光下有个愉快的时光。
可以带我过去嘛?
当然,请跟我来!
create_sub_task
{"goal":"At(Robot,BrightTable1)"}
你可以带我过去嘛?
当然,请跟我来!
create_sub_task
{"goal":"At(Robot,BrightTable1)"}
RoboWaiter过来一下
我在来的路上啦,请稍等噢!
create_sub_task
{"goal":"At(Robot,BrightTable6)"}
你们这有什么饮料嘛?
我们咖啡厅提供各种口味咖啡,水,冰红茶,酸奶等饮品,还提供点心蛋糕等甜品。您想点什么?
来杯卡布奇诺吧。
ok请稍等
create_sub_task
{"goal":"On(Coffee,BrightTable6)"}
我昨天保温杯好像落在你们咖啡厅了,你看到了吗?
是的我有印象保温杯在大厅的2号桌子上。
get_object_info
{"obj":"保温杯"}
给我来份午餐套餐。
本店的午餐套餐包括咖啡和点心,请问您是打包还是堂食?
打包吧,快点!
请稍等,马上就好!
create_sub_task
{"goal":"On(Dessert,Bar),On(Coffee,Bar)"}
你可以帮我拿来吗,我在前门的桌子前等你。
当然,请稍等!
create_sub_task
{"goal":"On(VacuumCup,Table1)"}
麻烦啦!
没事儿,为您服务是我的荣幸!
大厅的桌子好啊,快带我去呀!
好的好的,请跟我来。
create_sub_task
{"goal":"At(Robot,WaterTable)"}
我想来杯水,帮我孩子拿个酸奶吧。
ok没问题请稍等
create_sub_task
{"goal":"On(Water,WaterTable),On(Yogurt,WaterTable)"}
来杯酸奶吧。
好的没问题,请稍等!
create_sub_task
{"goal":"On(Yogurt,WaterTable)"}
还有酸奶吗
不好意思,酸奶卖完了呢
get_number_of_objects
{"obj":"酸奶"}
那好吧,那就先把窗帘给我关上,再开个空调
抱歉,我这就去开空调和关窗帘。
create_sub_task
{"goal":"Is(AC,On),Is(Curtain,Off)"}
下班啦!别忘了打扫卫生。
收到!下班啦!
create_sub_task
{"goal":"Is(Floor,Clean),Is(Table1,Clean),Is(Chairs,Clean),Is(AC,Off),Is(HallLight,Off),Is(TubeLight,Off),Is(Curtain,Off)"}
请问洗手间在哪里?
洗手间在这附近
get_object_info
{"obj":"洗手间"}
给我来杯酸奶和冰红茶,我坐在对面的桌子那儿。
好的,请稍等。
create_sub_task
{"goal":"On(BottledDrink,WaterTable),On(Yogurt,WaterTable)"}
给我来份薯片和果汁,我坐在对面的桌子那儿。
好的,请稍等。
create_sub_task
{"goal":"On(Chips,WaterTable),On(NFCJuice,WaterTable)"}
给我来份薯片和果汁,我坐在对面的水杯桌那儿。
好的,请稍等。
create_sub_task
{"goal":"On(Chips,WaterTable),On(NFCJuice,WaterTable)"}
好热呀,想开空调,想要温度调低点!
抱歉,我马上去开空调并调低空调温度。
create_sub_task
{"goal":"Is(ACTemperature,Down)"}
请问有空位吗?
现在有不少空位呢,请问您有什么要求嘛?
我想坐高脚凳子。
没问题,大厅里就有这样的位置呢!
get_object_info
{"obj":"高脚凳子的空位"}
你带我去吧。
OK请跟我来
create_sub_task
{"goal":"At(Robot,BrightTable5)"}
可以关筒灯和关窗帘吗?
好的,请稍等。
create_sub_task
{"goal":"Is(TubeLight,Off),Is(Curtain,Off)"}
给我来杯咖啡,哦对,再倒一杯水。
速速就好,请稍等!
create_sub_task
{"goal":"On(Water,WaterTable),On(Coffee,WaterTable)"}
我想来份点心和酸奶。
稍等片刻噢~
create_sub_task
{"goal":"On(Yogurt,Bar),On(Dessert,Bar)"}
酸奶。
稍等片刻噢~
create_sub_task
{"goal":"On(Yogurt,Bar)"}
你好呀,你们这有啥好吃的?
我们咖啡厅有咖啡,还有饮料和点心蛋糕呢?您想点什么不?
get_object_info
{"obj":"饮料,水果,点心"}
听起来都好甜呀,我女朋友爱吃水果。
没问题,我们也提供草莓、橘子和苹果等水果呢。
你们这人可真多。
目前还有空位呢,你们可以坐下来一起品尝水果呢?
get_object_info
{"obj":"空位"}
我女朋友怕晒,有空余的阴凉位置嘛?
我查询完毕,阴凉位置有两个。在你们右侧往里走,就有适合你们二位的沙发呢。
get_object_info
{"obj":"阴凉空位"}
那还不错。
是的,那边安静,不会晒到太阳呢。
我们还想一起下下棋,切磋切磋。
我们这有两份军棋呢,在大厅的三号桌上。
get_object_info
{"obj":"棋"}
请问洗手间在哪呢?
在后门,你们的左侧往里走就是了呢。
get_object_info
{"obj":"洗手间"}
我带着孩子呢,想要宽敞亮堂的地方。
好的,我明白了,那么我们推荐您到大厅的桌子,那里的空间比较宽敞,环境也比较明亮,适合带着孩子一起用餐。
冰红茶
好的
create_sub_task
{"goal":"On(Yogurt,WaterTable)"}
水杯
好的
create_sub_task
{"goal":"On(Water,Bar)"}
点心
好的
create_sub_task
{"goal":"On(Dessert,Bar)"}
酸奶
好的
create_sub_task
{"goal":"On(Yogurt,Bar)"}
做一杯咖啡
好的,我马上做咖啡
create_sub_task
{"goal":"On(Coffee,CoffeeTable)"}
把盒装冰红茶放到水桌
好的
create_sub_task
{"goal":"On(Softdrink,WaterTable)"}
点心
好的
create_sub_task
{"goal":"On(Dessert,Bar)"}

File diff suppressed because one or more lines are too long

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@ -219,7 +219,7 @@ class Scene:
'Exist(Softdrink)',
# 'On(Yogurt,Bar)','On(BottledDrink,Bar)',
# 'Exist(Softdrink)', 'On(Softdrink,Table1)',
'Exist(Chips)', 'Exist(NFCJuice)', 'Exist(Bernachon)', 'Exist(ADMilk)', 'Exist(SpringWater)'
'Exist(Chips)', 'Exist(NFCJuice)', 'Exist(Bernachon)', 'Exist(ADMilk)', 'Exist(SpringWater)',
'Exist(VacuumCup)', 'On(VacuumCup,Table2)',
'Is(HallLight,Off)', 'Is(TubeLight,On)', 'Is(Curtain,On)',
@ -270,7 +270,7 @@ class Scene:
self.db = DBSCAN(eps=self.map_ratio, min_samples=int(self.map_ratio / 2))
self.infoCount = 0
self.is_nav_walk = True
self.is_nav_walk = False
file_name = os.path.join(root_path,'robowaiter/algos/navigator/map_5.pkl')
if os.path.exists(file_name):
@ -948,6 +948,82 @@ class Scene:
self.robo_recover() # 恢复肢体关节
return True
def gen_obj_tmp(self, h=100):
# 4;冰红(盒) 5;酸奶 7:保温杯 9;冰红(瓶) 13:代语词典 14:cake 61:甜牛奶
scene = self.status
ginger_loc = [scene.location.X, scene.location.Y, scene.location.Z]
obj_list = [
GrabSim_pb2.ObjectList.Object(x=190, y=40, z=87, roll=0, pitch=0, yaw=0,
type=38), #矿泉水
GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 75, z=95, roll=0, pitch=0, yaw=0,
type=48), # 48是薯片
# GrabSim_pb2.ObjectList.Object(x=190, y=40, z=87, roll=0, pitch=0, yaw=0,
# type=48), #48是薯片
GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 65, z=95, roll=0, pitch=0, yaw=0,
type=37), #37是NFC果汁
GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 55, z=95, roll=0, pitch=0, yaw=0,
type=8), #8是贝尔纳松
GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 45, z=95, roll=0, pitch=0, yaw=0,
type=6), #6是AD钙奶
GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 35, z=95, roll=0, pitch=0, yaw=0,
type=9), #9是冰红(瓶)
# GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 25, z=95, roll=0, pitch=0, yaw=0,
# type=7), # 5是酸奶
# GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 30, z=95, roll=0, pitch=0, yaw=0,
# type=13),
# GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 40, z=95, roll=0, pitch=0, yaw=0,
# type=48),
# GrabSim_pb2.ObjectList.Object(x=340, y=960, z=88, roll=0, pitch=0, yaw=90, type=7),
# GrabSim_pb2.ObjectList.Object(x=340, y=960, z = 88, roll=0, pitch=0, yaw=90, type=9),
GrabSim_pb2.ObjectList.Object(x=320, y=400, z=95, roll=0, pitch=0, yaw=0,
type=20),
# 斜桌三瓶冰红茶
# GrabSim_pb2.ObjectList.Object(x=340, y=965, z=88, roll=0, pitch=0, yaw=90, type=4),
# GrabSim_pb2.ObjectList.Object(x=320, y=940, z=88, roll=0, pitch=0, yaw=90, type=4),
GrabSim_pb2.ObjectList.Object(x=300, y=930, z=88, roll=0, pitch=0, yaw=90, type=5),
# GrabSim_pb2.ObjectList.Object(x=300, y=930, z=88, roll=0, pitch=0, yaw=90, type=38), #矿泉水
GrabSim_pb2.ObjectList.Object(x=370, y=1000, z=88, roll=0, pitch=0, yaw=90, type=1), #香蕉
GrabSim_pb2.ObjectList.Object(x=380, y=1000, z=88, roll=0, pitch=0, yaw=90, type=65), # 番茄
GrabSim_pb2.ObjectList.Object(x=380, y=1020, z=88, roll=0, pitch=0, yaw=90, type=42), # 山竹
GrabSim_pb2.ObjectList.Object(x=360, y=1020, z=88, roll=0, pitch=0, yaw=90, type=27), # 橙子
# BrightTable2
# GrabSim_pb2.ObjectList.Object(x=-30, y=1000, z=35, roll=0, pitch=0, yaw=90, type=64), #西瓜
GrabSim_pb2.ObjectList.Object(x=-15, y=1050, z=40, roll=0, pitch=0, yaw=90, type=17), #a午餐盒
# 保温杯
GrabSim_pb2.ObjectList.Object(x=-102, y=10, z=90, roll=0, pitch=0, yaw=90, type=7),
# GrabSim_pb2.ObjectList.Object(x=ginger_loc[0] - 55, y=ginger_loc[1] - 70, z=95, roll=0, pitch=0, yaw=0,
# type=9),
# Table3上由两套军旗一个模仿
GrabSim_pb2.ObjectList.Object(x=-115, y=200, z=85, roll=0, pitch=0, yaw=90, type=26), # Chess
GrabSim_pb2.ObjectList.Object(x=-130, y=225, z=85, roll=0, pitch=0, yaw=90, type=55), # 玩具狗
GrabSim_pb2.ObjectList.Object(x=-110, y=225, z=85, roll=0, pitch=0, yaw=90, type=56), #玩具熊
GrabSim_pb2.ObjectList.Object(x=-115, y=250, z=85, roll=0, pitch=0, yaw=90, type=26), # Chess
GrabSim_pb2.ObjectList.Object(x=-115, y=280, z=85, roll=0, pitch=0, yaw=90, type=35), # 魔方
# 靠窗边的桌子上
GrabSim_pb2.ObjectList.Object(x=-400, y=520, z=70, roll=0, pitch=0, yaw=0, type=63), # 小说
GrabSim_pb2.ObjectList.Object(x=-410, y=550, z=70, roll=0, pitch=0, yaw=0, type=59), # 围巾
GrabSim_pb2.ObjectList.Object(x=-395, y=570, z=70, roll=0, pitch=0, yaw=0, type=18), # 手镯
]
scene = self.stub.AddObjects(GrabSim_pb2.ObjectList(objects=obj_list, scene=self.sceneID))
time.sleep(1.0)
def gen_obj(self, h=100):
# 4;冰红(盒) 5;酸奶 7:保温杯 9;冰红(瓶) 13:代语词典 14:cake 61:甜牛奶
scene = self.status
@ -986,7 +1062,7 @@ class Scene:
# 斜桌三瓶冰红茶
GrabSim_pb2.ObjectList.Object(x=340, y=965, z=88, roll=0, pitch=0, yaw=90, type=4),
GrabSim_pb2.ObjectList.Object(x=320, y=940, z=88, roll=0, pitch=0, yaw=90, type=4),
GrabSim_pb2.ObjectList.Object(x=300, y=930, z=88, roll=0, pitch=0, yaw=90, type=4),
# GrabSim_pb2.ObjectList.Object(x=300, y=930, z=88, roll=0, pitch=0, yaw=90, type=4),
# GrabSim_pb2.ObjectList.Object(x=300, y=930, z=88, roll=0, pitch=0, yaw=90, type=38), #矿泉水
GrabSim_pb2.ObjectList.Object(x=370, y=1000, z=88, roll=0, pitch=0, yaw=90, type=1), #香蕉

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@ -25,6 +25,8 @@ from robowaiter.utils.bt.draw import render_dot_tree
class SceneUI(Scene):
scene_queue = None
ui_queue = None
scene_flag=2
walker_followed = False
# camera_interval = 4
def __init__(self, robot,scene_queue,ui_queue):
self.scene_queue = scene_queue
@ -53,6 +55,7 @@ class SceneUI(Scene):
pass
def run_AEM(self):
self.gen_obj()
print(len(self.status.objects))
# 创建一个从白色1到灰色0的 colormap
objs = self.status.objects
@ -261,10 +264,102 @@ class SceneUI(Scene):
pass
def run_CafeDaily(self):
# self.run_AEM()
self.walker_followed = False
self.gen_obj()
self.scene_flag = 1
self.st1 = 3
# self.st2 = self.st1 + 30
# self.st3 = self.st2 + 65
self.st2 = 3
self.st3 = 3
self.st4 = 3
self.signal_event_list = [
# 场景1带小女孩找阳光下的空位
(3, self.add_walker, (5, 230, 1200)), # 0号"Girl02_C_3"
(1, self.control_walker, (0, False, 200, 60, 520, 0)),
(9, self.customer_say, (0, "早上好呀,我想找个能晒太阳的地方。")),
(1, self.customer_say, (0, "你可以带我过去嘛?")),#可以带我过去嘛?
(13, self.control_walker, (0, False, 50, 140, 1200, 180)), # 小女孩站在了 BrightTable1 旁边就餐啦
#
# # # 场景2有个胖胖男人点单交流并要咖啡帮他送去角落的桌子
# (3, self.add_walker, (5, 230, 1200)), # 小女孩
# # # 上述准备
(10, self.add_walker, (26, -28, -150, 90)),
(0, self.add_walker, (10, -70, -200, -45)),
(9, self.customer_say, (1, "RoboWaiter过来一下")),
(10, self.control_walkers_and_say, ([[[1, False, 100, -18, -200, -90, "你们这有什么饮料嘛?"]]])), #6
# 20 胖胖男到了 BrightTable6
(2, self.customer_say, (1, "咖啡有哪些呢?")), # 10
(2, self.customer_say, (1, "来杯卡布奇诺吧。")), # 15
# # 场景3有位女士要杯水和冰红茶
# (0, self.add_walker, (5, 230, 1200)),
# (0, self.add_walker, (26, -30, -200, -90)),
# (0, self.add_walker, (10, -80, -180, -45)),
#############
(3, self.add_walkers,
([[[21, 65, 1000, -90], [32, -80, 850, 135], [1, 60, 420, 135], [29, -290, 400, 180]]])),
(0, self.control_walker, (5, True, 50, 250, 1200, 180)), # 设置id=4 的2小男孩随机游走红随机游走
(0, self.add_walker, (48, 60, 520, 0)), # 生成他妈妈
(0, self.add_walkers, ([[[48, 60, 520, 0], [31, 60, 600, -90], [20, 60, 680, -90], [9, 60, 760, -90]]])),
(50, self.customer_say, (7, "哎呦,今天这么多人,还有空位吗?")), # 女士问 50
(10, self.customer_say, (7, "我带着孩子呢,想要宽敞亮堂的地方。")), # 女士问
(8, self.customer_say, (7, "大厅的桌子好啊,快带我去呀!")),
(15, self.control_walker, (7, False, 50, -250, 480, 0)), # #290, 400
(3, self.customer_say, (7, "我想来杯水,帮我孩子拿个酸奶吧。")),
# # ### 9号灰色男 排队排着排着,不排了
(0, self.control_walker, (10, False, 100, 100, 760, 180)),
(0, self.control_walker, (10, True, 100, 0, 0, 180)),
(110, self.customer_say, (7, "谢谢你的水和酸奶!")), # 倒水+取放酸奶 90s 这次是110
# # # 场景4三人排队点单女士要保温杯
# (0, self.add_walker, (5, 230, 1200)),
# (0, self.add_walker, (26, -30, -200, -90)),
# (0, self.add_walker, (10, -80, -180, -45)),
# (0, self.add_walker, (21, 65, 1000, -90)), # 男 'BrightTable2': (65, 1000, 135),
# (0, self.add_walker, (32, -80, 850, 135)),
# (0, self.add_walker, (1, 60, 220, 135)),
# (0, self.add_walker, (48, 60, 320, 0)),
# (0, self.add_walker, (31, 60, 600, -90)), # 女红色排队 7号找保温杯的顾客
# (0, self.add_walker, (20, 60, 680, -90)), # 大胖男排队
# (0, self.add_walker, (9, 60, 760, -90)), # 男灰黑色排队
# (0, self.add_walker, (29, -290, 400, 180)), # # 青色女人占了位置 BrightTable5
# # # # # # 上述准备 10开始
(10, self.control_walkers_and_say, ([[[8, False, 100, 60, 520, 180, "我昨天保温杯好像落在你们咖啡厅了,你看到了吗?"]]])),
(9, self.customer_say, (8,"你可以帮我拿来吗,我在前门的桌子前等你。")),
(1, self.control_walker,(8, False, 80, -10, 520, 90)),# 红女士在吧台前后退一步
(1, self.control_walker, (8, False, 80, 240, 1000, -45)), # 红女士走到Table1前
(1, self.control_walker, (9, False, 100, 60, 600, -90)), # 大胖男排队往前走一步
(2, self.control_walker, (10, False, 100, 60, 680, -90)), # 男灰黑色排队往前走一步
(15, self.customer_say, (8,"就是这个杯子!找到啦,好开心!")), # 红女士在Table1前
(5, self.customer_say, (8, "不用了。")), # 红女士在Table1前
(8, self.remove_walkers, ([[0, 7, 8]])),
(3, self.control_walker, (6, False, 100, 60, 520, 0)), # 10号变7号 男灰黑色排队往前,轮到他
(8, self.customer_say, (6, "还有酸奶吗")),
(8, self.customer_say, (6, "那好吧,那就先把窗帘给我关上,再开个空调")),
(35, self.control_walkers_and_say, ([[[6, True, 100, 60, 520, 0, "谢谢,这下凉快了"]]])),
# # 场景8 结束了,删除所有顾客。此处增加自主探索发现空间比较暗,打开大厅灯
(28, self.clean_walkers,()),
(1, self.add_walker, (17, 60, 1000)),# 增加警察,提醒下班啦
(3, self.control_walkers_and_say, ([[[0, False, 150, 60, 520, 0, "下班啦!别忘了打扫卫生。"]]])),
(10, self.control_walker, (0, False, 100, 60, 1000, 0)),
(4, self.clean_walkers, ())
]
pass
def run_reset(self):
self.gen_obj()
pass
def init_robot(self):
@ -299,6 +394,16 @@ class SceneUI(Scene):
# self.new_set_goal(question)
# else:
# self.customer_say("System",question)
if self.scene_flag == 1:
# 如果机器人不在 吧台
if self.walker_followed:
return
end = [self.status.location.X, self.status.location.Y]
if end[1] >= 600 or end[1] <= 450 or end[0] >= 250:
# if int(self.status.location.X)!=247 or int(self.status.location.X)!=520:
self.walker_followed = True
self.control_walkers_and_say([[0, False, 150, end[0], end[1], 90, "谢谢!"]])
self.scene_flag += 1
def handle_queue_messages(self):

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@ -47,7 +47,7 @@ class SceneVLM(Scene):
(0, self.control_walker, (5, True, 50, 250, 1200, 180)), # 设置id=4 的2小男孩随机游走红随机游走
(0, self.add_walker, (48, 60, 520, 0)), # 生成他妈妈
(0, self.add_walkers, ([[[48, 60, 520, 0], [31, 60, 600, -90], [20, 60, 680, -90], [9, 60, 760, -90]]])),
(38, self.customer_say, (7, "哎呦,今天这么多人,还有空位吗?")), # 女士问 38
(55, self.customer_say, (7, "哎呦,今天这么多人,还有空位吗?")), # 女士问 38
(10, self.customer_say, (7, "我带着孩子呢,想要宽敞亮堂的地方。")), # 女士问
(8, self.customer_say, (7, "大厅的桌子好啊,快带我去呀!")),
(15, self.control_walker, (7, False, 50, -250, 480, 0)), # #290, 400

View File

@ -0,0 +1,129 @@
"""
视觉语言操作
机器人根据指令人的指令调节空调自主探索环境导航到目标点通过手臂的运动规划能力操作空调比如开关按钮调温按钮显示面板
"""
import time
from robowaiter.scene.scene import Scene
class SceneVLM(Scene):
def __init__(self, robot):
super().__init__(robot)
# 在这里加入场景中发生的事件, (事件发生的时间,事件函数)
self.scene_flag = 1
self.st1 = 3
# self.st2 = self.st1 + 30
# self.st3 = self.st2 + 65
self.st2 = 3
self.st3 = 3
self.st4 = 3
self.signal_event_list = [
# 场景1带小女孩找阳光下的空位
(3, self.add_walker, (5, 230, 1200)), # 0号"Girl02_C_3"
# (1, self.control_walker, (0, False, 200, 60, 520, 0)),
# (9, self.customer_say, (0, "早上好呀,我想找个能晒太阳的地方。")),
(1, self.customer_say, (0, "可以带我过去嘛?")),#可以带我过去嘛?
(13, self.control_walker, (0, False, 50, 140, 1200, 180)), # 小女孩站在了 BrightTable1 旁边就餐啦
# # 场景2有个胖胖男人点单交流并要咖啡帮他送去角落的桌子
# (3, self.add_walker, (5, 230, 1200)), # 小女孩
# # # 上述准备
(10, self.add_walker, (26, -28, -150, 90)),
(0, self.add_walker, (10, -70, -200, -45)),
(6, self.customer_say, (1, "RoboWaiter过来一下")),
(12, self.control_walkers_and_say, ([[[1, False, 100, -18, -200, -90, "你们这有什么饮料嘛?"]]])), #6
# 20 胖胖男到了 BrightTable6
(4, self.customer_say, (1, "咖啡有哪些呢?")), # 10
(4, self.customer_say, (1, "来杯卡布奇诺吧。")), # 15
# # 场景3有位女士要杯水和冰红茶
(3, self.add_walkers,
([[[21, 65, 1000, -90], [32, -80, 850, 135], [1, 60, 420, 135], [29, -290, 400, 180]]])),
(0, self.control_walker, (5, True, 50, 250, 1200, 180)), # 设置id=4 的2小男孩随机游走红随机游走
(0, self.add_walker, (48, 60, 520, 0)), # 生成他妈妈
(0, self.add_walkers, ([[[48, 60, 520, 0], [31, 60, 600, -90], [20, 60, 680, -90], [9, 60, 760, -90]]])),
(38, self.customer_say, (7, "哎呦,今天这么多人,还有空位吗?")), # 女士问 38
(10, self.customer_say, (7, "我带着孩子呢,想要宽敞亮堂的地方。")), # 女士问
(8, self.customer_say, (7, "大厅的桌子好啊,快带我去呀!")),
(15, self.control_walker, (7, False, 50, -250, 480, 0)), # #290, 400
(3, self.customer_say, (7, "我想来杯水,帮我孩子拿个酸奶吧。")),
# # ### 9号灰色男 排队排着排着,不排了
(0, self.control_walker, (10, False, 100, 100, 760, 180)),
(0, self.control_walker, (10, True, 100, 0, 0, 180)),
(90, self.customer_say, (7, "谢谢你的水和酸奶!")), # 倒水+取放酸奶 90s
(10, self.control_walkers_and_say, ([[[8, False, 100, 60, 520, 180, "我昨天保温杯好像落在你们咖啡厅了,你看到了吗?"]]])),
(5, self.customer_say, (8,"你可以帮我拿来吗,我在前门的桌子前等你。")),
(1, self.control_walker,(8, False, 80, -10, 520, 90)),# 红女士在吧台前后退一步
(1, self.control_walker, (8, False, 80, 240, 1000, -45)), # 红女士走到Table1前
(1, self.control_walker, (9, False, 100, 60, 600, -90)), # 大胖男排队往前走一步
(2, self.control_walker, (10, False, 100, 60, 680, -90)), # 男灰黑色排队往前走一步
(6, self.customer_say, (8,"就是这个杯子!找到啦,好开心!")), # 红女士在Table1前
(5, self.customer_say, (8, "不用了。")), # 红女士在Table1前
(8, self.remove_walkers, ([[0, 7, 8]])),
(3, self.control_walker, (6, False, 100, 60, 520, 0)), # 10号变7号 男灰黑色排队往前,轮到他
(2, self.customer_say, (6, "好热呀!太阳也好大!")),
(20, self.control_walkers_and_say, ([[[6, True, 100, 60, 520, 0, "谢谢,这下凉快了"]]])),
# # 场景8 结束了,删除所有顾客。此处增加自主探索发现空间比较暗,打开大厅灯
(24, self.clean_walkers, ()),
(1, self.add_walker, (17, 60, 1000)),# 增加警察,提醒下班啦
(3, self.control_walkers_and_say, ([[[0, False, 150, 60, 520, 0, "下班啦!别忘了打扫卫生。"]]])),
]
def _reset(self):
self.gen_obj()
# self.add_walkers([[47, 920]])
pass
def _run(self, op_type=10):
# 一个行人从门口走到 吧台
# 打招呼需要什么
# 行人说 哪里有位置,想晒个太阳
# 带领行人去有太阳的地方
# 行人说 有点热
# 好的,这就去开空调
self.walker_followed = False
pass
def _step(self):
if self.scene_flag == 1:
# 如果机器人不在 吧台
if self.walker_followed:
return
end = [self.status.location.X, self.status.location.Y]
if end[1] >= 600 or end[1] <= 450 or end[0] >= 250:
# if int(self.status.location.X)!=247 or int(self.status.location.X)!=520:
self.walker_followed = True
self.control_walkers_and_say([[0, False, 150, end[0], end[1], 90, "谢谢!"]])
self.scene_flag += 1
# 获得所有顾客的名字
# print("=================")
# for cus in self.status.walkers:
# print(cus)
# print("=================")
pass
if __name__ == '__main__':
import os
from robowaiter.robot.robot import Robot
robot = Robot()
# create task
task = SceneVLM(robot)
task.reset()
task.run()

View File

@ -20,7 +20,8 @@ class SceneOT(Scene):
self.event_list = [
# (5, self.set_goal("At(Robot,WaterTable)"))
# (5, self.set_goal("On(Yogurt,Table4)"))
(5, self.set_goal("At(Robot,BrightTable4)"))
# (5, self.set_goal("At(Robot,BrightTable4)")),
(3, self.set_goal("On(Dessert,Bar)"))
]
def _reset(self):

View File

@ -18,6 +18,7 @@ class SceneOT(Scene):
super().__init__(robot)
# 在这里加入场景中发生的事件
self.signal_event_list = [
(3, self.customer_say, ("System", "冰红茶")),
# (3, self.customer_say, ("System", "有多少盒装饮料")),
# (3, self.customer_say, ("System", "桌子有几张")),
# (3, self.customer_say, ("System", "你们这儿有军棋吗")),
@ -43,7 +44,7 @@ class SceneOT(Scene):
# (3, self.customer_say, ("System", "还有空位吗")),
(3, self.customer_say, ("System", "有空桌子吗")),
# (3, self.customer_say, ("System", "有空桌子吗")),
# (3, self.customer_say, ("System", "把盒装冰红茶放到水桌")),
@ -60,7 +61,8 @@ class SceneOT(Scene):
def _reset(self):
self.add_walkers([[0, 880], [250, 1200]])
self.gen_obj()
self.gen_obj_tmp()
pass