#ifndef __UNITREEARM_H #define __UNITREEARM_H #include "control/ctrlComponents.h" class unitreeArm{ public: unitreeArm(CtrlComponents * ctrlComp); ~unitreeArm(); void setFsm(ArmFSMState fsm); void backToStart(); void labelRun(std::string label); void labelSave(std::string label); void teach(std::string label); void teachRepeat(std::string label); void calibration(); void MoveJ(Vec6 posture, double maxSpeed ); void MoveJ(Vec6 posture, double gripperPos, double maxSpeed); void MoveL(Vec6 posture, double maxSpeed); void MoveL(Vec6 posture, double gripperPos, double maxSpeed); void MoveC(Vec6 middlePosutre, Vec6 endPosture, double maxSpeed); void MoveC(Vec6 middlePosutre, Vec6 endPosture, double gripperPos, double maxSpeed); void setTraj(); void startTraj(); void startTrack(ArmFSMState fsm); void sendRecv(); Vec6 q, qd, tau; Vec6 qPast, qdPast, tauPast; double gripperQ, gripperW, gripperTau; TrajCmd _trajCmd; CtrlComponents *_ctrlComp; LoopFunc *sendRecvThread; }; #endif