增加了两个 VLM 场景

This commit is contained in:
Caiyishuai 2023-11-20 00:01:33 +08:00
parent 75533bbb53
commit 7c39125819
10 changed files with 336 additions and 76 deletions

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@ -30,6 +30,17 @@ class Bahavior(ptree.behaviour.Behaviour):
# all_object = set()
# all_place=set()
num_of_obj_on_place={
'Bar': 0, # (247.0, 520.0, 100.0)
'Bar2': 0,
'WaterTable': 0,
'CoffeeTable': 0,
'Table1': 0,
'Table2': 0,
'Table3': 0,
'BrightTable6': 0,
}
place_xyz_dic={
'Bar': (247.0, 520.0, 100.0), #(247.0, 520.0, 100.0)
'Bar2': (240.0, 40.0, 100.0),

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@ -33,6 +33,12 @@ class PutDown(Act):
release_pos = list(Act.place_xyz_dic[self.target_place])
# # 原始吧台处:[247.0, 520.0, 100.0], 空调开关旁吧台:[240.0, 40.0, 70.0], 水杯桌:[-70.0, 500.0, 107]
# # 桌子2:[-55.0, 0.0, 107],桌子3:[-55.0, 150.0, 107]
if Act.num_of_obj_on_place[self.target_place]>=1:
release_pos[1] += 25
Act.num_of_obj_on_place[self.target_place]+=1
self.scene.move_task_area(op_type, release_pos=release_pos)
self.scene.op_task_execute(op_type, release_pos=release_pos)

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@ -61,13 +61,13 @@ class Turn(Act):
info["add"] = {f'Is({arg[0]},Off)'}
info["del_set"] = {f'Is({arg[0]},On)'}
elif arg[0]=='ACTemperature':
info["pre"] = {f'Holding(Nothing)'}
info["pre"] = {f'Holding(Nothing)',f'Is(AC,On)'}
if arg[1]=="Up":
info["pre"] |= {f'Is({arg[0]},Down)'}
# info["pre"] |= {f'Is({arg[0]},Down)'}
info["add"] = {f'Is({arg[0]},Up)'}
info["del_set"] = {f'Is({arg[0]},Down)'}
elif arg[1]=="Down":
info["pre"] |= {f'Is({arg[0]},Up)'}
# info["pre"] |= {f'Is({arg[0]},Up)'}
info["add"] = {f'Is({arg[0]},Down)'}
info["del_set"] = {f'Is({arg[0]},Up)'}
return info

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@ -101,3 +101,16 @@ create_sub_task
洗手间在这附近
get_object_info
{"obj":"洗手间"}
给我来杯酸奶和冰红茶,我坐在对面的桌子那儿。
好的,请稍等。
create_sub_task
{"goal":"On(BottledDrink,WaterTable),On(Yogurt,WaterTable)"}
好热呀,想开空调,想要温度调低点!
抱歉,我马上去开空调并调低空调温度。
create_sub_task
{"goal":"Is(ACTemperature,Down)"}

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@ -41,10 +41,9 @@ class SceneVLM(Scene):
(8, self.control_walkers_and_say, ([[[1, False, 100, -18, -200, -90, "你们这有什么饮料嘛?"]]])), # 20 胖胖男到了 BrightTable6
(2, self.customer_say, (1, "咖啡有哪些呢?")),# 10
(2, self.customer_say, (1,"来杯卡布奇诺吧。")), # 15
(2, self.customer_say, (1, "来杯卡布奇诺吧。")),
# # 场景3有位女士要杯水和冰红茶
(0,self.add_walkers,([[[21, 65, 1000, -90],[32, -80, 850, 135],[1, 60, 420, 135]]])),
(30 ,self.add_walkers,([[[21, 65, 1000, -90],[32, -80, 850, 135],[1, 60, 420, 135]]])),
(0, self.control_walker, (5, True, 50, 250, 1200, 180)), #设置id=4 的2小男孩随机游走红随机游走
(0, self.add_walkers, ([[[48, 60, 520,0], [31, 60, 600, -90], [20, 60, 680, -90],[9, 60, 760, -90],[29, -290, 400, 180]]])),
@ -60,7 +59,7 @@ class SceneVLM(Scene):
(0, self.control_walker, (9, False, 100, 100, 760, 180)),
(0, self.control_walker, (9, True, 100, 0, 0, 180)),
# # ### 增加场景,孩子说热要开空调 或者9号随机游走和说
(90, self.customer_say, (6, "谢谢!")), #倒水+取放酸奶 90s
(90, self.customer_say, (6, "谢谢!不用了。")), #倒水+取放酸奶 90s

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@ -34,33 +34,33 @@ class SceneVLM(Scene):
# # 场景2有个胖胖男人点单交流并要咖啡帮他送去角落的桌子
# (3, self.add_walker, (5, 230, 1200)), # 小女孩
(3, self.add_walker, (5, 230, 1200)), # 小女孩
# # # 上述准备
# (10, self.add_walker, (26, -28, -150, 90)),
# (0, self.add_walker, (10, -70, -200, -45)),
# (6, self.customer_say, (1, "嘿RoboWaiter过来一下")),
# (8, self.control_walkers_and_say, ([[[1, False, 100, -18, -200, -90, "你们这有什么饮料嘛?"]]])), # 20 胖胖男到了 BrightTable6
# (2, self.customer_say, (1, "咖啡有哪些呢?")),# 10
# (2, self.customer_say, (1,"来杯卡布奇诺吧。")), # 15
# (2, self.customer_say, (1, "来杯卡布奇诺吧。")),
(10, self.add_walker, (26, -28, -150, 90)),
(0, self.add_walker, (10, -70, -200, -45)),
(6, self.customer_say, (1, "RoboWaiter过来一下")),
(8, self.control_walkers_and_say, ([[[1, False, 100, -18, -200, -90, "你们这有什么饮料嘛?"]]])), # 20 胖胖男到了 BrightTable6
(2, self.customer_say, (1, "咖啡有哪些呢?")),# 10
(2, self.customer_say, (1,"来杯卡布奇诺吧。")), # 15
(2, self.customer_say, (1, "来杯卡布奇诺吧。")),
# # 场景3有位女士要杯水和冰红茶
# (3, self.add_walker, (5, 230, 1200)),
# (30, self.add_walker, (5, 230, 1200)),
# (0, self.add_walker, (26, -30, -200, -90)),
# (0, self.add_walker, (10, -80, -180, -45)),
# # # # 上述准备
# # (0, self.add_walker, (21, 65, 1000, -90)), # 男 'BrightTable2': (65, 1000, 135),
# # (0, self.add_walker, (32, -80, 850, 135)), # 女 'BrightTable3': (-80, 850, 135),
# # (0, self.add_walker, (1, 60, 420, 135)), # 生成小男孩随机游走
# (0,self.add_walkers,([[[21, 65, 1000, -90],[32, -80, 850, 135],[1, 60, 420, 135]]])),
# (0, self.control_walker, (5, True, 50, 250, 1200, 180)), #设置id=4 的2小男孩随机游走红随机游走
# # (0, self.add_walker, (48, 60, 520,0)),# 生成他妈妈
# # (0, self.add_walker, (31, 60, 600, -90)), # 女红色排队 7号
# # (0, self.add_walker, (20, 60, 680, -90)), # 大胖男色排队 8号
# # (0, self.add_walker, (9, 60, 760, -90)), # 男灰黑排队 9号
# # (0, self.add_walker, (29, -290, 400, 180)), # 青色女人占了位置 BrightTable5
# (0, self.add_walkers, ([[[48, 60, 520,0], [31, 60, 600, -90], [20, 60, 680, -90],[9, 60, 760, -90],[29, -290, 400, 180]]])),
# (0, self.add_walker, (21, 65, 1000, -90)), # 男 'BrightTable2': (65, 1000, 135),
# (0, self.add_walker, (32, -80, 850, 135)), # 女 'BrightTable3': (-80, 850, 135),
# (0, self.add_walker, (1, 60, 420, 135)), # 生成小男孩随机游走
(0,self.add_walkers,([[[21, 65, 1000, -90],[32, -80, 850, 135],[1, 60, 420, 135]]])),
(0, self.control_walker, (5, True, 50, 250, 1200, 180)), #设置id=4 的2小男孩随机游走红随机游走
(0, self.add_walker, (48, 60, 520,0)),# 生成他妈妈
# (0, self.add_walker, (31, 60, 600, -90)), # 女红色排队 7号
# (0, self.add_walker, (20, 60, 680, -90)), # 大胖男色排队 8号
# (0, self.add_walker, (9, 60, 760, -90)), # 男灰黑排队 9号
# (0, self.add_walker, (29, -290, 400, 180)), # 青色女人占了位置 BrightTable5
(0, self.add_walkers, ([[[48, 60, 520,0], [31, 60, 600, -90], [20, 60, 680, -90],[9, 60, 760, -90],[29, -290, 400, 180]]])),
#
# # (5, self.customer_say, (6, "哎呦,今天这么多人,还有空位吗?")),# 女士问
# # (15, self.customer_say, (6, "我带着孩子呢,想要宽敞亮堂的地方。")), # 女士问
@ -104,44 +104,44 @@ class SceneVLM(Scene):
# # 场景5三人排队点单一人要冰红茶一个要点心一个没座位了赠送保温杯
(3, self.add_walker, (5, 230, 1200)),
(0, self.add_walker, (26, -30, -200, -90)),
(0, self.add_walker, (10, -80, -180, -45)),
(0, self.add_walker, (21, 65, 1000, -90)), # 男 'BrightTable2': (65, 1000, 135),
(0, self.add_walker, (32, -80, 850, 135)),
(0, self.add_walker, (1, 60, 220, 135)),
(0, self.add_walker, (48, 60, 320, 0)), # 生成他妈妈
(0, self.add_walker, (31, 280, 1200, -45)), # # 女红色排队 7号找保温杯的顾客
(0, self.add_walker, (20, 60, 680, -90)), # 大胖男排队
(0, self.add_walker, (9, 60, 760, -90)), # 男灰黑色排队
(0, self.add_walker, (29, -290, 400, 180)), # # 青色女人占了位置 BrightTable5
# # 上述准备
# # 场景6大胖男点了外卖离开啦
# (9, self.control_walkers_and_say, ([[[8, False, 100, 60, 520, 0, "给我来份午餐套餐。"]]])), #原来写了26s
(0, self.animation_reset,()), #重置任务
# (6, self.customer_say, (8, "打包吧,快点!")),
# (2, self.control_walker, (9, False, 100, 60, 620, -90)), # 男灰黑色排队往前走一步
# # (100, self.customer_say, (8, "谢啦,我赶时间!")), #100这个时间很合适
# (2, self.control_walker, (8, False, 250, 20, 520, -90)), # 大胖男着急得离开啦
# (2, self.control_walker, (8, False, 250, 240, -150, -90)),
(5, self.remove_walkers, ([[0,7,8]])),
# (2, self.control_walker, (6, False, 100, 60, 520, 0)), # 9号变7号 男灰黑色排队往前,轮到他
# 场景7最后排队那个随机游走 9号变为6号随机游走。
# 机器人自主发现任务,走一圈去擦桌子/拖地,碰到灰色男问好,灰色男说“太阳大,要关窗帘和空调调低”
# 开了空调
(2, self.control_walker, (6, False, 100, 60, 520, 0)), # 10号变7号 男灰黑色排队往前,轮到他
# (2, self.customer_say, (6, "好热呀!太阳也好大!")),
# (10, self.control_walkers_and_say, ([[[6, True, 100, 60, 520, 0, "谢谢,这下凉快了"]]])),
# 场景8 结束了,删除所有顾客。此处增加自主探索发现空间比较暗,打开大厅灯
(3, self.clean_walkers, ()),
(1, self.add_walker, (17, 60, 1000)),# 增加警察,提醒下班啦
(3, self.control_walkers_and_say, ([[[0, False, 150, 60, 520, 0, "下班啦!别忘了打扫卫生。"]]])),
(3, self.control_walkers_and_say, ([[[0, False, 150, 60, 520, 0, "不用了。"]]])),
# # # 场景5三人排队点单一人要冰红茶一个要点心一个没座位了赠送保温杯
# (3, self.add_walker, (5, 230, 1200)),
# (0, self.add_walker, (26, -30, -200, -90)),
# (0, self.add_walker, (10, -80, -180, -45)),
# (0, self.add_walker, (21, 65, 1000, -90)), # 男 'BrightTable2': (65, 1000, 135),
# (0, self.add_walker, (32, -80, 850, 135)),
# (0, self.add_walker, (1, 60, 220, 135)),
# (0, self.add_walker, (48, 60, 320, 0)), # 生成他妈妈
# (0, self.add_walker, (31, 280, 1200, -45)), # # 女红色排队 7号找保温杯的顾客
# (0, self.add_walker, (20, 60, 680, -90)), # 大胖男排队
# (0, self.add_walker, (9, 60, 760, -90)), # 男灰黑色排队
# (0, self.add_walker, (29, -290, 400, 180)), # # 青色女人占了位置 BrightTable5
# # # 上述准备
# # # 场景6大胖男点了外卖离开啦
# # (9, self.control_walkers_and_say, ([[[8, False, 100, 60, 520, 0, "给我来份午餐套餐。"]]])), #原来写了26s
# (0, self.animation_reset,()), #重置任务
# # (6, self.customer_say, (8, "打包吧,快点!")),
# # (2, self.control_walker, (9, False, 100, 60, 620, -90)), # 男灰黑色排队往前走一步
# # # (100, self.customer_say, (8, "谢啦,我赶时间!")), #100这个时间很合适
# # (2, self.control_walker, (8, False, 250, 20, 520, -90)), # 大胖男着急得离开啦
# # (2, self.control_walker, (8, False, 250, 240, -150, -90)),
# (5, self.remove_walkers, ([[0,7,8]])),
# # (2, self.control_walker, (6, False, 100, 60, 520, 0)), # 9号变7号 男灰黑色排队往前,轮到他
#
#
# # 场景7最后排队那个随机游走 9号变为6号随机游走。
# # 机器人自主发现任务,走一圈去擦桌子/拖地,碰到灰色男问好,灰色男说“太阳大,要关窗帘和空调调低”
# # 开了空调
# (2, self.control_walker, (6, False, 100, 60, 520, 0)), # 10号变7号 男灰黑色排队往前,轮到他
# # (2, self.customer_say, (6, "好热呀!太阳也好大!")),
# # (10, self.control_walkers_and_say, ([[[6, True, 100, 60, 520, 0, "谢谢,这下凉快了"]]])),
#
#
# # 场景8 结束了,删除所有顾客。此处增加自主探索发现空间比较暗,打开大厅灯
# (3, self.clean_walkers, ()),
# (1, self.add_walker, (17, 60, 1000)),# 增加警察,提醒下班啦
# (3, self.control_walkers_and_say, ([[[0, False, 150, 60, 520, 0, "下班啦!别忘了打扫卫生。"]]])),
# (3, self.control_walkers_and_say, ([[[0, False, 150, 60, 520, 0, "不用了。"]]])),

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@ -0,0 +1,45 @@
"""
视觉语言操作
机器人根据指令人的指令调节空调自主探索环境导航到目标点通过手臂的运动规划能力操作空调比如开关按钮调温按钮显示面板
"""
import time
from robowaiter.scene.scene import Scene
class SceneVLM(Scene):
def __init__(self, robot):
super().__init__(robot)
# 在这里加入场景中发生的事件, (事件发生的时间,事件函数)
self.signal_event_list = [
(3, self.add_walker, (20,0,700)),
(1, self.control_walker, (6, False,100, 60, 520,0)),
(3, self.customer_say, (6, "给我来杯酸奶和冰红茶,我坐在对面的桌子那儿。")),
(5, self.control_walker, (6, False, 100, -250, 480, 0)),
]
def _reset(self):
self.gen_obj()
self.add_walkers([[4,1, 880], [31,250, 1200],[6,-55, 750],[10,70, -200],[27,-290, 400, 180],[26, 60,-320,90]])
self.control_walkers(walker_loc=[[-55, 750], [70, -200], [250, 1200], [0, 880]],is_autowalk = True)
pass
def _run(self, op_type=10):
pass
def _step(self):
pass
if __name__ == '__main__':
import os
from robowaiter.robot.robot import Robot
robot = Robot()
# create task
task = SceneVLM(robot)
task.reset()
task.run()

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@ -0,0 +1,43 @@
"""
视觉语言操作
机器人根据指令人的指令调节空调自主探索环境导航到目标点通过手臂的运动规划能力操作空调比如开关按钮调温按钮显示面板
"""
import time
from robowaiter.scene.scene import Scene
class SceneVLM(Scene):
def __init__(self, robot):
super().__init__(robot)
# 在这里加入场景中发生的事件, (事件发生的时间,事件函数)
self.signal_event_list = [
(3, self.add_walker, (0,0,700)),
(1, self.control_walker, (6, False,100, 60, 520,0)), #[walkerID,autowalk,speed,X,Y,Yaw]
(3, self.customer_say, (6, "好热呀,想开空调,想要温度调低点!")),
(5, self.control_walker, (6, False, 200, 60, 80, 0)),
(-1, self.customer_say, (6, "谢谢!这下凉快了!")), #(-100,600)
]
def _reset(self):
self.gen_obj()
self.add_walkers([[4,1, 880], [31,250, 1200],[6,-55, 750],[10,70, -200],[27,-290, 400, 180],[26, 60,-320,90]])
self.control_walkers(walker_loc=[[-55, 750], [70, -200], [250, 1200], [0, 880]],is_autowalk = True)
pass
def _run(self, op_type=10):
pass
def _step(self):
pass
if __name__ == '__main__':
import os
from robowaiter.robot.robot import Robot
robot = Robot()
# create task
task = SceneVLM(robot)
task.reset()
task.run()

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@ -0,0 +1,142 @@
"""
视觉语言操作
机器人根据指令人的指令调节空调自主探索环境导航到目标点通过手臂的运动规划能力操作空调比如开关按钮调温按钮显示面板
"""
import time
from robowaiter.scene.scene import Scene
class SceneVLM(Scene):
def __init__(self, robot):
super().__init__(robot)
# 在这里加入场景中发生的事件, (事件发生的时间,事件函数)
self.signal_event_list = [
(3, self.add_walker, (0,0,700)),
(1, self.control_walker, (6, False,100, 60, 520,0)), #[walkerID,autowalk,speed,X,Y,Yaw]
(3, self.customer_say, (6, "好热呀,想开空调,想要温度调低点!")),
(5, self.control_walker, (6, False, 200, 60, 80, 0)),
(-1, self.customer_say, (6, "谢谢!这下凉快了!")), #(-100,600)
# 有人提出要开空调和关窗帘
# bar (60, 520)
# (28, self.add_walker, (0, 0, 0)),
# (33, self.control_walker, (7, False, 100, 60, 520, 180)),
# (35, self.customer_say, (7,"好热呀!太阳也好大!")),
# (45, self.control_walkers_and_say, ([[[7, False, 100, 270, -240, -65, "谢谢,这下凉快了!"]]])),
# (3, self.add_walker, (0, 0, 0)),
# (1, self.control_walker, (5, False, 100, 60, 520, 180)),
# (1, self.customer_say, (5,"好热呀!太阳也好大!")),
# (-1, self.control_walkers_and_say, ([[[5, False, 100, 270, -240, -65, "谢谢,这下凉快了!"]]])),
]
def _reset(self):
self.gen_obj()
# self.state["condition_set"] = {'At(Robot,Bar)', 'Is(AC,Off)',
# 'Holding(Nothing)','Exist(Yogurt)','Exist(Softdrink)','On(Yogurt,Bar)','On(Softdrink,Table1)',
# 'Is(HallLight,Off)', 'Is(TubeLight,On)', 'Is(Curtain,On)',
# 'Is(Table1,Dirty)', 'Is(Floor,Dirty)', 'Is(Chairs,Dirty)'}
# # 随机生成4个自由行走一个在 BrightTable4,BrightTable5(-20,220)
self.add_walkers([[4,1, 880], [31,250, 1200],[6,-55, 750],[10,70, -200],[27,-290, 400, 180],[26, 60,-320,90]])
# [3,1, 880] 1号桌旁边小女孩
# [31,250, 1200] 最角落QuietTable1女红色
# [6,-55, 750] 1号桌附近小男孩
# [10,70, -200] 另一边角落 QuietTable2 男黄色
# [27,-290, 400, 180] 中间 BrightTable4 女灰
# [26, 60,-320,90] 另一边角落 BrightTable5 红胖男
self.control_walkers(walker_loc=[[-55, 750], [70, -200], [250, 1200], [0, 880]],is_autowalk = True)
# 0-3男孩 4-7女孩 8-26男
# 3男孩 31女红 32女灰 10黄色衣服男瘦 9男灰瘦 26红胖男
# 17 是员工 police
# [0, -150,180]
# self.control_walkers(walker_loc=[[-55, 750]],is_autowalk = False)
# 在场景中随机增加一堆行人。
# walker_loc = [[-55, 750], [70, -200], [250, 1200], [0, 880]]
# controls = []
# for i in range(len(s.walkers)):
# loc = walker_loc[i]
# is_autowalk = False
# pose = GrabSim_pb2.Pose(X=loc[0], Y=loc[1], Yaw=180)
# controls.append(GrabSim_pb2.WalkerControls.WControl(id=i, autowalk=is_autowalk, speed=200, pose=pose))
# scene = sim_client.ControlWalkers(GrabSim_pb2.WalkerControls(controls=controls, scene=scene_id))
# self.gen_obj(type=5)
# self.gen_obj(type=9)
# self.op_task_execute(op_type=16, obj_id=0)
# self.move_task_area(op_type=4)
pass
def _run(self, op_type=10):
# 共17个操作
# "制作咖啡","倒水","夹点心","拖地","擦桌子","开筒灯","搬椅子", # 1-7
# "关筒灯","开大厅灯","关大厅灯","关闭窗帘","打开窗帘", # 8-12
# "调整空调开关","调高空调温度","调低空调温度", # 13-15
# "抓握物体","放置物体" # 16-17
#
# self.gen_obj()
# if op_type <=15:
# self.move_task_area(op_type)
# self.op_task_execute(op_type)
# if op_type == 16: # 16: 抓操作需要传入物品id
# self.move_task_area(op_type, obj_id=0)
# self.op_task_execute(op_type, obj_id=0)
# # 原始吧台处:[247.0, 520.0, 100.0], 空调开关旁吧台:[240.0, 40.0, 100.0], 水杯桌:[-70.0, 500.0, 107]
# # 桌子1:[-55.0, 0.0, 107],抹布桌:[340.0, 900.0, 99.0] # 桌子2:[-55.0, 150.0, 107],
# if op_type == 17: # 17: 放操作需要传入放置位置周围的可达区域
# pos = [240.0, 40.0, 100.0]
# self.move_task_area(op_type, release_pos=pos)
# self.op_task_execute(op_type, release_pos=pos) # [325.0, 860.0, 100]
#
# 流程测试
# 抓握放置:抓吧台前生成的酸奶,放到抹布桌上
# self.gen_obj()
# self.move_task_area(16, obj_id=0)
# self.op_task_execute(16, obj_id=0)
# pos = [340.0, 900.0, 99.0]
# self.move_task_area(17, release_pos=pos)
# self.op_task_execute(17, release_pos=pos)
#
# # 做咖啡:做完的咖啡放到水杯桌上
# self.move_task_area(1)
# self.op_task_execute(1)
#
# self.find_obj("CoffeeCup")
#
# self.move_task_area(16, obj_id=275)
# self.op_task_execute(16, obj_id=275)
# pos = [-70.0, 500.0, 107]
# self.move_task_area(17, release_pos=pos)
# self.op_task_execute(17, release_pos=pos)
#
# # 倒水:倒完的水放到旁边桌子上
# self.move_task_area(2)
# self.op_task_execute(2)
#
#
# self.move_task_area(16, obj_id=190)
# self.op_task_execute(16, obj_id=190)
# pos = [-55.0, 0.0, 107]
# self.move_task_area(17, release_pos=pos)
# self.op_task_execute(17, release_pos=pos)
#
# self.test_yaw()
pass
def _step(self):
pass
if __name__ == '__main__':
import os
from robowaiter.robot.robot import Robot
robot = Robot()
# create task
task = SceneVLM(robot)
task.reset()
task.run()

View File

@ -12,10 +12,11 @@ class SceneVLM(Scene):
# 在这里加入场景中发生的事件, (事件发生的时间,事件函数)
self.signal_event_list = [
(3, self.add_walker, (20,0,700)),
(1, self.control_walker, (4, False,100, 60, 520,0)), #[walkerID,autowalk,speed,X,Y,Yaw]
(1, self.control_walker, (6, False,100, 60, 520,0)), #[walkerID,autowalk,speed,X,Y,Yaw]
# (10, self.customer_say, (6,"给我来杯酸奶和咖啡,哦对,再倒一杯水。")),
(-1, self.customer_say, (4, "来杯酸奶吧。")),
(-1, self.control_walker, (4, False, 100, -250, 480, 0)), #(-100,600)
# (-1, self.customer_say, (6, "来杯酸奶吧。")),
(3, self.customer_say, (6, "给我来杯酸奶和冰红茶,我坐在对面的桌子那儿。")),
(5, self.control_walker, (6, False, 100, -250, 480, 0)), #(-100,600)
# 有人提出要开空调和关窗帘
# bar (60, 520)
@ -24,19 +25,19 @@ class SceneVLM(Scene):
# (35, self.customer_say, (7,"好热呀!太阳也好大!")),
# (45, self.control_walkers_and_say, ([[[7, False, 100, 270, -240, -65, "谢谢,这下凉快了!"]]])),
(3, self.add_walker, (0, 0, 0)),
(1, self.control_walker, (5, False, 100, 60, 520, 180)),
(1, self.customer_say, (5,"好热呀!太阳也好大!")),
(-1, self.control_walkers_and_say, ([[[5, False, 100, 270, -240, -65, "谢谢,这下凉快了!"]]])),
# (3, self.add_walker, (0, 0, 0)),
# (1, self.control_walker, (5, False, 100, 60, 520, 180)),
# (1, self.customer_say, (5,"好热呀!太阳也好大!")),
# (-1, self.control_walkers_and_say, ([[[5, False, 100, 270, -240, -65, "谢谢,这下凉快了!"]]])),
]
def _reset(self):
self.gen_obj()
self.state["condition_set"] = {'At(Robot,Bar)', 'Is(AC,Off)',
'Holding(Nothing)','Exist(Yogurt)','Exist(Softdrink)','On(Yogurt,Bar)','On(Softdrink,Table1)',
'Is(HallLight,Off)', 'Is(TubeLight,On)', 'Is(Curtain,On)',
'Is(Table1,Dirty)', 'Is(Floor,Dirty)', 'Is(Chairs,Dirty)'}
# 随机生成4个自由行走一个在 BrightTable4,BrightTable5(-20,220)
# self.state["condition_set"] = {'At(Robot,Bar)', 'Is(AC,Off)',
# 'Holding(Nothing)','Exist(Yogurt)','Exist(Softdrink)','On(Yogurt,Bar)','On(Softdrink,Table1)',
# 'Is(HallLight,Off)', 'Is(TubeLight,On)', 'Is(Curtain,On)',
# 'Is(Table1,Dirty)', 'Is(Floor,Dirty)', 'Is(Chairs,Dirty)'}
# # 随机生成4个自由行走一个在 BrightTable4,BrightTable5(-20,220)
self.add_walkers([[4,1, 880], [31,250, 1200],[6,-55, 750],[10,70, -200],[27,-290, 400, 180],[26, 60,-320,90]])
# [3,1, 880] 1号桌旁边小女孩
# [31,250, 1200] 最角落QuietTable1女红色