z1_controller/include/FSM/State_Cartesian.h

26 lines
627 B
C++
Executable File

#ifndef CARTESIAN_H
#define CARTESIAN_H
#include "FSM/FSMState.h"
class State_Cartesian : public FSMState{
public:
State_Cartesian(CtrlComponents *ctrlComp);
~State_Cartesian(){}
void enter();
void run();
void exit();
int checkChange(int cmd);
private:
double _oriSpeed = 0.4;// control by keyboard or joystick
double _posSpeed = 0.15;
double oriSpeedLimit = 0.3;// limits in SDK
double posSpeedLimit = 0.3;
VecX _changeDirections;
Vec6 _twist;
HomoMat _endHomoGoal, _endHomoGoalPast;
Vec6 _endPostureGoal, _endPosturePast, _endPostureDelta;
};
#endif // CARTESIAN_H