z1_controller/include/FSM/State_Dance.h

21 lines
477 B
C++

#ifndef STATE_DANCETRAJ_H
#define STATE_DANCETRAJ_H
#include "FSM/State_Trajectory.h"
class State_Dance : public State_Trajectory{
public:
State_Dance(CtrlComponents *ctrlComp,
TrajectoryManager *traj,
ArmFSMStateName stateEnum,
ArmFSMStateName nextState,
std::string stateString);
void exit();
int checkChange(int cmd);
private:
bool _freeBottom = false;
// ArmFSMStateName _nextState;
void _setTraj(){}
};
#endif