import py_trees as ptree from robowaiter.behavior_lib._base.Act import Act from robowaiter.algos.navigate.navigate import Navigator class MoveTo(Act): can_be_expanded = True num_args = 1 valid_args = Act.all_object | Act.all_place valid_args.add('Customer') def __init__(self, target_place): super().__init__(target_place) self.target_place = target_place @classmethod def get_info(cls,arg): info = {} info['pre'] = set() if arg in Act.all_object: info['pre'] |= {f'Exist({arg})'} info["add"] = {f'At(Robot,{arg})'} info["del_set"] = {f'At(Robot,{place})' for place in cls.valid_args if place != arg} return info def _update(self) -> ptree.common.Status: # self.scene.test_move() # navigator = Navigator(scene=self.scene, area_range=[-350, 600, -400, 1450], map=self.scene.state["map"]["2d"]) # goal = self.scene.state['map']['obj_pos'][self.args[0]] # navigator.navigate(goal, animation=False) # 走到固定的地点 if self.target_place in Act.place_xyz_dic: goal = Act.place_xyz_dic[self.target_place] self.scene.walk_to(goal[0],goal[1]) else: # 走到物品边上 obj_id = -1 obj_dict = self.scene.status.objects if len(obj_dict)!=0: # 获取obj_id for id,obj in enumerate(obj_dict): if obj.name == self.target_place: obj_id = id break if obj_id == -1: return ptree.common.Status.FAILURE obj_info = self.scene.objects[obj_id] obj_x, obj_y, obj_z = obj_info.location.X, obj_info.location.Y, obj_info.location.Z self.scene.walk_to(obj_x,obj_y) # goal = self.scene.state['map']['obj_pos'][self.args[0]] # self.scene.walk_to(goal[0],goal[1]) # X, Y, Yaw=None, velocity=200, dis_limit=0 self.scene.state["condition_set"] |= (self.info["add"]) self.scene.state["condition_set"] -= self.info["del_set"] return ptree.common.Status.RUNNING