1102 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
		
		
			
		
	
	
			1102 lines
		
	
	
		
			47 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
|  | /* | ||
|  |  * utrie 1.0.2 <https://github.com/niklasvh/utrie>
 | ||
|  |  * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com>
 | ||
|  |  * Released under MIT License | ||
|  |  */ | ||
|  | var chars$1 = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; | ||
|  | // Use a lookup table to find the index.
 | ||
|  | var lookup$1 = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256); | ||
|  | for (var i$1 = 0; i$1 < chars$1.length; i$1++) { | ||
|  |     lookup$1[chars$1.charCodeAt(i$1)] = i$1; | ||
|  | } | ||
|  | var decode = function (base64) { | ||
|  |     var bufferLength = base64.length * 0.75, len = base64.length, i, p = 0, encoded1, encoded2, encoded3, encoded4; | ||
|  |     if (base64[base64.length - 1] === '=') { | ||
|  |         bufferLength--; | ||
|  |         if (base64[base64.length - 2] === '=') { | ||
|  |             bufferLength--; | ||
|  |         } | ||
|  |     } | ||
|  |     var buffer = typeof ArrayBuffer !== 'undefined' && | ||
|  |         typeof Uint8Array !== 'undefined' && | ||
|  |         typeof Uint8Array.prototype.slice !== 'undefined' | ||
|  |         ? new ArrayBuffer(bufferLength) | ||
|  |         : new Array(bufferLength); | ||
|  |     var bytes = Array.isArray(buffer) ? buffer : new Uint8Array(buffer); | ||
|  |     for (i = 0; i < len; i += 4) { | ||
|  |         encoded1 = lookup$1[base64.charCodeAt(i)]; | ||
|  |         encoded2 = lookup$1[base64.charCodeAt(i + 1)]; | ||
|  |         encoded3 = lookup$1[base64.charCodeAt(i + 2)]; | ||
|  |         encoded4 = lookup$1[base64.charCodeAt(i + 3)]; | ||
|  |         bytes[p++] = (encoded1 << 2) | (encoded2 >> 4); | ||
|  |         bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2); | ||
|  |         bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63); | ||
|  |     } | ||
|  |     return buffer; | ||
|  | }; | ||
|  | var polyUint16Array = function (buffer) { | ||
|  |     var length = buffer.length; | ||
|  |     var bytes = []; | ||
|  |     for (var i = 0; i < length; i += 2) { | ||
|  |         bytes.push((buffer[i + 1] << 8) | buffer[i]); | ||
|  |     } | ||
|  |     return bytes; | ||
|  | }; | ||
|  | var polyUint32Array = function (buffer) { | ||
|  |     var length = buffer.length; | ||
|  |     var bytes = []; | ||
|  |     for (var i = 0; i < length; i += 4) { | ||
|  |         bytes.push((buffer[i + 3] << 24) | (buffer[i + 2] << 16) | (buffer[i + 1] << 8) | buffer[i]); | ||
|  |     } | ||
|  |     return bytes; | ||
|  | }; | ||
|  | 
 | ||
|  | /** Shift size for getting the index-2 table offset. */ | ||
|  | var UTRIE2_SHIFT_2 = 5; | ||
|  | /** Shift size for getting the index-1 table offset. */ | ||
|  | var UTRIE2_SHIFT_1 = 6 + 5; | ||
|  | /** | ||
|  |  * Shift size for shifting left the index array values. | ||
|  |  * Increases possible data size with 16-bit index values at the cost | ||
|  |  * of compactability. | ||
|  |  * This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY. | ||
|  |  */ | ||
|  | var UTRIE2_INDEX_SHIFT = 2; | ||
|  | /** | ||
|  |  * Difference between the two shift sizes, | ||
|  |  * for getting an index-1 offset from an index-2 offset. 6=11-5 | ||
|  |  */ | ||
|  | var UTRIE2_SHIFT_1_2 = UTRIE2_SHIFT_1 - UTRIE2_SHIFT_2; | ||
|  | /** | ||
|  |  * The part of the index-2 table for U+D800..U+DBFF stores values for | ||
|  |  * lead surrogate code _units_ not code _points_. | ||
|  |  * Values for lead surrogate code _points_ are indexed with this portion of the table. | ||
|  |  * Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.) | ||
|  |  */ | ||
|  | var UTRIE2_LSCP_INDEX_2_OFFSET = 0x10000 >> UTRIE2_SHIFT_2; | ||
|  | /** Number of entries in a data block. 32=0x20 */ | ||
|  | var UTRIE2_DATA_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_2; | ||
|  | /** Mask for getting the lower bits for the in-data-block offset. */ | ||
|  | var UTRIE2_DATA_MASK = UTRIE2_DATA_BLOCK_LENGTH - 1; | ||
|  | var UTRIE2_LSCP_INDEX_2_LENGTH = 0x400 >> UTRIE2_SHIFT_2; | ||
|  | /** Count the lengths of both BMP pieces. 2080=0x820 */ | ||
|  | var UTRIE2_INDEX_2_BMP_LENGTH = UTRIE2_LSCP_INDEX_2_OFFSET + UTRIE2_LSCP_INDEX_2_LENGTH; | ||
|  | /** | ||
|  |  * The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820. | ||
|  |  * Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2. | ||
|  |  */ | ||
|  | var UTRIE2_UTF8_2B_INDEX_2_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH; | ||
|  | var UTRIE2_UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; /* U+0800 is the first code point after 2-byte UTF-8 */ | ||
|  | /** | ||
|  |  * The index-1 table, only used for supplementary code points, at offset 2112=0x840. | ||
|  |  * Variable length, for code points up to highStart, where the last single-value range starts. | ||
|  |  * Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1. | ||
|  |  * (For 0x100000 supplementary code points U+10000..U+10ffff.) | ||
|  |  * | ||
|  |  * The part of the index-2 table for supplementary code points starts | ||
|  |  * after this index-1 table. | ||
|  |  * | ||
|  |  * Both the index-1 table and the following part of the index-2 table | ||
|  |  * are omitted completely if there is only BMP data. | ||
|  |  */ | ||
|  | var UTRIE2_INDEX_1_OFFSET = UTRIE2_UTF8_2B_INDEX_2_OFFSET + UTRIE2_UTF8_2B_INDEX_2_LENGTH; | ||
|  | /** | ||
|  |  * Number of index-1 entries for the BMP. 32=0x20 | ||
|  |  * This part of the index-1 table is omitted from the serialized form. | ||
|  |  */ | ||
|  | var UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> UTRIE2_SHIFT_1; | ||
|  | /** Number of entries in an index-2 block. 64=0x40 */ | ||
|  | var UTRIE2_INDEX_2_BLOCK_LENGTH = 1 << UTRIE2_SHIFT_1_2; | ||
|  | /** Mask for getting the lower bits for the in-index-2-block offset. */ | ||
|  | var UTRIE2_INDEX_2_MASK = UTRIE2_INDEX_2_BLOCK_LENGTH - 1; | ||
|  | var slice16 = function (view, start, end) { | ||
|  |     if (view.slice) { | ||
|  |         return view.slice(start, end); | ||
|  |     } | ||
|  |     return new Uint16Array(Array.prototype.slice.call(view, start, end)); | ||
|  | }; | ||
|  | var slice32 = function (view, start, end) { | ||
|  |     if (view.slice) { | ||
|  |         return view.slice(start, end); | ||
|  |     } | ||
|  |     return new Uint32Array(Array.prototype.slice.call(view, start, end)); | ||
|  | }; | ||
|  | var createTrieFromBase64 = function (base64, _byteLength) { | ||
|  |     var buffer = decode(base64); | ||
|  |     var view32 = Array.isArray(buffer) ? polyUint32Array(buffer) : new Uint32Array(buffer); | ||
|  |     var view16 = Array.isArray(buffer) ? polyUint16Array(buffer) : new Uint16Array(buffer); | ||
|  |     var headerLength = 24; | ||
|  |     var index = slice16(view16, headerLength / 2, view32[4] / 2); | ||
|  |     var data = view32[5] === 2 | ||
|  |         ? slice16(view16, (headerLength + view32[4]) / 2) | ||
|  |         : slice32(view32, Math.ceil((headerLength + view32[4]) / 4)); | ||
|  |     return new Trie(view32[0], view32[1], view32[2], view32[3], index, data); | ||
|  | }; | ||
|  | var Trie = /** @class */ (function () { | ||
|  |     function Trie(initialValue, errorValue, highStart, highValueIndex, index, data) { | ||
|  |         this.initialValue = initialValue; | ||
|  |         this.errorValue = errorValue; | ||
|  |         this.highStart = highStart; | ||
|  |         this.highValueIndex = highValueIndex; | ||
|  |         this.index = index; | ||
|  |         this.data = data; | ||
|  |     } | ||
|  |     /** | ||
|  |      * Get the value for a code point as stored in the Trie. | ||
|  |      * | ||
|  |      * @param codePoint the code point | ||
|  |      * @return the value | ||
|  |      */ | ||
|  |     Trie.prototype.get = function (codePoint) { | ||
|  |         var ix; | ||
|  |         if (codePoint >= 0) { | ||
|  |             if (codePoint < 0x0d800 || (codePoint > 0x0dbff && codePoint <= 0x0ffff)) { | ||
|  |                 // Ordinary BMP code point, excluding leading surrogates.
 | ||
|  |                 // BMP uses a single level lookup.  BMP index starts at offset 0 in the Trie2 index.
 | ||
|  |                 // 16 bit data is stored in the index array itself.
 | ||
|  |                 ix = this.index[codePoint >> UTRIE2_SHIFT_2]; | ||
|  |                 ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK); | ||
|  |                 return this.data[ix]; | ||
|  |             } | ||
|  |             if (codePoint <= 0xffff) { | ||
|  |                 // Lead Surrogate Code Point.  A Separate index section is stored for
 | ||
|  |                 // lead surrogate code units and code points.
 | ||
|  |                 //   The main index has the code unit data.
 | ||
|  |                 //   For this function, we need the code point data.
 | ||
|  |                 // Note: this expression could be refactored for slightly improved efficiency, but
 | ||
|  |                 //       surrogate code points will be so rare in practice that it's not worth it.
 | ||
|  |                 ix = this.index[UTRIE2_LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> UTRIE2_SHIFT_2)]; | ||
|  |                 ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK); | ||
|  |                 return this.data[ix]; | ||
|  |             } | ||
|  |             if (codePoint < this.highStart) { | ||
|  |                 // Supplemental code point, use two-level lookup.
 | ||
|  |                 ix = UTRIE2_INDEX_1_OFFSET - UTRIE2_OMITTED_BMP_INDEX_1_LENGTH + (codePoint >> UTRIE2_SHIFT_1); | ||
|  |                 ix = this.index[ix]; | ||
|  |                 ix += (codePoint >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK; | ||
|  |                 ix = this.index[ix]; | ||
|  |                 ix = (ix << UTRIE2_INDEX_SHIFT) + (codePoint & UTRIE2_DATA_MASK); | ||
|  |                 return this.data[ix]; | ||
|  |             } | ||
|  |             if (codePoint <= 0x10ffff) { | ||
|  |                 return this.data[this.highValueIndex]; | ||
|  |             } | ||
|  |         } | ||
|  |         // Fall through.  The code point is outside of the legal range of 0..0x10ffff.
 | ||
|  |         return this.errorValue; | ||
|  |     }; | ||
|  |     return Trie; | ||
|  | }()); | ||
|  | 
 | ||
|  | /* | ||
|  |  * base64-arraybuffer 1.0.2 <https://github.com/niklasvh/base64-arraybuffer>
 | ||
|  |  * Copyright (c) 2022 Niklas von Hertzen <https://hertzen.com>
 | ||
|  |  * Released under MIT License | ||
|  |  */ | ||
|  | var chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; | ||
|  | // Use a lookup table to find the index.
 | ||
|  | var lookup = typeof Uint8Array === 'undefined' ? [] : new Uint8Array(256); | ||
|  | for (var i = 0; i < chars.length; i++) { | ||
|  |     lookup[chars.charCodeAt(i)] = i; | ||
|  | } | ||
|  | var encode = function (arraybuffer) { | ||
|  |     var bytes = new Uint8Array(arraybuffer), i, len = bytes.length, base64 = ''; | ||
|  |     for (i = 0; i < len; i += 3) { | ||
|  |         base64 += chars[bytes[i] >> 2]; | ||
|  |         base64 += chars[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)]; | ||
|  |         base64 += chars[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)]; | ||
|  |         base64 += chars[bytes[i + 2] & 63]; | ||
|  |     } | ||
|  |     if (len % 3 === 2) { | ||
|  |         base64 = base64.substring(0, base64.length - 1) + '='; | ||
|  |     } | ||
|  |     else if (len % 3 === 1) { | ||
|  |         base64 = base64.substring(0, base64.length - 2) + '=='; | ||
|  |     } | ||
|  |     return base64; | ||
|  | }; | ||
|  | 
 | ||
|  | /** | ||
|  |  * Trie2 constants, defining shift widths, index array lengths, etc. | ||
|  |  * | ||
|  |  * These are needed for the runtime macros but users can treat these as | ||
|  |  * implementation details and skip to the actual public API further below. | ||
|  |  */ | ||
|  | // const UTRIE2_OPTIONS_VALUE_BITS_MASK = 0x000f;
 | ||
|  | /** Number of code points per index-1 table entry. 2048=0x800 */ | ||
|  | var UTRIE2_CP_PER_INDEX_1_ENTRY = 1 << UTRIE2_SHIFT_1; | ||
|  | /** The alignment size of a data block. Also the granularity for compaction. */ | ||
|  | var UTRIE2_DATA_GRANULARITY = 1 << UTRIE2_INDEX_SHIFT; | ||
|  | /* Fixed layout of the first part of the index array. ------------------- */ | ||
|  | /** | ||
|  |  * The BMP part of the index-2 table is fixed and linear and starts at offset 0. | ||
|  |  * Length=2048=0x800=0x10000>>UTRIE2_SHIFT_2. | ||
|  |  */ | ||
|  | var UTRIE2_INDEX_2_OFFSET = 0; | ||
|  | var UTRIE2_MAX_INDEX_1_LENGTH = 0x100000 >> UTRIE2_SHIFT_1; | ||
|  | /* | ||
|  |  * Fixed layout of the first part of the data array. ----------------------- | ||
|  |  * Starts with 4 blocks (128=0x80 entries) for ASCII. | ||
|  |  */ | ||
|  | /** | ||
|  |  * The illegal-UTF-8 data block follows the ASCII block, at offset 128=0x80. | ||
|  |  * Used with linear access for single bytes 0..0xbf for simple error handling. | ||
|  |  * Length 64=0x40, not UTRIE2_DATA_BLOCK_LENGTH. | ||
|  |  */ | ||
|  | var UTRIE2_BAD_UTF8_DATA_OFFSET = 0x80; | ||
|  | /** The start of non-linear-ASCII data blocks, at offset 192=0xc0. */ | ||
|  | var UTRIE2_DATA_START_OFFSET = 0xc0; | ||
|  | /* Building a Trie2 ---------------------------------------------------------- */ | ||
|  | /* | ||
|  |  * These definitions are mostly needed by utrie2_builder.c, but also by | ||
|  |  * utrie2_get32() and utrie2_enum(). | ||
|  |  */ | ||
|  | /* | ||
|  |  * At build time, leave a gap in the index-2 table, | ||
|  |  * at least as long as the maximum lengths of the 2-byte UTF-8 index-2 table | ||
|  |  * and the supplementary index-1 table. | ||
|  |  * Round up to UTRIE2_INDEX_2_BLOCK_LENGTH for proper compacting. | ||
|  |  */ | ||
|  | var UNEWTRIE2_INDEX_GAP_OFFSET = UTRIE2_INDEX_2_BMP_LENGTH; | ||
|  | var UNEWTRIE2_INDEX_GAP_LENGTH = (UTRIE2_UTF8_2B_INDEX_2_LENGTH + UTRIE2_MAX_INDEX_1_LENGTH + UTRIE2_INDEX_2_MASK) & ~UTRIE2_INDEX_2_MASK; | ||
|  | /** | ||
|  |  * Maximum length of the build-time index-2 array. | ||
|  |  * Maximum number of Unicode code points (0x110000) shifted right by UTRIE2_SHIFT_2, | ||
|  |  * plus the part of the index-2 table for lead surrogate code points, | ||
|  |  * plus the build-time index gap, | ||
|  |  * plus the null index-2 block. | ||
|  |  */ | ||
|  | var UNEWTRIE2_MAX_INDEX_2_LENGTH = (0x110000 >> UTRIE2_SHIFT_2) + | ||
|  |     UTRIE2_LSCP_INDEX_2_LENGTH + | ||
|  |     UNEWTRIE2_INDEX_GAP_LENGTH + | ||
|  |     UTRIE2_INDEX_2_BLOCK_LENGTH; | ||
|  | var UNEWTRIE2_INDEX_1_LENGTH = 0x110000 >> UTRIE2_SHIFT_1; | ||
|  | /** | ||
|  |  * Maximum length of the build-time data array. | ||
|  |  * One entry per 0x110000 code points, plus the illegal-UTF-8 block and the null block, | ||
|  |  * plus values for the 0x400 surrogate code units. | ||
|  |  */ | ||
|  | var UNEWTRIE2_MAX_DATA_LENGTH = 0x110000 + 0x40 + 0x40 + 0x400; | ||
|  | /* Start with allocation of 16k data entries. */ | ||
|  | var UNEWTRIE2_INITIAL_DATA_LENGTH = 1 << 14; | ||
|  | /* Grow about 8x each time. */ | ||
|  | var UNEWTRIE2_MEDIUM_DATA_LENGTH = 1 << 17; | ||
|  | /** The null index-2 block, following the gap in the index-2 table. */ | ||
|  | var UNEWTRIE2_INDEX_2_NULL_OFFSET = UNEWTRIE2_INDEX_GAP_OFFSET + UNEWTRIE2_INDEX_GAP_LENGTH; | ||
|  | /** The start of allocated index-2 blocks. */ | ||
|  | var UNEWTRIE2_INDEX_2_START_OFFSET = UNEWTRIE2_INDEX_2_NULL_OFFSET + UTRIE2_INDEX_2_BLOCK_LENGTH; | ||
|  | /** | ||
|  |  * The null data block. | ||
|  |  * Length 64=0x40 even if UTRIE2_DATA_BLOCK_LENGTH is smaller, | ||
|  |  * to work with 6-bit trail bytes from 2-byte UTF-8. | ||
|  |  */ | ||
|  | var UNEWTRIE2_DATA_NULL_OFFSET = UTRIE2_DATA_START_OFFSET; | ||
|  | /** The start of allocated data blocks. */ | ||
|  | var UNEWTRIE2_DATA_START_OFFSET = UNEWTRIE2_DATA_NULL_OFFSET + 0x40; | ||
|  | /** | ||
|  |  * The start of data blocks for U+0800 and above. | ||
|  |  * Below, compaction uses a block length of 64 for 2-byte UTF-8. | ||
|  |  * From here on, compaction uses UTRIE2_DATA_BLOCK_LENGTH. | ||
|  |  * Data values for 0x780 code points beyond ASCII. | ||
|  |  */ | ||
|  | var UNEWTRIE2_DATA_0800_OFFSET = UNEWTRIE2_DATA_START_OFFSET + 0x780; | ||
|  | /** | ||
|  |  * Maximum length of the runtime index array. | ||
|  |  * Limited by its own 16-bit index values, and by uint16_t UTrie2Header.indexLength. | ||
|  |  * (The actual maximum length is lower, | ||
|  |  * (0x110000>>UTRIE2_SHIFT_2)+UTRIE2_UTF8_2B_INDEX_2_LENGTH+UTRIE2_MAX_INDEX_1_LENGTH.) | ||
|  |  */ | ||
|  | var UTRIE2_MAX_INDEX_LENGTH = 0xffff; | ||
|  | /** | ||
|  |  * Maximum length of the runtime data array. | ||
|  |  * Limited by 16-bit index values that are left-shifted by UTRIE2_INDEX_SHIFT, | ||
|  |  * and by uint16_t UTrie2Header.shiftedDataLength. | ||
|  |  */ | ||
|  | var UTRIE2_MAX_DATA_LENGTH = 0xffff << UTRIE2_INDEX_SHIFT; | ||
|  | var BITS_16 = 16; | ||
|  | var BITS_32 = 32; | ||
|  | var isHighSurrogate = function (c) { return c >= 0xd800 && c <= 0xdbff; }; | ||
|  | var equalInt = function (a, s, t, length) { | ||
|  |     for (var i = 0; i < length; i++) { | ||
|  |         if (a[s + i] !== a[t + i]) { | ||
|  |             return false; | ||
|  |         } | ||
|  |     } | ||
|  |     return true; | ||
|  | }; | ||
|  | var TrieBuilder = /** @class */ (function () { | ||
|  |     function TrieBuilder(initialValue, errorValue) { | ||
|  |         if (initialValue === void 0) { initialValue = 0; } | ||
|  |         if (errorValue === void 0) { errorValue = 0; } | ||
|  |         this.initialValue = initialValue; | ||
|  |         this.errorValue = errorValue; | ||
|  |         this.highStart = 0x110000; | ||
|  |         this.data = new Uint32Array(UNEWTRIE2_INITIAL_DATA_LENGTH); | ||
|  |         this.dataCapacity = UNEWTRIE2_INITIAL_DATA_LENGTH; | ||
|  |         this.highStart = 0x110000; | ||
|  |         this.firstFreeBlock = 0; /* no free block in the list */ | ||
|  |         this.isCompacted = false; | ||
|  |         this.index1 = new Uint32Array(UNEWTRIE2_INDEX_1_LENGTH); | ||
|  |         this.index2 = new Uint32Array(UNEWTRIE2_MAX_INDEX_2_LENGTH); | ||
|  |         /* | ||
|  |          * Multi-purpose per-data-block table. | ||
|  |          * | ||
|  |          * Before compacting: | ||
|  |          * | ||
|  |          * Per-data-block reference counters/free-block list. | ||
|  |          *  0: unused | ||
|  |          * >0: reference counter (number of index-2 entries pointing here) | ||
|  |          * <0: next free data block in free-block list | ||
|  |          * | ||
|  |          * While compacting: | ||
|  |          * | ||
|  |          * Map of adjusted indexes, used in compactData() and compactIndex2(). | ||
|  |          * Maps from original indexes to new ones. | ||
|  |          */ | ||
|  |         this.map = new Uint32Array(UNEWTRIE2_MAX_DATA_LENGTH >> UTRIE2_SHIFT_2); | ||
|  |         /* | ||
|  |          * preallocate and reset | ||
|  |          * - ASCII | ||
|  |          * - the bad-UTF-8-data block | ||
|  |          * - the null data block | ||
|  |          */ | ||
|  |         var i, j; | ||
|  |         for (i = 0; i < 0x80; ++i) { | ||
|  |             this.data[i] = initialValue; | ||
|  |         } | ||
|  |         for (; i < 0xc0; ++i) { | ||
|  |             this.data[i] = errorValue; | ||
|  |         } | ||
|  |         for (i = UNEWTRIE2_DATA_NULL_OFFSET; i < UNEWTRIE2_DATA_START_OFFSET; ++i) { | ||
|  |             this.data[i] = initialValue; | ||
|  |         } | ||
|  |         this.dataNullOffset = UNEWTRIE2_DATA_NULL_OFFSET; | ||
|  |         this.dataLength = UNEWTRIE2_DATA_START_OFFSET; | ||
|  |         /* set the index-2 indexes for the 2=0x80>>UTRIE2_SHIFT_2 ASCII data blocks */ | ||
|  |         for (i = 0, j = 0; j < 0x80; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) { | ||
|  |             this.index2[i] = j; | ||
|  |             this.map[i] = 1; | ||
|  |         } | ||
|  |         /* reference counts for the bad-UTF-8-data block */ | ||
|  |         for (; j < 0xc0; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) { | ||
|  |             this.map[i] = 0; | ||
|  |         } | ||
|  |         /* | ||
|  |          * Reference counts for the null data block: all blocks except for the ASCII blocks. | ||
|  |          * Plus 1 so that we don't drop this block during compaction. | ||
|  |          * Plus as many as needed for lead surrogate code points. | ||
|  |          */ | ||
|  |         /* i==newTrie->dataNullOffset */ | ||
|  |         this.map[i++] = (0x110000 >> UTRIE2_SHIFT_2) - (0x80 >> UTRIE2_SHIFT_2) + 1 + UTRIE2_LSCP_INDEX_2_LENGTH; | ||
|  |         j += UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |         for (; j < UNEWTRIE2_DATA_START_OFFSET; ++i, j += UTRIE2_DATA_BLOCK_LENGTH) { | ||
|  |             this.map[i] = 0; | ||
|  |         } | ||
|  |         /* | ||
|  |          * set the remaining indexes in the BMP index-2 block | ||
|  |          * to the null data block | ||
|  |          */ | ||
|  |         for (i = 0x80 >> UTRIE2_SHIFT_2; i < UTRIE2_INDEX_2_BMP_LENGTH; ++i) { | ||
|  |             this.index2[i] = UNEWTRIE2_DATA_NULL_OFFSET; | ||
|  |         } | ||
|  |         /* | ||
|  |          * Fill the index gap with impossible values so that compaction | ||
|  |          * does not overlap other index-2 blocks with the gap. | ||
|  |          */ | ||
|  |         for (i = 0; i < UNEWTRIE2_INDEX_GAP_LENGTH; ++i) { | ||
|  |             this.index2[UNEWTRIE2_INDEX_GAP_OFFSET + i] = -1; | ||
|  |         } | ||
|  |         /* set the indexes in the null index-2 block */ | ||
|  |         for (i = 0; i < UTRIE2_INDEX_2_BLOCK_LENGTH; ++i) { | ||
|  |             this.index2[UNEWTRIE2_INDEX_2_NULL_OFFSET + i] = UNEWTRIE2_DATA_NULL_OFFSET; | ||
|  |         } | ||
|  |         this.index2NullOffset = UNEWTRIE2_INDEX_2_NULL_OFFSET; | ||
|  |         this.index2Length = UNEWTRIE2_INDEX_2_START_OFFSET; | ||
|  |         /* set the index-1 indexes for the linear index-2 block */ | ||
|  |         for (i = 0, j = 0; i < UTRIE2_OMITTED_BMP_INDEX_1_LENGTH; ++i, j += UTRIE2_INDEX_2_BLOCK_LENGTH) { | ||
|  |             this.index1[i] = j; | ||
|  |         } | ||
|  |         /* set the remaining index-1 indexes to the null index-2 block */ | ||
|  |         for (; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) { | ||
|  |             this.index1[i] = UNEWTRIE2_INDEX_2_NULL_OFFSET; | ||
|  |         } | ||
|  |         /* | ||
|  |          * Preallocate and reset data for U+0080..U+07ff, | ||
|  |          * for 2-byte UTF-8 which will be compacted in 64-blocks | ||
|  |          * even if UTRIE2_DATA_BLOCK_LENGTH is smaller. | ||
|  |          */ | ||
|  |         for (i = 0x80; i < 0x800; i += UTRIE2_DATA_BLOCK_LENGTH) { | ||
|  |             this.set(i, initialValue); | ||
|  |         } | ||
|  |     } | ||
|  |     /** | ||
|  |      * Set a value for a code point. | ||
|  |      * | ||
|  |      * @param c the code point | ||
|  |      * @param value the value | ||
|  |      */ | ||
|  |     TrieBuilder.prototype.set = function (c, value) { | ||
|  |         if (c < 0 || c > 0x10ffff) { | ||
|  |             throw new Error('Invalid code point.'); | ||
|  |         } | ||
|  |         this._set(c, true, value); | ||
|  |         return this; | ||
|  |     }; | ||
|  |     /** | ||
|  |      * Set a value in a range of code points [start..end]. | ||
|  |      * All code points c with start<=c<=end will get the value if | ||
|  |      * overwrite is TRUE or if the old value is the initial value. | ||
|  |      * | ||
|  |      * @param start the first code point to get the value | ||
|  |      * @param end the last code point to get the value (inclusive) | ||
|  |      * @param value the value | ||
|  |      * @param overwrite flag for whether old non-initial values are to be overwritten | ||
|  |      */ | ||
|  |     TrieBuilder.prototype.setRange = function (start, end, value, overwrite) { | ||
|  |         if (overwrite === void 0) { overwrite = false; } | ||
|  |         /* | ||
|  |          * repeat value in [start..end] | ||
|  |          * mark index values for repeat-data blocks by setting bit 31 of the index values | ||
|  |          * fill around existing values if any, if(overwrite) | ||
|  |          */ | ||
|  |         var block, rest, repeatBlock; | ||
|  |         if (start > 0x10ffff || start < 0 || end > 0x10ffff || end < 0 || start > end) { | ||
|  |             throw new Error('Invalid code point range.'); | ||
|  |         } | ||
|  |         if (!overwrite && value === this.initialValue) { | ||
|  |             return this; /* nothing to do */ | ||
|  |         } | ||
|  |         if (this.isCompacted) { | ||
|  |             throw new Error('Trie was already compacted'); | ||
|  |         } | ||
|  |         var limit = end + 1; | ||
|  |         if ((start & UTRIE2_DATA_MASK) !== 0) { | ||
|  |             /* set partial block at [start..following block boundary[ */ | ||
|  |             block = this.getDataBlock(start, true); | ||
|  |             var nextStart = (start + UTRIE2_DATA_BLOCK_LENGTH) & ~UTRIE2_DATA_MASK; | ||
|  |             if (nextStart <= limit) { | ||
|  |                 this.fillBlock(block, start & UTRIE2_DATA_MASK, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite); | ||
|  |                 start = nextStart; | ||
|  |             } | ||
|  |             else { | ||
|  |                 this.fillBlock(block, start & UTRIE2_DATA_MASK, limit & UTRIE2_DATA_MASK, value, this.initialValue, overwrite); | ||
|  |                 return this; | ||
|  |             } | ||
|  |         } | ||
|  |         /* number of positions in the last, partial block */ | ||
|  |         rest = limit & UTRIE2_DATA_MASK; | ||
|  |         /* round down limit to a block boundary */ | ||
|  |         limit &= ~UTRIE2_DATA_MASK; | ||
|  |         /* iterate over all-value blocks */ | ||
|  |         repeatBlock = value === this.initialValue ? this.dataNullOffset : -1; | ||
|  |         while (start < limit) { | ||
|  |             var i2 = void 0; | ||
|  |             var setRepeatBlock = false; | ||
|  |             if (value === this.initialValue && this.isInNullBlock(start, true)) { | ||
|  |                 start += UTRIE2_DATA_BLOCK_LENGTH; /* nothing to do */ | ||
|  |                 continue; | ||
|  |             } | ||
|  |             /* get index value */ | ||
|  |             i2 = this.getIndex2Block(start, true); | ||
|  |             i2 += (start >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK; | ||
|  |             block = this.index2[i2]; | ||
|  |             if (this.isWritableBlock(block)) { | ||
|  |                 /* already allocated */ | ||
|  |                 if (overwrite && block >= UNEWTRIE2_DATA_0800_OFFSET) { | ||
|  |                     /* | ||
|  |                      * We overwrite all values, and it's not a | ||
|  |                      * protected (ASCII-linear or 2-byte UTF-8) block: | ||
|  |                      * replace with the repeatBlock. | ||
|  |                      */ | ||
|  |                     setRepeatBlock = true; | ||
|  |                 } | ||
|  |                 else { | ||
|  |                     /* !overwrite, or protected block: just write the values into this block */ | ||
|  |                     this.fillBlock(block, 0, UTRIE2_DATA_BLOCK_LENGTH, value, this.initialValue, overwrite); | ||
|  |                 } | ||
|  |             } | ||
|  |             else if (this.data[block] !== value && (overwrite || block === this.dataNullOffset)) { | ||
|  |                 /* | ||
|  |                  * Set the repeatBlock instead of the null block or previous repeat block: | ||
|  |                  * | ||
|  |                  * If !isWritableBlock() then all entries in the block have the same value | ||
|  |                  * because it's the null block or a range block (the repeatBlock from a previous | ||
|  |                  * call to utrie2_setRange32()). | ||
|  |                  * No other blocks are used multiple times before compacting. | ||
|  |                  * | ||
|  |                  * The null block is the only non-writable block with the initialValue because | ||
|  |                  * of the repeatBlock initialization above. (If value==initialValue, then | ||
|  |                  * the repeatBlock will be the null data block.) | ||
|  |                  * | ||
|  |                  * We set our repeatBlock if the desired value differs from the block's value, | ||
|  |                  * and if we overwrite any data or if the data is all initial values | ||
|  |                  * (which is the same as the block being the null block, see above). | ||
|  |                  */ | ||
|  |                 setRepeatBlock = true; | ||
|  |             } | ||
|  |             if (setRepeatBlock) { | ||
|  |                 if (repeatBlock >= 0) { | ||
|  |                     this.setIndex2Entry(i2, repeatBlock); | ||
|  |                 } | ||
|  |                 else { | ||
|  |                     /* create and set and fill the repeatBlock */ | ||
|  |                     repeatBlock = this.getDataBlock(start, true); | ||
|  |                     this.writeBlock(repeatBlock, value); | ||
|  |                 } | ||
|  |             } | ||
|  |             start += UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |         } | ||
|  |         if (rest > 0) { | ||
|  |             /* set partial block at [last block boundary..limit[ */ | ||
|  |             block = this.getDataBlock(start, true); | ||
|  |             this.fillBlock(block, 0, rest, value, this.initialValue, overwrite); | ||
|  |         } | ||
|  |         return this; | ||
|  |     }; | ||
|  |     /** | ||
|  |      * Get the value for a code point as stored in the Trie2. | ||
|  |      * | ||
|  |      * @param codePoint the code point | ||
|  |      * @return the value | ||
|  |      */ | ||
|  |     TrieBuilder.prototype.get = function (codePoint) { | ||
|  |         if (codePoint < 0 || codePoint > 0x10ffff) { | ||
|  |             return this.errorValue; | ||
|  |         } | ||
|  |         else { | ||
|  |             return this._get(codePoint, true); | ||
|  |         } | ||
|  |     }; | ||
|  |     TrieBuilder.prototype._get = function (c, fromLSCP) { | ||
|  |         var i2; | ||
|  |         if (c >= this.highStart && (!(c >= 0xd800 && c < 0xdc00) || fromLSCP)) { | ||
|  |             return this.data[this.dataLength - UTRIE2_DATA_GRANULARITY]; | ||
|  |         } | ||
|  |         if (c >= 0xd800 && c < 0xdc00 && fromLSCP) { | ||
|  |             i2 = UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2); | ||
|  |         } | ||
|  |         else { | ||
|  |             i2 = this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK); | ||
|  |         } | ||
|  |         var block = this.index2[i2]; | ||
|  |         return this.data[block + (c & UTRIE2_DATA_MASK)]; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.freeze = function (valueBits) { | ||
|  |         if (valueBits === void 0) { valueBits = BITS_32; } | ||
|  |         var i; | ||
|  |         var allIndexesLength; | ||
|  |         var dataMove; /* >0 if the data is moved to the end of the index array */ | ||
|  |         /* compact if necessary */ | ||
|  |         if (!this.isCompacted) { | ||
|  |             this.compactTrie(); | ||
|  |         } | ||
|  |         allIndexesLength = this.highStart <= 0x10000 ? UTRIE2_INDEX_1_OFFSET : this.index2Length; | ||
|  |         if (valueBits === BITS_16) { | ||
|  |             // dataMove = allIndexesLength;
 | ||
|  |             dataMove = 0; | ||
|  |         } | ||
|  |         else { | ||
|  |             dataMove = 0; | ||
|  |         } | ||
|  |         /* are indexLength and dataLength within limits? */ | ||
|  |         if ( | ||
|  |         /* for unshifted indexLength */ | ||
|  |         allIndexesLength > UTRIE2_MAX_INDEX_LENGTH || | ||
|  |             /* for unshifted dataNullOffset */ | ||
|  |             dataMove + this.dataNullOffset > 0xffff || | ||
|  |             /* for unshifted 2-byte UTF-8 index-2 values */ | ||
|  |             dataMove + UNEWTRIE2_DATA_0800_OFFSET > 0xffff || | ||
|  |             /* for shiftedDataLength */ | ||
|  |             dataMove + this.dataLength > UTRIE2_MAX_DATA_LENGTH) { | ||
|  |             throw new Error('Trie data is too large.'); | ||
|  |         } | ||
|  |         var index = new Uint16Array(allIndexesLength); | ||
|  |         /* write the index-2 array values shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove */ | ||
|  |         var destIdx = 0; | ||
|  |         for (i = 0; i < UTRIE2_INDEX_2_BMP_LENGTH; i++) { | ||
|  |             index[destIdx++] = (this.index2[i] + dataMove) >> UTRIE2_INDEX_SHIFT; | ||
|  |         } | ||
|  |         /* write UTF-8 2-byte index-2 values, not right-shifted */ | ||
|  |         for (i = 0; i < 0xc2 - 0xc0; ++i) { | ||
|  |             /* C0..C1 */ | ||
|  |             index[destIdx++] = dataMove + UTRIE2_BAD_UTF8_DATA_OFFSET; | ||
|  |         } | ||
|  |         for (; i < 0xe0 - 0xc0; ++i) { | ||
|  |             /* C2..DF */ | ||
|  |             index[destIdx++] = dataMove + this.index2[i << (6 - UTRIE2_SHIFT_2)]; | ||
|  |         } | ||
|  |         if (this.highStart > 0x10000) { | ||
|  |             var index1Length = (this.highStart - 0x10000) >> UTRIE2_SHIFT_1; | ||
|  |             var index2Offset = UTRIE2_INDEX_2_BMP_LENGTH + UTRIE2_UTF8_2B_INDEX_2_LENGTH + index1Length; | ||
|  |             /* write 16-bit index-1 values for supplementary code points */ | ||
|  |             for (i = 0; i < index1Length; i++) { | ||
|  |                 index[destIdx++] = UTRIE2_INDEX_2_OFFSET + this.index1[i + UTRIE2_OMITTED_BMP_INDEX_1_LENGTH]; | ||
|  |             } | ||
|  |             /* | ||
|  |              * write the index-2 array values for supplementary code points, | ||
|  |              * shifted right by UTRIE2_INDEX_SHIFT, after adding dataMove | ||
|  |              */ | ||
|  |             for (i = 0; i < this.index2Length - index2Offset; i++) { | ||
|  |                 index[destIdx++] = (dataMove + this.index2[index2Offset + i]) >> UTRIE2_INDEX_SHIFT; | ||
|  |             } | ||
|  |         } | ||
|  |         /* write the 16/32-bit data array */ | ||
|  |         switch (valueBits) { | ||
|  |             case BITS_16: | ||
|  |                 /* write 16-bit data values */ | ||
|  |                 var data16 = new Uint16Array(this.dataLength); | ||
|  |                 for (i = 0; i < this.dataLength; i++) { | ||
|  |                     data16[i] = this.data[i]; | ||
|  |                 } | ||
|  |                 return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data16); | ||
|  |             case BITS_32: | ||
|  |                 /* write 32-bit data values */ | ||
|  |                 var data32 = new Uint32Array(this.dataLength); | ||
|  |                 for (i = 0; i < this.dataLength; i++) { | ||
|  |                     data32[i] = this.data[i]; | ||
|  |                 } | ||
|  |                 return new Trie(this.initialValue, this.errorValue, this.highStart, dataMove + this.dataLength - UTRIE2_DATA_GRANULARITY, index, data32); | ||
|  |             default: | ||
|  |                 throw new Error('Bits should be either 16 or 32'); | ||
|  |         } | ||
|  |     }; | ||
|  |     /* | ||
|  |      * Find the start of the last range in the trie by enumerating backward. | ||
|  |      * Indexes for supplementary code points higher than this will be omitted. | ||
|  |      */ | ||
|  |     TrieBuilder.prototype.findHighStart = function (highValue) { | ||
|  |         var value; | ||
|  |         var i2, j, i2Block, prevI2Block, block, prevBlock; | ||
|  |         /* set variables for previous range */ | ||
|  |         if (highValue === this.initialValue) { | ||
|  |             prevI2Block = this.index2NullOffset; | ||
|  |             prevBlock = this.dataNullOffset; | ||
|  |         } | ||
|  |         else { | ||
|  |             prevI2Block = -1; | ||
|  |             prevBlock = -1; | ||
|  |         } | ||
|  |         var prev = 0x110000; | ||
|  |         /* enumerate index-2 blocks */ | ||
|  |         var i1 = UNEWTRIE2_INDEX_1_LENGTH; | ||
|  |         var c = prev; | ||
|  |         while (c > 0) { | ||
|  |             i2Block = this.index1[--i1]; | ||
|  |             if (i2Block === prevI2Block) { | ||
|  |                 /* the index-2 block is the same as the previous one, and filled with highValue */ | ||
|  |                 c -= UTRIE2_CP_PER_INDEX_1_ENTRY; | ||
|  |                 continue; | ||
|  |             } | ||
|  |             prevI2Block = i2Block; | ||
|  |             if (i2Block === this.index2NullOffset) { | ||
|  |                 /* this is the null index-2 block */ | ||
|  |                 if (highValue !== this.initialValue) { | ||
|  |                     return c; | ||
|  |                 } | ||
|  |                 c -= UTRIE2_CP_PER_INDEX_1_ENTRY; | ||
|  |             } | ||
|  |             else { | ||
|  |                 /* enumerate data blocks for one index-2 block */ | ||
|  |                 for (i2 = UTRIE2_INDEX_2_BLOCK_LENGTH; i2 > 0;) { | ||
|  |                     block = this.index2[i2Block + --i2]; | ||
|  |                     if (block === prevBlock) { | ||
|  |                         /* the block is the same as the previous one, and filled with highValue */ | ||
|  |                         c -= UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |                         continue; | ||
|  |                     } | ||
|  |                     prevBlock = block; | ||
|  |                     if (block === this.dataNullOffset) { | ||
|  |                         /* this is the null data block */ | ||
|  |                         if (highValue !== this.initialValue) { | ||
|  |                             return c; | ||
|  |                         } | ||
|  |                         c -= UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |                     } | ||
|  |                     else { | ||
|  |                         for (j = UTRIE2_DATA_BLOCK_LENGTH; j > 0;) { | ||
|  |                             value = this.data[block + --j]; | ||
|  |                             if (value !== highValue) { | ||
|  |                                 return c; | ||
|  |                             } | ||
|  |                             --c; | ||
|  |                         } | ||
|  |                     } | ||
|  |                 } | ||
|  |             } | ||
|  |         } | ||
|  |         /* deliver last range */ | ||
|  |         return 0; | ||
|  |     }; | ||
|  |     /* | ||
|  |      * Compact a build-time trie. | ||
|  |      * | ||
|  |      * The compaction | ||
|  |      * - removes blocks that are identical with earlier ones | ||
|  |      * - overlaps adjacent blocks as much as possible (if overlap==TRUE) | ||
|  |      * - moves blocks in steps of the data granularity | ||
|  |      * - moves and overlaps blocks that overlap with multiple values in the overlap region | ||
|  |      * | ||
|  |      * It does not | ||
|  |      * - try to move and overlap blocks that are not already adjacent | ||
|  |      */ | ||
|  |     TrieBuilder.prototype.compactData = function () { | ||
|  |         var start, movedStart; | ||
|  |         var blockLength, overlap; | ||
|  |         var i, mapIndex, blockCount; | ||
|  |         /* do not compact linear-ASCII data */ | ||
|  |         var newStart = UTRIE2_DATA_START_OFFSET; | ||
|  |         for (start = 0, i = 0; start < newStart; start += UTRIE2_DATA_BLOCK_LENGTH, ++i) { | ||
|  |             this.map[i] = start; | ||
|  |         } | ||
|  |         /* | ||
|  |          * Start with a block length of 64 for 2-byte UTF-8, | ||
|  |          * then switch to UTRIE2_DATA_BLOCK_LENGTH. | ||
|  |          */ | ||
|  |         blockLength = 64; | ||
|  |         blockCount = blockLength >> UTRIE2_SHIFT_2; | ||
|  |         for (start = newStart; start < this.dataLength;) { | ||
|  |             /* | ||
|  |              * start: index of first entry of current block | ||
|  |              * newStart: index where the current block is to be moved | ||
|  |              *           (right after current end of already-compacted data) | ||
|  |              */ | ||
|  |             if (start === UNEWTRIE2_DATA_0800_OFFSET) { | ||
|  |                 blockLength = UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |                 blockCount = 1; | ||
|  |             } | ||
|  |             /* skip blocks that are not used */ | ||
|  |             if (this.map[start >> UTRIE2_SHIFT_2] <= 0) { | ||
|  |                 /* advance start to the next block */ | ||
|  |                 start += blockLength; | ||
|  |                 /* leave newStart with the previous block! */ | ||
|  |                 continue; | ||
|  |             } | ||
|  |             /* search for an identical block */ | ||
|  |             movedStart = this.findSameDataBlock(newStart, start, blockLength); | ||
|  |             if (movedStart >= 0) { | ||
|  |                 /* found an identical block, set the other block's index value for the current block */ | ||
|  |                 for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) { | ||
|  |                     this.map[mapIndex++] = movedStart; | ||
|  |                     movedStart += UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |                 } | ||
|  |                 /* advance start to the next block */ | ||
|  |                 start += blockLength; | ||
|  |                 /* leave newStart with the previous block! */ | ||
|  |                 continue; | ||
|  |             } | ||
|  |             /* see if the beginning of this block can be overlapped with the end of the previous block */ | ||
|  |             /* look for maximum overlap (modulo granularity) with the previous, adjacent block */ | ||
|  |             for (overlap = blockLength - UTRIE2_DATA_GRANULARITY; overlap > 0 && !equalInt(this.data, newStart - overlap, start, overlap); overlap -= UTRIE2_DATA_GRANULARITY) { } | ||
|  |             if (overlap > 0 || newStart < start) { | ||
|  |                 /* some overlap, or just move the whole block */ | ||
|  |                 movedStart = newStart - overlap; | ||
|  |                 for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) { | ||
|  |                     this.map[mapIndex++] = movedStart; | ||
|  |                     movedStart += UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |                 } | ||
|  |                 /* move the non-overlapping indexes to their new positions */ | ||
|  |                 start += overlap; | ||
|  |                 for (i = blockLength - overlap; i > 0; --i) { | ||
|  |                     this.data[newStart++] = this.data[start++]; | ||
|  |                 } | ||
|  |             } | ||
|  |             else { | ||
|  |                 /* no overlap && newStart==start */ | ||
|  |                 for (i = blockCount, mapIndex = start >> UTRIE2_SHIFT_2; i > 0; --i) { | ||
|  |                     this.map[mapIndex++] = start; | ||
|  |                     start += UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |                 } | ||
|  |                 newStart = start; | ||
|  |             } | ||
|  |         } | ||
|  |         /* now adjust the index-2 table */ | ||
|  |         for (i = 0; i < this.index2Length; ++i) { | ||
|  |             if (i === UNEWTRIE2_INDEX_GAP_OFFSET) { | ||
|  |                 /* Gap indexes are invalid (-1). Skip over the gap. */ | ||
|  |                 i += UNEWTRIE2_INDEX_GAP_LENGTH; | ||
|  |             } | ||
|  |             this.index2[i] = this.map[this.index2[i] >> UTRIE2_SHIFT_2]; | ||
|  |         } | ||
|  |         this.dataNullOffset = this.map[this.dataNullOffset >> UTRIE2_SHIFT_2]; | ||
|  |         /* ensure dataLength alignment */ | ||
|  |         while ((newStart & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) { | ||
|  |             this.data[newStart++] = this.initialValue; | ||
|  |         } | ||
|  |         this.dataLength = newStart; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.findSameDataBlock = function (dataLength, otherBlock, blockLength) { | ||
|  |         var block = 0; | ||
|  |         /* ensure that we do not even partially get past dataLength */ | ||
|  |         dataLength -= blockLength; | ||
|  |         for (; block <= dataLength; block += UTRIE2_DATA_GRANULARITY) { | ||
|  |             if (equalInt(this.data, block, otherBlock, blockLength)) { | ||
|  |                 return block; | ||
|  |             } | ||
|  |         } | ||
|  |         return -1; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.compactTrie = function () { | ||
|  |         var highValue = this.get(0x10ffff); | ||
|  |         /* find highStart and round it up */ | ||
|  |         var localHighStart = this.findHighStart(highValue); | ||
|  |         localHighStart = (localHighStart + (UTRIE2_CP_PER_INDEX_1_ENTRY - 1)) & ~(UTRIE2_CP_PER_INDEX_1_ENTRY - 1); | ||
|  |         if (localHighStart === 0x110000) { | ||
|  |             highValue = this.errorValue; | ||
|  |         } | ||
|  |         /* | ||
|  |          * Set trie->highStart only after utrie2_get32(trie, highStart). | ||
|  |          * Otherwise utrie2_get32(trie, highStart) would try to read the highValue. | ||
|  |          */ | ||
|  |         this.highStart = localHighStart; | ||
|  |         if (this.highStart < 0x110000) { | ||
|  |             /* Blank out [highStart..10ffff] to release associated data blocks. */ | ||
|  |             var suppHighStart = this.highStart <= 0x10000 ? 0x10000 : this.highStart; | ||
|  |             this.setRange(suppHighStart, 0x10ffff, this.initialValue, true); | ||
|  |         } | ||
|  |         this.compactData(); | ||
|  |         if (this.highStart > 0x10000) { | ||
|  |             this.compactIndex2(); | ||
|  |         } | ||
|  |         /* | ||
|  |          * Store the highValue in the data array and round up the dataLength. | ||
|  |          * Must be done after compactData() because that assumes that dataLength | ||
|  |          * is a multiple of UTRIE2_DATA_BLOCK_LENGTH. | ||
|  |          */ | ||
|  |         this.data[this.dataLength++] = highValue; | ||
|  |         while ((this.dataLength & (UTRIE2_DATA_GRANULARITY - 1)) !== 0) { | ||
|  |             this.data[this.dataLength++] = this.initialValue; | ||
|  |         } | ||
|  |         this.isCompacted = true; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.compactIndex2 = function () { | ||
|  |         var i, start, movedStart, overlap; | ||
|  |         /* do not compact linear-BMP index-2 blocks */ | ||
|  |         var newStart = UTRIE2_INDEX_2_BMP_LENGTH; | ||
|  |         for (start = 0, i = 0; start < newStart; start += UTRIE2_INDEX_2_BLOCK_LENGTH, ++i) { | ||
|  |             this.map[i] = start; | ||
|  |         } | ||
|  |         /* Reduce the index table gap to what will be needed at runtime. */ | ||
|  |         newStart += UTRIE2_UTF8_2B_INDEX_2_LENGTH + ((this.highStart - 0x10000) >> UTRIE2_SHIFT_1); | ||
|  |         for (start = UNEWTRIE2_INDEX_2_NULL_OFFSET; start < this.index2Length;) { | ||
|  |             /* | ||
|  |              * start: index of first entry of current block | ||
|  |              * newStart: index where the current block is to be moved | ||
|  |              *           (right after current end of already-compacted data) | ||
|  |              */ | ||
|  |             /* search for an identical block */ | ||
|  |             if ((movedStart = this.findSameIndex2Block(newStart, start)) >= 0) { | ||
|  |                 /* found an identical block, set the other block's index value for the current block */ | ||
|  |                 this.map[start >> UTRIE2_SHIFT_1_2] = movedStart; | ||
|  |                 /* advance start to the next block */ | ||
|  |                 start += UTRIE2_INDEX_2_BLOCK_LENGTH; | ||
|  |                 /* leave newStart with the previous block! */ | ||
|  |                 continue; | ||
|  |             } | ||
|  |             /* see if the beginning of this block can be overlapped with the end of the previous block */ | ||
|  |             /* look for maximum overlap with the previous, adjacent block */ | ||
|  |             for (overlap = UTRIE2_INDEX_2_BLOCK_LENGTH - 1; overlap > 0 && !equalInt(this.index2, newStart - overlap, start, overlap); --overlap) { } | ||
|  |             if (overlap > 0 || newStart < start) { | ||
|  |                 /* some overlap, or just move the whole block */ | ||
|  |                 this.map[start >> UTRIE2_SHIFT_1_2] = newStart - overlap; | ||
|  |                 /* move the non-overlapping indexes to their new positions */ | ||
|  |                 start += overlap; | ||
|  |                 for (i = UTRIE2_INDEX_2_BLOCK_LENGTH - overlap; i > 0; --i) { | ||
|  |                     this.index2[newStart++] = this.index2[start++]; | ||
|  |                 } | ||
|  |             } | ||
|  |             else { | ||
|  |                 /* no overlap && newStart==start */ this.map[start >> UTRIE2_SHIFT_1_2] = start; | ||
|  |                 start += UTRIE2_INDEX_2_BLOCK_LENGTH; | ||
|  |                 newStart = start; | ||
|  |             } | ||
|  |         } | ||
|  |         /* now adjust the index-1 table */ | ||
|  |         for (i = 0; i < UNEWTRIE2_INDEX_1_LENGTH; ++i) { | ||
|  |             this.index1[i] = this.map[this.index1[i] >> UTRIE2_SHIFT_1_2]; | ||
|  |         } | ||
|  |         this.index2NullOffset = this.map[this.index2NullOffset >> UTRIE2_SHIFT_1_2]; | ||
|  |         /* | ||
|  |          * Ensure data table alignment: | ||
|  |          * Needs to be granularity-aligned for 16-bit trie | ||
|  |          * (so that dataMove will be down-shiftable), | ||
|  |          * and 2-aligned for uint32_t data. | ||
|  |          */ | ||
|  |         while ((newStart & ((UTRIE2_DATA_GRANULARITY - 1) | 1)) !== 0) { | ||
|  |             /* Arbitrary value: 0x3fffc not possible for real data. */ | ||
|  |             this.index2[newStart++] = 0x0000ffff << UTRIE2_INDEX_SHIFT; | ||
|  |         } | ||
|  |         this.index2Length = newStart; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.findSameIndex2Block = function (index2Length, otherBlock) { | ||
|  |         /* ensure that we do not even partially get past index2Length */ | ||
|  |         index2Length -= UTRIE2_INDEX_2_BLOCK_LENGTH; | ||
|  |         for (var block = 0; block <= index2Length; ++block) { | ||
|  |             if (equalInt(this.index2, block, otherBlock, UTRIE2_INDEX_2_BLOCK_LENGTH)) { | ||
|  |                 return block; | ||
|  |             } | ||
|  |         } | ||
|  |         return -1; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype._set = function (c, forLSCP, value) { | ||
|  |         if (this.isCompacted) { | ||
|  |             throw new Error('Trie was already compacted'); | ||
|  |         } | ||
|  |         var block = this.getDataBlock(c, forLSCP); | ||
|  |         this.data[block + (c & UTRIE2_DATA_MASK)] = value; | ||
|  |         return this; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.writeBlock = function (block, value) { | ||
|  |         var limit = block + UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |         while (block < limit) { | ||
|  |             this.data[block++] = value; | ||
|  |         } | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.isInNullBlock = function (c, forLSCP) { | ||
|  |         var i2 = isHighSurrogate(c) && forLSCP | ||
|  |             ? UTRIE2_LSCP_INDEX_2_OFFSET - (0xd800 >> UTRIE2_SHIFT_2) + (c >> UTRIE2_SHIFT_2) | ||
|  |             : this.index1[c >> UTRIE2_SHIFT_1] + ((c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK); | ||
|  |         var block = this.index2[i2]; | ||
|  |         return block === this.dataNullOffset; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.fillBlock = function (block, start, limit, value, initialValue, overwrite) { | ||
|  |         var pLimit = block + limit; | ||
|  |         if (overwrite) { | ||
|  |             for (var i = block + start; i < pLimit; i++) { | ||
|  |                 this.data[i] = value; | ||
|  |             } | ||
|  |         } | ||
|  |         else { | ||
|  |             for (var i = block + start; i < pLimit; i++) { | ||
|  |                 if (this.data[i] === initialValue) { | ||
|  |                     this.data[i] = value; | ||
|  |                 } | ||
|  |             } | ||
|  |         } | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.setIndex2Entry = function (i2, block) { | ||
|  |         ++this.map[block >> UTRIE2_SHIFT_2]; /* increment first, in case block==oldBlock! */ | ||
|  |         var oldBlock = this.index2[i2]; | ||
|  |         if (0 === --this.map[oldBlock >> UTRIE2_SHIFT_2]) { | ||
|  |             this.releaseDataBlock(oldBlock); | ||
|  |         } | ||
|  |         this.index2[i2] = block; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.releaseDataBlock = function (block) { | ||
|  |         /* put this block at the front of the free-block chain */ | ||
|  |         this.map[block >> UTRIE2_SHIFT_2] = -this.firstFreeBlock; | ||
|  |         this.firstFreeBlock = block; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.getDataBlock = function (c, forLSCP) { | ||
|  |         var i2 = this.getIndex2Block(c, forLSCP); | ||
|  |         i2 += (c >> UTRIE2_SHIFT_2) & UTRIE2_INDEX_2_MASK; | ||
|  |         var oldBlock = this.index2[i2]; | ||
|  |         if (this.isWritableBlock(oldBlock)) { | ||
|  |             return oldBlock; | ||
|  |         } | ||
|  |         /* allocate a new data block */ | ||
|  |         var newBlock = this.allocDataBlock(oldBlock); | ||
|  |         this.setIndex2Entry(i2, newBlock); | ||
|  |         return newBlock; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.isWritableBlock = function (block) { | ||
|  |         return block !== this.dataNullOffset && 1 === this.map[block >> UTRIE2_SHIFT_2]; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.getIndex2Block = function (c, forLSCP) { | ||
|  |         if (c >= 0xd800 && c < 0xdc00 && forLSCP) { | ||
|  |             return UTRIE2_LSCP_INDEX_2_OFFSET; | ||
|  |         } | ||
|  |         var i1 = c >> UTRIE2_SHIFT_1; | ||
|  |         var i2 = this.index1[i1]; | ||
|  |         if (i2 === this.index2NullOffset) { | ||
|  |             i2 = this.allocIndex2Block(); | ||
|  |             this.index1[i1] = i2; | ||
|  |         } | ||
|  |         return i2; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.allocDataBlock = function (copyBlock) { | ||
|  |         var newBlock; | ||
|  |         if (this.firstFreeBlock !== 0) { | ||
|  |             /* get the first free block */ | ||
|  |             newBlock = this.firstFreeBlock; | ||
|  |             this.firstFreeBlock = -this.map[newBlock >> UTRIE2_SHIFT_2]; | ||
|  |         } | ||
|  |         else { | ||
|  |             /* get a new block from the high end */ | ||
|  |             newBlock = this.dataLength; | ||
|  |             var newTop = newBlock + UTRIE2_DATA_BLOCK_LENGTH; | ||
|  |             if (newTop > this.dataCapacity) { | ||
|  |                 var capacity = void 0; | ||
|  |                 /* out of memory in the data array */ | ||
|  |                 if (this.dataCapacity < UNEWTRIE2_MEDIUM_DATA_LENGTH) { | ||
|  |                     capacity = UNEWTRIE2_MEDIUM_DATA_LENGTH; | ||
|  |                 } | ||
|  |                 else if (this.dataCapacity < UNEWTRIE2_MAX_DATA_LENGTH) { | ||
|  |                     capacity = UNEWTRIE2_MAX_DATA_LENGTH; | ||
|  |                 } | ||
|  |                 else { | ||
|  |                     /* | ||
|  |                      * Should never occur. | ||
|  |                      * Either UNEWTRIE2_MAX_DATA_LENGTH is incorrect, | ||
|  |                      * or the code writes more values than should be possible. | ||
|  |                      */ | ||
|  |                     throw new Error('Internal error in Trie creation.'); | ||
|  |                 } | ||
|  |                 var newData = new Uint32Array(capacity); | ||
|  |                 newData.set(this.data.subarray(0, this.dataLength)); | ||
|  |                 this.data = newData; | ||
|  |                 this.dataCapacity = capacity; | ||
|  |             } | ||
|  |             this.dataLength = newTop; | ||
|  |         } | ||
|  |         this.data.set(this.data.subarray(copyBlock, copyBlock + UTRIE2_DATA_BLOCK_LENGTH), newBlock); | ||
|  |         this.map[newBlock >> UTRIE2_SHIFT_2] = 0; | ||
|  |         return newBlock; | ||
|  |     }; | ||
|  |     TrieBuilder.prototype.allocIndex2Block = function () { | ||
|  |         var newBlock = this.index2Length; | ||
|  |         var newTop = newBlock + UTRIE2_INDEX_2_BLOCK_LENGTH; | ||
|  |         if (newTop > this.index2.length) { | ||
|  |             throw new Error('Internal error in Trie creation.'); | ||
|  |             /* | ||
|  |              * Should never occur. | ||
|  |              * Either UTRIE2_MAX_BUILD_TIME_INDEX_LENGTH is incorrect, | ||
|  |              * or the code writes more values than should be possible. | ||
|  |              */ | ||
|  |         } | ||
|  |         this.index2Length = newTop; | ||
|  |         this.index2.set(this.index2.subarray(this.index2NullOffset, this.index2NullOffset + UTRIE2_INDEX_2_BLOCK_LENGTH), newBlock); | ||
|  |         return newBlock; | ||
|  |     }; | ||
|  |     return TrieBuilder; | ||
|  | }()); | ||
|  | var serializeBase64 = function (trie) { | ||
|  |     var index = trie.index; | ||
|  |     var data = trie.data; | ||
|  |     if (!(index instanceof Uint16Array) || !(data instanceof Uint16Array || data instanceof Uint32Array)) { | ||
|  |         throw new Error('TrieBuilder serializer only support TypedArrays'); | ||
|  |     } | ||
|  |     var headerLength = Uint32Array.BYTES_PER_ELEMENT * 6; | ||
|  |     var bufferLength = headerLength + index.byteLength + data.byteLength; | ||
|  |     var buffer = new ArrayBuffer(Math.ceil(bufferLength / 4) * 4); | ||
|  |     var view32 = new Uint32Array(buffer); | ||
|  |     var view16 = new Uint16Array(buffer); | ||
|  |     view32[0] = trie.initialValue; | ||
|  |     view32[1] = trie.errorValue; | ||
|  |     view32[2] = trie.highStart; | ||
|  |     view32[3] = trie.highValueIndex; | ||
|  |     view32[4] = index.byteLength; | ||
|  |     // $FlowFixMe
 | ||
|  |     view32[5] = data.BYTES_PER_ELEMENT; | ||
|  |     view16.set(index, headerLength / Uint16Array.BYTES_PER_ELEMENT); | ||
|  |     if (data.BYTES_PER_ELEMENT === Uint16Array.BYTES_PER_ELEMENT) { | ||
|  |         view16.set(data, (headerLength + index.byteLength) / Uint16Array.BYTES_PER_ELEMENT); | ||
|  |     } | ||
|  |     else { | ||
|  |         view32.set(data, Math.ceil((headerLength + index.byteLength) / Uint32Array.BYTES_PER_ELEMENT)); | ||
|  |     } | ||
|  |     return [encode(new Uint8Array(buffer)), buffer.byteLength]; | ||
|  | }; | ||
|  | 
 | ||
|  | export { Trie, TrieBuilder, createTrieFromBase64, serializeBase64 }; | ||
|  | //# sourceMappingURL=utrie.es5.js.map
 |