z1_controller/include/FSM/State_Cartesian.h

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2022-07-20 11:11:38 +08:00
#ifndef CARTESIAN_H
#define CARTESIAN_H
#include "FSM/FSMState.h"
class State_Cartesian : public FSMState{
public:
State_Cartesian(CtrlComponents *ctrlComp);
~State_Cartesian(){}
void enter();
void run();
void exit();
int checkChange(int cmd);
private:
double _posSpeed;
double _oriSpeed;
Vec3 _omega;
Vec3 _velocity;
Vec6 _twist;
HomoMat _endHomoGoal, _endHomoGoalPast;
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Vec6 _endPostureGoal, _endPosturePast, _endPostureDelta;
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HomoMat _endHomoFeedback;
Vec6 _Pdes;
Vec6 _Pfd;
Vec6 _Pkp;
};
#endif // CARTESIAN_H