408 lines
9.0 KiB
Vue
408 lines
9.0 KiB
Vue
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<script setup lang="ts">
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import {
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computed,
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defineComponent,
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onBeforeMount,
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onMounted,
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ref,
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watch,
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nextTick,
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} from "vue";
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import type { CSSProperties } from "vue";
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import throttle from "lodash/throttle";
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type propsType = {
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modelValue?: boolean;
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list: Array<any>;
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step?: number;
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limitScrollNum?: number;
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hover?: boolean;
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direction?: string;
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singleHeight?: number;
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singleWidth?: number;
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singleWaitTime?: number;
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isRemUnit?: boolean;
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isWatch?: boolean;
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delay?: number;
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ease?: any;
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count?: number;
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copyNum?: number;
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wheel?: boolean;
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singleLine?: boolean;
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};
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const props = withDefaults(defineProps<propsType>(), {
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// 是否开启自动滚动
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modelValue: true,
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// 原始数据列表
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list: () => [],
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// 步进速度,step 需是单步大小的约数
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step: 1,
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// 开启滚动的数据量
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limitScrollNum: 3,
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// 是否开启鼠标悬停
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hover: false,
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// 控制滚动方向
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direction: "up",
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// 单步运动停止的高度
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singleHeight: 0,
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// 单步运动停止的宽度
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singleWidth: 0,
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// 单步停止等待时间 (默认值 1000ms)
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singleWaitTime: 1000,
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// 是否开启 rem 度量
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isRemUnit: false,
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// 开启数据更新监听
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isWatch: true,
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// 动画时间
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delay: 0,
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// 动画方式
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ease: "ease-in",
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// 动画循环次数,-1 表示一直动画
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count: -1,
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// 拷贝几份滚动列表
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copyNum: 1,
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// 开启鼠标悬停时支持滚轮滚动
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wheel: false,
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// 启用单行滚动
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singleLine: false,
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});
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interface Emits {
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(event: "count", _count: number): void;
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(event: "stop", _count: number): void;
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}
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const emit = defineEmits<Emits>();
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const scrollRef = ref(null);
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const slotListRef = ref<HTMLDivElement | null>(null);
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const realBoxRef = ref<HTMLDivElement | null>(null);
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const reqFrame = ref<number | null>(null);
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const singleWaitTimeout = ref<TimeProp | null>(null);
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const realBoxWidth = ref(0);
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const realBoxHeight = ref(0);
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const xPos = ref(0);
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const yPos = ref(0);
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const isHover = ref(false);
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const _count = ref(0);
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const isScroll = computed(() =>
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props.list ? props.list.length >= props.limitScrollNum : false
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);
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const realBoxStyle = computed(() => {
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return {
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width: realBoxWidth.value ? `${realBoxWidth.value}px` : "auto",
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transform: `translate(${xPos.value}px,${yPos.value}px)`,
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transition: `all ${
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typeof props.ease === "string"
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? props.ease
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: "cubic-bezier(" +
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props.ease.x1 +
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"," +
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props.ease.y1 +
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"," +
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props.ease.x2 +
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"," +
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props.ease.y2 +
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")"
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} ${props.delay}ms`,
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overflow: "hidden",
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display: props.singleLine ? "flex" : "block",
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};
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});
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const isHorizontal = computed(
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() => props.direction == "left" || props.direction == "right"
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);
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function dataWarm(list: any) {
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if (list && typeof list !== "boolean" && list.length > 100) {
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console.warn(
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`数据达到了${list.length}条有点多哦~,可能会造成部分老旧浏览器卡顿。`
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);
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}
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}
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const floatStyle = computed<CSSProperties>(() => {
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return isHorizontal.value
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? {
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float: "left",
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overflow: "hidden",
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display: props.singleLine ? "flex" : "block",
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flexShrink: props.singleLine ? 0 : 1,
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}
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: { overflow: "hidden" };
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});
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const baseFontSize = computed(() => {
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return props.isRemUnit
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? parseInt(
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globalThis.window.getComputedStyle(
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globalThis.document.documentElement,
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null
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).fontSize
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)
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: 1;
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});
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const realSingleStopWidth = computed(
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() => props.singleWidth * baseFontSize.value
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);
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const realSingleStopHeight = computed(
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() => props.singleHeight * baseFontSize.value
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);
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const step = computed(() => {
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let singleStep: number;
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let _step = props.step;
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if (isHorizontal.value) {
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singleStep = realSingleStopWidth.value;
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} else {
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singleStep = realSingleStopHeight.value;
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}
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if (singleStep > 0 && singleStep % _step > 0) {
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console.error(
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"如果设置了单步滚动,step 需是单步大小的约数,否则无法保证单步滚动结束的位置是否准确。~~~~~"
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);
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}
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return _step;
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});
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const cancle = () => {
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cancelAnimationFrame(reqFrame.value as number);
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reqFrame.value = null;
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};
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const animation = (
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_direction: "up" | "down" | "left" | "right",
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_step: number,
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isWheel?: boolean
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) => {
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// console.log("animation",_direction,_step,isWheel);
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reqFrame.value = requestAnimationFrame(function () {
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const h = realBoxHeight.value / 2;
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const w = realBoxWidth.value / 2;
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if (_direction === "up") {
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if (Math.abs(yPos.value) >= h) {
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yPos.value = 0;
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_count.value += 1;
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emit("count", _count.value);
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}
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yPos.value -= _step;
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} else if (_direction === "down") {
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if (yPos.value >= 0) {
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yPos.value = h * -1;
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_count.value += 1;
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emit("count", _count.value);
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}
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yPos.value += _step;
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} else if (_direction === "left") {
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if (Math.abs(xPos.value) >= w) {
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xPos.value = 0;
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_count.value += 1;
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emit("count", _count.value);
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}
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xPos.value -= _step;
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} else if (_direction === "right") {
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if (xPos.value >= 0) {
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xPos.value = w * -1;
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_count.value += 1;
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emit("count", _count.value);
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}
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xPos.value += _step;
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}
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if (isWheel) {
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return;
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}
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let { singleWaitTime } = props;
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if (singleWaitTimeout.value) {
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clearTimeout(singleWaitTimeout.value);
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}
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if (!!realSingleStopHeight.value) {
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if (Math.abs(yPos.value) % realSingleStopHeight.value < _step) {
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singleWaitTimeout.value = setTimeout(() => {
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move();
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}, singleWaitTime);
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} else {
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move();
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}
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} else if (!!realSingleStopWidth.value) {
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if (Math.abs(xPos.value) % realSingleStopWidth.value < _step) {
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singleWaitTimeout.value = setTimeout(() => {
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move();
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}, singleWaitTime);
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} else {
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move();
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}
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} else {
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move();
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}
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});
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};
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const move = () => {
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cancle();
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if (isHover.value || !isScroll.value || _count.value === props.count) {
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emit("stop", _count.value);
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_count.value = 0;
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return;
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}
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animation(
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props.direction as "up" | "down" | "left" | "right",
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step.value,
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false
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);
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};
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const initMove = () => {
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dataWarm(props.list);
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if (isHorizontal.value) {
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let slotListWidth = (slotListRef.value as HTMLDivElement).offsetWidth;
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slotListWidth = slotListWidth * 2 + 1;
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realBoxWidth.value = slotListWidth;
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}
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if (isScroll.value) {
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realBoxHeight.value = (realBoxRef.value as HTMLDivElement).offsetHeight;
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if (props.modelValue) {
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move();
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}
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} else {
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cancle();
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yPos.value = xPos.value = 0;
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}
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// console.log("initMove","isHorizontal",isHorizontal.value,"isScroll",isScroll.value,realBoxRef.value?.offsetHeight);
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};
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const startMove = () => {
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isHover.value = false;
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move();
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};
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const stopMove = () => {
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isHover.value = true;
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if (singleWaitTimeout.value) {
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clearTimeout(singleWaitTimeout.value);
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}
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cancle();
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};
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const hoverStop = computed(
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() => props.hover && props.modelValue && isScroll.value
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);
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const throttleFunc = throttle((e: WheelEvent) => {
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cancle();
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const singleHeight = !!realSingleStopHeight.value
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? realSingleStopHeight.value
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: 15;
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if (e.deltaY < 0) {
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animation("down", singleHeight, true);
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}
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if (e.deltaY > 0) {
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animation("up", singleHeight, true);
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}
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}, 30);
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const onWheel = (e: WheelEvent) => {
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throttleFunc(e);
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};
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const reset = () => {
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cancle();
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isHover.value = false;
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initMove();
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};
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const Reset = () => {
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reset();
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};
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defineExpose({
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Reset,
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});
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watch(
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() => props.list,
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() => {
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if (props.isWatch) {
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nextTick(() => {
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reset();
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});
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}
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},
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{
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deep: true,
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}
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);
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watch(
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() => props.modelValue,
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(newValue) => {
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if (newValue) {
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startMove();
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} else {
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stopMove();
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}
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}
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);
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watch(
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() => props.count,
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(newValue) => {
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if (newValue !== 0) {
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startMove();
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}
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}
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);
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onBeforeMount(() => {
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cancle();
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clearTimeout(singleWaitTimeout.value as unknown as number);
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});
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onMounted(() => {
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if (isScroll.value) {
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initMove();
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}
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});
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</script>
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<template>
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<div
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v-if="props.wheel && props.hover"
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ref="realBoxRef"
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:style="realBoxStyle"
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@mouseenter="
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() => {
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hoverStop && stopMove();
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}
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"
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@mouseleave="
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() => {
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hoverStop && startMove();
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}
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"
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@wheel="
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(e) => {
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hoverStop && onWheel(e);
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}
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"
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>
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<div ref="slotListRef" :style="floatStyle">
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<slot></slot>
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</div>
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<div :style="floatStyle">
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<slot></slot>
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</div>
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</div>
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<div
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v-else
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:style="realBoxStyle"
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ref="realBoxRef"
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@mouseenter="
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() => {
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hoverStop && stopMove();
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}
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"
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@mouseleave="
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() => {
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hoverStop && startMove();
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}
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"
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>
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<div ref="slotListRef" :style="floatStyle">
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<slot></slot>
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</div>
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<div :style="floatStyle">
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<slot></slot>
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</div>
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</div>
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</template>
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<style scoped lang="scss"></style>
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