add joystick support of python simulation

This commit is contained in:
yangning wu 2024-05-23 15:49:05 +08:00
parent b92ec16962
commit 0fe8b7038b
6 changed files with 270 additions and 68 deletions

View File

@ -2,8 +2,8 @@ import time
import sys
import numpy as np
from unitree_sdk2py.core.channel import ChannelPublisher, ChannelFactortyInitialize
from unitree_sdk2py.core.channel import ChannelSubscriber, ChannelFactortyInitialize
from unitree_sdk2py.core.channel import ChannelPublisher, ChannelSubscriber
from unitree_sdk2py.core.channel import ChannelFactoryInitialize
from unitree_sdk2py.idl.default import unitree_go_msg_dds__LowCmd_
from unitree_sdk2py.idl.unitree_go.msg.dds_ import LowCmd_
from unitree_sdk2py.utils.crc import CRC

View File

@ -0,0 +1,5 @@
This joystick tool is based on https://github.com/drewnoakes/joystick
```
sudo apt install joystick
```

View File

@ -3,6 +3,10 @@ ROBOT_SCENE = "../unitree_robots/" + ROBOT + "/scene.xml" # Robot scene
DOMAIN_ID = 1 # Domain id
INTERFACE = "lo" # Interface
USE_JOYSTICK = 1 # Simulate Unitree WirelessController using a gamepad
JOYSTICK_TYPE = "xbox" # support "xbox" and "switch" gamepad layout
JOYSTICK_DEVICE = 0 # Joystick number
PRINT_SCENE_INFORMATION = True # Print link, joint and sensors information of robot
ENABLE_ELASTIC_BAND = False # Virtual spring band, used for lifting h1

View File

@ -0,0 +1,28 @@
import pygame
import sys
pygame.init()
pygame.joystick.init()
joystick_count = pygame.joystick.get_count()
if joystick_count > 0:
joystick = pygame.joystick.Joystick(0)
joystick.init()
else:
sys.exit()
while True:
# for event in pygame.event.get():
# if event.type == pygame.JOYBUTTONDOWN:
# print(f"Button pressed {event.button}")
# elif event.type == pygame.JOYBUTTONUP:
# print(f"Button released {event.button}")
pygame.event.get()
# 读取轴位置
axes = joystick.get_button(0)
print(joystick.get_numaxes(), joystick.get_numhats(),joystick.get_numbuttons(),joystick.get_numballs())
print(f"axis {axes}")
pygame.time.wait(100)

View File

@ -4,7 +4,7 @@ import mujoco.viewer
from threading import Thread
import threading
from unitree_sdk2py.core.channel import ChannelFactortyInitialize
from unitree_sdk2py.core.channel import ChannelFactoryInitialize
from unitree_sdk2py_bridge import UnitreeSdk2Bridge, ElasticBand
import config
@ -37,8 +37,14 @@ time.sleep(0.2)
def SimulationThread():
global mj_data, mj_model
ChannelFactortyInitialize(config.DOMAIN_ID, config.INTERFACE)
unitree = UnitreeSdk2Bridge(mj_model, mj_data, config.PRINT_SCENE_INFORMATION)
ChannelFactoryInitialize(config.DOMAIN_ID, config.INTERFACE)
unitree = UnitreeSdk2Bridge(mj_model, mj_data)
if config.USE_JOYSTICK:
unitree.SetupJoystick()
if config.PRINT_SCENE_INFORMATION:
unitree.PrintSceneInformation()
while viewer.is_running():
step_start = time.perf_counter()

View File

@ -1,25 +1,30 @@
import mujoco
import numpy as np
import pygame
import sys
from unitree_sdk2py.core.channel import ChannelSubscriber, ChannelPublisher
from unitree_sdk2py.idl.unitree_go.msg.dds_ import LowCmd_
from unitree_sdk2py.idl.unitree_go.msg.dds_ import LowState_
from unitree_sdk2py.idl.unitree_go.msg.dds_ import SportModeState_
from unitree_sdk2py.idl.unitree_go.msg.dds_ import WirelessController_
from unitree_sdk2py.idl.default import unitree_go_msg_dds__LowCmd_
from unitree_sdk2py.idl.default import unitree_go_msg_dds__LowState_
from unitree_sdk2py.idl.default import unitree_go_msg_dds__SportModeState_
from unitree_sdk2py.idl.default import unitree_go_msg_dds__WirelessController_
from unitree_sdk2py.utils.thread import RecurrentThread
TOPIC_LOWCMD = "rt/lowcmd"
TOPIC_LOWSTATE = "rt/lowstate"
TOPIC_HIGHSTATE = "rt/sportmodestate"
TOPIC_WIRELESS_CONTROLLER = "rt/wirelesscontroller"
MOTOR_SENSOR_NUM = 3
class UnitreeSdk2Bridge:
def __init__(self, mj_model, mj_data, info):
def __init__(self, mj_model, mj_data):
self.mj_model = mj_model
self.mj_data = mj_data
@ -31,78 +36,129 @@ class UnitreeSdk2Bridge:
# Check sensor
for i in range(self.dim_motor_sensor, self.mj_model.nsensor):
name = mujoco.mj_id2name(self.mj_model,
mujoco._enums.mjtObj.mjOBJ_SENSOR, i)
name = mujoco.mj_id2name(
self.mj_model, mujoco._enums.mjtObj.mjOBJ_SENSOR, i
)
if name == "imu_quat":
self.have_imu_ = True
if name == "frame_pos":
self.have_frame_sensor_ = True
if info:
self.PrintSceneInformation()
# Unitree sdk2 message
self.low_state = unitree_go_msg_dds__LowState_()
self.low_state_puber = ChannelPublisher(TOPIC_LOWSTATE, LowState_)
self.low_state_puber.Init()
self.lowStateThread = RecurrentThread(interval=0.002,
target=self.PublishLowState,
name="sim_pub_lowstate")
self.lowStateThread = RecurrentThread(
interval=self.dt, target=self.PublishLowState, name="sim_lowstate"
)
self.lowStateThread.Start()
self.high_state = unitree_go_msg_dds__SportModeState_()
self.high_state_puber = ChannelPublisher(TOPIC_HIGHSTATE,
SportModeState_)
self.high_state_puber = ChannelPublisher(TOPIC_HIGHSTATE, SportModeState_)
self.high_state_puber.Init()
self.HighStateThread = RecurrentThread(interval=self.dt,
target=self.PublishHighState,
name="highstate")
self.HighStateThread = RecurrentThread(
interval=self.dt, target=self.PublishHighState, name="sim_highstate"
)
self.HighStateThread.Start()
self.wireless_controller = unitree_go_msg_dds__WirelessController_()
self.wireless_controller_puber = ChannelPublisher(
TOPIC_WIRELESS_CONTROLLER, WirelessController_
)
self.wireless_controller_puber.Init()
self.WirelessControllerThread = RecurrentThread(
interval=0.01,
target=self.PublishWirelessController,
name="sim_wireless_controller",
)
self.WirelessControllerThread.Start()
self.low_cmd_suber = ChannelSubscriber(TOPIC_LOWCMD, LowCmd_)
self.low_cmd_suber.Init(self.LowCmdHandler, 10)
# joystick
self.key_map = {
"R1": 0,
"L1": 1,
"start": 2,
"select": 3,
"R2": 4,
"L2": 5,
"F1": 6,
"F2": 7,
"A": 8,
"B": 9,
"X": 10,
"Y": 11,
"up": 12,
"right": 13,
"down": 14,
"left": 15,
}
self.joystick = None
def LowCmdHandler(self, msg: LowCmd_):
if self.mj_data != None:
for i in range(self.num_motor):
self.mj_data.ctrl[i] = msg.motor_cmd[i].tau +\
msg.motor_cmd[i].kp * (msg.motor_cmd[i].q - self.mj_data.sensordata[i]) +\
msg.motor_cmd[i].kd * (msg.motor_cmd[i].dq - self.mj_data.sensordata[i + self.num_motor])
self.mj_data.ctrl[i] = (
msg.motor_cmd[i].tau
+ msg.motor_cmd[i].kp
* (msg.motor_cmd[i].q - self.mj_data.sensordata[i])
+ msg.motor_cmd[i].kd
* (
msg.motor_cmd[i].dq
- self.mj_data.sensordata[i + self.num_motor]
)
)
def PublishLowState(self):
if self.mj_data != None:
for i in range(self.num_motor):
self.low_state.motor_state[i].q = self.mj_data.sensordata[i]
self.low_state.motor_state[i].dq = self.mj_data.sensordata[
i + self.num_motor]
self.low_state.motor_state[
i].tau_est = self.mj_data.sensordata[i +
2 * self.num_motor]
i + self.num_motor
]
self.low_state.motor_state[i].tau_est = self.mj_data.sensordata[
i + 2 * self.num_motor
]
if self.have_frame_sensor_:
self.low_state.imu_state.quaternion[
0] = self.mj_data.sensordata[self.dim_motor_sensor + 0]
self.low_state.imu_state.quaternion[
1] = self.mj_data.sensordata[self.dim_motor_sensor + 1]
self.low_state.imu_state.quaternion[
2] = self.mj_data.sensordata[self.dim_motor_sensor + 2]
self.low_state.imu_state.quaternion[
3] = self.mj_data.sensordata[self.dim_motor_sensor + 3]
self.low_state.imu_state.quaternion[0] = self.mj_data.sensordata[
self.dim_motor_sensor + 0
]
self.low_state.imu_state.quaternion[1] = self.mj_data.sensordata[
self.dim_motor_sensor + 1
]
self.low_state.imu_state.quaternion[2] = self.mj_data.sensordata[
self.dim_motor_sensor + 2
]
self.low_state.imu_state.quaternion[3] = self.mj_data.sensordata[
self.dim_motor_sensor + 3
]
self.low_state.imu_state.gyroscope[
0] = self.mj_data.sensordata[self.dim_motor_sensor + 4]
self.low_state.imu_state.gyroscope[
1] = self.mj_data.sensordata[self.dim_motor_sensor + 5]
self.low_state.imu_state.gyroscope[
2] = self.mj_data.sensordata[self.dim_motor_sensor + 6]
self.low_state.imu_state.gyroscope[0] = self.mj_data.sensordata[
self.dim_motor_sensor + 4
]
self.low_state.imu_state.gyroscope[1] = self.mj_data.sensordata[
self.dim_motor_sensor + 5
]
self.low_state.imu_state.gyroscope[2] = self.mj_data.sensordata[
self.dim_motor_sensor + 6
]
self.low_state.imu_state.accelerometer[
0] = self.mj_data.sensordata[self.dim_motor_sensor + 7]
self.low_state.imu_state.accelerometer[
1] = self.mj_data.sensordata[self.dim_motor_sensor + 8]
self.low_state.imu_state.accelerometer[
2] = self.mj_data.sensordata[self.dim_motor_sensor + 9]
self.low_state.imu_state.accelerometer[0] = self.mj_data.sensordata[
self.dim_motor_sensor + 7
]
self.low_state.imu_state.accelerometer[1] = self.mj_data.sensordata[
self.dim_motor_sensor + 8
]
self.low_state.imu_state.accelerometer[2] = self.mj_data.sensordata[
self.dim_motor_sensor + 9
]
self.low_state_puber.Write(self.low_state)
@ -110,44 +166,141 @@ class UnitreeSdk2Bridge:
if self.mj_data != None:
self.high_state.position[0] = self.mj_data.sensordata[
self.dim_motor_sensor + 10]
self.dim_motor_sensor + 10
]
self.high_state.position[1] = self.mj_data.sensordata[
self.dim_motor_sensor + 11]
self.dim_motor_sensor + 11
]
self.high_state.position[2] = self.mj_data.sensordata[
self.dim_motor_sensor + 12]
self.dim_motor_sensor + 12
]
self.high_state.velocity[0] = self.mj_data.sensordata[
self.dim_motor_sensor + 13]
self.dim_motor_sensor + 13
]
self.high_state.velocity[1] = self.mj_data.sensordata[
self.dim_motor_sensor + 14]
self.dim_motor_sensor + 14
]
self.high_state.velocity[2] = self.mj_data.sensordata[
self.dim_motor_sensor + 15]
self.dim_motor_sensor + 15
]
self.high_state_puber.Write(self.high_state)
def PublishWirelessController(self):
if self.joystick != None:
pygame.event.get()
key_state = [0]*16
key_state[self.key_map["R1"]] = self.joystick.get_button(self.button_id["RB"])
key_state[self.key_map["L1"]] = self.joystick.get_button(self.button_id["LB"])
key_state[self.key_map["start"]] = self.joystick.get_button(self.button_id["START"])
key_state[self.key_map["select"]] = self.joystick.get_button(self.button_id["SELECT"])
key_state[self.key_map["R2"]] = (self.joystick.get_axis(self.axis_id["RT"])>0)
key_state[self.key_map["L2"]] = (self.joystick.get_axis(self.axis_id["LT"])>0)
key_state[self.key_map["F1"]] = 0
key_state[self.key_map["F2"]] = 0
key_state[self.key_map["A"]] = self.joystick.get_button(self.button_id["A"])
key_state[self.key_map["B"]] = self.joystick.get_button(self.button_id["B"])
key_state[self.key_map["X"]] = self.joystick.get_button(self.button_id["X"])
key_state[self.key_map["Y"]] = self.joystick.get_button(self.button_id["Y"])
key_state[self.key_map["up"]] = (self.joystick.get_hat(0)[1]>0)
key_state[self.key_map["right"]] = (self.joystick.get_hat(0)[0]>0)
key_state[self.key_map["down"]] = (self.joystick.get_hat(0)[1]<0)
key_state[self.key_map["left"]] = (self.joystick.get_hat(0)[0]<0)
key_value = 0
for i in range(16):
key_value += key_state[i] << i
self.wireless_controller.keys = key_value
self.wireless_controller.lx = self.joystick.get_axis(self.axis_id["LX"])
self.wireless_controller.ly = -self.joystick.get_axis(self.axis_id["LY"])
self.wireless_controller.rx = self.joystick.get_axis(self.axis_id["RX"])
self.wireless_controller.ry = -self.joystick.get_axis(self.axis_id["RY"])
self.wireless_controller_puber.Write(self.wireless_controller)
def SetupJoystick(self, device_id=0, js_type="xbox"):
pygame.init()
pygame.joystick.init()
joystick_count = pygame.joystick.get_count()
if joystick_count > 0:
self.joystick = pygame.joystick.Joystick(device_id)
self.joystick.init()
else:
print("No gamepad detected.")
sys.exit()
if js_type == "xbox":
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 3, # Right stick axis x
"RY": 4, # Right stick axis y
"LT": 2, # Left trigger
"RT": 5, # Right trigger
"DX": 6, # Directional pad x
"DY": 7, # Directional pad y
}
self.button_id = {
"X": 2,
"Y": 3,
"B": 1,
"A": 0,
"LB": 4,
"RB": 5,
"SELECT": 6,
"START": 7,
}
elif js_type == "stitch":
self.axis_id = {
"LX": 0, # Left stick axis x
"LY": 1, # Left stick axis y
"RX": 2, # Right stick axis x
"RY": 3, # Right stick axis y
"LT": 5, # Left trigger
"RT": 4, # Right trigger
"DX": 6, # Directional pad x
"DY": 7, # Directional pad y
}
self.button_id = {
"X": 3,
"Y": 4,
"B": 1,
"A": 0,
"LB": 6,
"RB": 7,
"SELECT": 10,
"START": 11,
}
else:
print("Unsupported gamepad. ")
def PrintSceneInformation(self):
print(" ")
print("<<------------- Link ------------->> ")
for i in range(self.mj_model.nbody):
name = mujoco.mj_id2name(self.mj_model,
mujoco._enums.mjtObj.mjOBJ_BODY, i)
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_BODY, i)
if name:
print("link_index:", i, ", name:", name)
print(" ")
print("<<------------- Joint ------------->> ")
for i in range(self.mj_model.njnt):
name = mujoco.mj_id2name(self.mj_model,
mujoco._enums.mjtObj.mjOBJ_JOINT, i)
name = mujoco.mj_id2name(self.mj_model, mujoco._enums.mjtObj.mjOBJ_JOINT, i)
if name:
print("joint_index:", i, ", name:", name)
print(" ")
print("<<------------- Actuator ------------->>")
for i in range(self.mj_model.nu):
name = mujoco.mj_id2name(self.mj_model,
mujoco._enums.mjtObj.mjOBJ_ACTUATOR, i)
name = mujoco.mj_id2name(
self.mj_model, mujoco._enums.mjtObj.mjOBJ_ACTUATOR, i
)
if name:
print("actuator_index:", i, ", name:", name)
print(" ")
@ -155,11 +308,18 @@ class UnitreeSdk2Bridge:
print("<<------------- Sensor ------------->>")
index = 0
for i in range(self.mj_model.nsensor):
name = mujoco.mj_id2name(self.mj_model,
mujoco._enums.mjtObj.mjOBJ_SENSOR, i)
name = mujoco.mj_id2name(
self.mj_model, mujoco._enums.mjtObj.mjOBJ_SENSOR, i
)
if name:
print("sensor_index:", index, ", name:", name, ", dim:",
self.mj_model.sensor_dim[i])
print(
"sensor_index:",
index,
", name:",
name,
", dim:",
self.mj_model.sensor_dim[i],
)
index = index + self.mj_model.sensor_dim[i]
print(" ")
@ -175,16 +335,15 @@ class ElasticBand:
def Advance(self, x, dx):
"""
Args:
δx: desired position - current position
dx: current velocity
"""
Args:
δx: desired position - current position
dx: current velocity
"""
δx = self.point - x
distance = np.linalg.norm(δx)
direction = δx / distance
v = np.dot(dx, direction)
f = (self.stiffness *
(distance - self.length) - self.damping * v) * direction
f = (self.stiffness * (distance - self.length) - self.damping * v) * direction
return f
def MujuocoKeyCallback(self, key):