1266 lines
1.5 MiB
Plaintext
1266 lines
1.5 MiB
Plaintext
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<asset>
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<contributor>
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<author>Blender User</author>
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<authoring_tool>Blender 2.83.4 commit date:2020-08-05, commit time:06:00, hash:c113af82881a</authoring_tool>
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</contributor>
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<created>2021-07-30T20:00:14</created>
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<modified>2021-07-30T20:00:14</modified>
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<unit name="meter" meter="1"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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|
<library_cameras>
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|
<camera id="Camera_016-camera" name="Camera.016">
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||
|
<optics>
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||
|
<technique_common>
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||
|
<perspective>
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<xfov sid="xfov">39.59775</xfov>
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||
|
<aspect_ratio>1.777778</aspect_ratio>
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||
|
<znear sid="znear">0.1</znear>
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||
|
<zfar sid="zfar">100</zfar>
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||
|
</perspective>
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||
|
</technique_common>
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||
|
</optics>
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||
|
<extra>
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||
|
<technique profile="blender">
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||
|
<shiftx sid="shiftx" type="float">0</shiftx>
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||
|
<shifty sid="shifty" type="float">0</shifty>
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||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
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||
|
</technique>
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||
|
</extra>
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||
|
</camera>
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||
|
<camera id="Camera_015-camera" name="Camera.015">
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||
|
<optics>
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||
|
<technique_common>
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||
|
<perspective>
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||
|
<xfov sid="xfov">39.59775</xfov>
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||
|
<aspect_ratio>1.777778</aspect_ratio>
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||
|
<znear sid="znear">0.1</znear>
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||
|
<zfar sid="zfar">100</zfar>
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||
|
</perspective>
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||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
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||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
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||
|
</technique>
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||
|
</extra>
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||
|
</camera>
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||
|
<camera id="Camera_014-camera" name="Camera.014">
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||
|
<optics>
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||
|
<technique_common>
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||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
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||
|
<aspect_ratio>1.777778</aspect_ratio>
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||
|
<znear sid="znear">0.1</znear>
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||
|
<zfar sid="zfar">100</zfar>
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||
|
</perspective>
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||
|
</technique_common>
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||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
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||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_013-camera" name="Camera.013">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
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||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_012-camera" name="Camera.012">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
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||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_011-camera" name="Camera.011">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_010-camera" name="Camera.010">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_009-camera" name="Camera.009">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_008-camera" name="Camera.008">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_007-camera" name="Camera.007">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_006-camera" name="Camera.006">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_004-camera" name="Camera.004">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_005-camera" name="Camera.005">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_003-camera" name="Camera.003">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_002-camera" name="Camera.002">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera_001-camera" name="Camera.001">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
<camera id="Camera-camera" name="Camera">
|
||
|
<optics>
|
||
|
<technique_common>
|
||
|
<perspective>
|
||
|
<xfov sid="xfov">39.59775</xfov>
|
||
|
<aspect_ratio>1.777778</aspect_ratio>
|
||
|
<znear sid="znear">0.1</znear>
|
||
|
<zfar sid="zfar">100</zfar>
|
||
|
</perspective>
|
||
|
</technique_common>
|
||
|
</optics>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<shiftx sid="shiftx" type="float">0</shiftx>
|
||
|
<shifty sid="shifty" type="float">0</shifty>
|
||
|
<dof_distance sid="dof_distance" type="float">10</dof_distance>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</camera>
|
||
|
</library_cameras>
|
||
|
<library_lights>
|
||
|
<light id="Light_016-light" name="Light.016">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_015-light" name="Light.015">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_014-light" name="Light.014">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_013-light" name="Light.013">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_012-light" name="Light.012">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_011-light" name="Light.011">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_010-light" name="Light.010">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_009-light" name="Light.009">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_008-light" name="Light.008">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_007-light" name="Light.007">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_006-light" name="Light.006">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_004-light" name="Light.004">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_005-light" name="Light.005">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_003-light" name="Light.003">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_002-light" name="Light.002">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
<light id="Light_001-light" name="Light.001">
|
||
|
<technique_common>
|
||
|
<point>
|
||
|
<color sid="color">1000 1000 1000</color>
|
||
|
<constant_attenuation>1</constant_attenuation>
|
||
|
<linear_attenuation>0</linear_attenuation>
|
||
|
<quadratic_attenuation>0.00111109</quadratic_attenuation>
|
||
|
</point>
|
||
|
</technique_common>
|
||
|
<extra>
|
||
|
<technique profile="blender">
|
||
|
<type sid="type" type="int">0</type>
|
||
|
<flag sid="flag" type="int">0</flag>
|
||
|
<mode sid="mode" type="int">1</mode>
|
||
|
<gamma sid="blender_gamma" type="float">1</gamma>
|
||
|
<red sid="red" type="float">1</red>
|
||
|
<green sid="green" type="float">1</green>
|
||
|
<blue sid="blue" type="float">1</blue>
|
||
|
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
|
||
|
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
|
||
|
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
|
||
|
<energy sid="blender_energy" type="float">1000</energy>
|
||
|
<dist sid="blender_dist" type="float">29.99998</dist>
|
||
|
<spotsize sid="spotsize" type="float">75</spotsize>
|
||
|
<spotblend sid="spotblend" type="float">0.15</spotblend>
|
||
|
<att1 sid="att1" type="float">0</att1>
|
||
|
<att2 sid="att2" type="float">1</att2>
|
||
|
<falloff_type sid="falloff_type" type="int">2</falloff_type>
|
||
|
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
|
||
|
<clipend sid="clipend" type="float">30.002</clipend>
|
||
|
<bias sid="bias" type="float">1</bias>
|
||
|
<soft sid="soft" type="float">3</soft>
|
||
|
<bufsize sid="bufsize" type="int">2880</bufsize>
|
||
|
<samp sid="samp" type="int">3</samp>
|
||
|
<buffers sid="buffers" type="int">1</buffers>
|
||
|
<area_shape sid="area_shape" type="int">1</area_shape>
|
||
|
<area_size sid="area_size" type="float">0.1</area_size>
|
||
|
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
|
||
|
<area_sizez sid="area_sizez" type="float">1</area_sizez>
|
||
|
</technique>
|
||
|
</extra>
|
||
|
</light>
|
||
|
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<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_016-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_016" name="Camera.016" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_016-camera"/>
|
||
|
</node>
|
||
|
<node id="Camera_015" name="Camera.015" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_015-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_015" name="Light.015" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_015-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_014" name="Camera.014" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_014-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_014" name="Light.014" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_014-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_013" name="Camera.013" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_013-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_013" name="Light.013" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_013-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_012" name="Camera.012" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_012-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_012" name="Light.012" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_012-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_011" name="Camera.011" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_011-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_011" name="Light.011" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_011-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_010" name="Camera.010" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_010-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_010" name="Light.010" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_010-light"/>
|
||
|
</node>
|
||
|
<node id="大腿右" name="大腿右" type="NODE">
|
||
|
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||
|
<instance_geometry url="#大腿右_002-mesh" name="大腿右">
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="材质_003-material" target="#材质_003-material"/>
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_geometry>
|
||
|
</node>
|
||
|
<node id="Light_009" name="Light.009" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_009-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_009" name="Camera.009" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_009-camera"/>
|
||
|
</node>
|
||
|
<node id="Camera_008" name="Camera.008" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_008-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_008" name="Light.008" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_008-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_007" name="Camera.007" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_007-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_007" name="Light.007" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_007-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_006" name="Camera.006" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_006-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_006" name="Light.006" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_006-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_004" name="Camera.004" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_004-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_004" name="Light.004" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_004-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_005" name="Camera.005" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_005-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_005" name="Light.005" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_005-light"/>
|
||
|
</node>
|
||
|
<node id="Light_003" name="Light.003" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_003-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_003" name="Camera.003" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_003-camera"/>
|
||
|
</node>
|
||
|
<node id="Camera_002" name="Camera.002" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_002-camera"/>
|
||
|
</node>
|
||
|
<node id="Light_002" name="Light.002" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_002-light"/>
|
||
|
</node>
|
||
|
<node id="Light_001" name="Light.001" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663933 4.076245 0.9551712 -0.1998833 0.2183912 1.005454 -0.05518904 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light_001-light"/>
|
||
|
</node>
|
||
|
<node id="Camera_001" name="Camera.001" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054209 -0.6141704 -6.925791 -4.01133e-9 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera_001-camera"/>
|
||
|
</node>
|
||
|
<node id="Camera" name="Camera" type="NODE">
|
||
|
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054208 -0.6141704 -6.925791 0 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
|
||
|
<instance_camera url="#Camera-camera"/>
|
||
|
</node>
|
||
|
<node id="Light" name="Light" type="NODE">
|
||
|
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
|
||
|
<instance_light url="#Light-light"/>
|
||
|
</node>
|
||
|
</visual_scene>
|
||
|
</library_visual_scenes>
|
||
|
<scene>
|
||
|
<instance_visual_scene url="#Scene"/>
|
||
|
</scene>
|
||
|
</COLLADA>
|