364 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Vue
		
	
	
	
		
		
			
		
	
	
			364 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Vue
		
	
	
	
|  | <template> | |||
|  | 	<view class="u-numberbox"> | |||
|  | 		<view class="u-icon-minus" @touchstart.stop.prevent="btnTouchStart('minus')" @touchend.stop.prevent="clearTimer" :class="{ 'u-icon-disabled': disabled || inputVal <= min }" | |||
|  | 		    :style="{ | |||
|  | 				background: bgColor, | |||
|  | 				height: inputHeight + 'rpx', | |||
|  | 				color: color | |||
|  | 			}"> | |||
|  | 			<u-icon name="minus" :size="size"></u-icon> | |||
|  | 		</view> | |||
|  | 		<input :disabled="disabledInput || disabled" :cursor-spacing="getCursorSpacing" :class="{ 'u-input-disabled': disabled }" | |||
|  | 		    v-model="inputVal" class="u-number-input" @blur="onBlur" @focus="onFocus" | |||
|  | 		    type="number" :style="{ | |||
|  | 				color: color, | |||
|  | 				fontSize: size + 'rpx', | |||
|  | 				background: bgColor, | |||
|  | 				height: inputHeight + 'rpx', | |||
|  | 				width: inputWidth + 'rpx' | |||
|  | 			}" /> | |||
|  | 		<view class="u-icon-plus" @touchstart.stop.prevent="btnTouchStart('plus')" @touchend.stop.prevent="clearTimer" :class="{ 'u-icon-disabled': disabled || inputVal >= max }" | |||
|  | 		    :style="{ | |||
|  | 				background: bgColor, | |||
|  | 				height: inputHeight + 'rpx', | |||
|  | 				color: color | |||
|  | 			}"> | |||
|  | 			<u-icon name="plus" :size="size"></u-icon> | |||
|  | 		</view> | |||
|  | 	</view> | |||
|  | </template> | |||
|  | 
 | |||
|  | <script> | |||
|  | 	/** | |||
|  | 	 * numberBox 步进器 | |||
|  | 	 * @description 该组件一般用于商城购物选择物品数量的场景。注意:该输入框只能输入大于或等于0的整数,不支持小数输入 | |||
|  | 	 * @tutorial https://www.uviewui.com/components/numberBox.html
 | |||
|  | 	 * @property {Number} value 输入框初始值(默认1) | |||
|  | 	 * @property {String} bg-color 输入框和按钮的背景颜色(默认#F2F3F5) | |||
|  | 	 * @property {Number} min 用户可输入的最小值(默认0) | |||
|  | 	 * @property {Number} max 用户可输入的最大值(默认99999) | |||
|  | 	 * @property {Number} step 步长,每次加或减的值(默认1) | |||
|  | 	 * @property {Boolean} disabled 是否禁用操作,禁用后无法加减或手动修改输入框的值(默认false) | |||
|  | 	 * @property {Boolean} disabled-input 是否禁止输入框手动输入值(默认false) | |||
|  | 	 * @property {Boolean} positive-integer 是否只能输入正整数(默认true) | |||
|  | 	 * @property {String | Number} size 输入框文字和按钮字体大小,单位rpx(默认26) | |||
|  | 	 * @property {String} color 输入框文字和加减按钮图标的颜色(默认#323233) | |||
|  | 	 * @property {String | Number} input-width 输入框宽度,单位rpx(默认80) | |||
|  | 	 * @property {String | Number} input-height 输入框和按钮的高度,单位rpx(默认50) | |||
|  | 	 * @property {String | Number} index 事件回调时用以区分当前发生变化的是哪个输入框 | |||
|  | 	 * @property {Boolean} long-press 是否开启长按连续递增或递减(默认true) | |||
|  | 	 * @property {String | Number} press-time 开启长按触发后,每触发一次需要多久,单位ms(默认250) | |||
|  | 	 * @property {String | Number} cursor-spacing 指定光标于键盘的距离,避免键盘遮挡输入框,单位rpx(默认200) | |||
|  | 	 * @event {Function} change 输入框内容发生变化时触发,对象形式 | |||
|  | 	 * @event {Function} blur 输入框失去焦点时触发,对象形式 | |||
|  | 	 * @event {Function} minus 点击减少按钮时触发(按钮可点击情况下),对象形式 | |||
|  | 	 * @event {Function} plus 点击增加按钮时触发(按钮可点击情况下),对象形式 | |||
|  | 	 * @example <u-number-box :min="1" :max="100"></u-number-box> | |||
|  | 	 */ | |||
|  | 	export default { | |||
|  | 		name: "u-number-box", | |||
|  | 		props: { | |||
|  | 			// 预显示的数字
 | |||
|  | 			value: { | |||
|  | 				type: Number, | |||
|  | 				default: 1 | |||
|  | 			}, | |||
|  | 			// 背景颜色
 | |||
|  | 			bgColor: { | |||
|  | 				type: String, | |||
|  | 				default: '#F2F3F5' | |||
|  | 			}, | |||
|  | 			// 最小值
 | |||
|  | 			min: { | |||
|  | 				type: Number, | |||
|  | 				default: 0 | |||
|  | 			}, | |||
|  | 			// 最大值
 | |||
|  | 			max: { | |||
|  | 				type: Number, | |||
|  | 				default: 99999 | |||
|  | 			}, | |||
|  | 			// 步进值,每次加或减的值
 | |||
|  | 			step: { | |||
|  | 				type: Number, | |||
|  | 				default: 1 | |||
|  | 			}, | |||
|  | 			// 是否禁用加减操作
 | |||
|  | 			disabled: { | |||
|  | 				type: Boolean, | |||
|  | 				default: false | |||
|  | 			}, | |||
|  | 			// input的字体大小,单位rpx
 | |||
|  | 			size: { | |||
|  | 				type: [Number, String], | |||
|  | 				default: 26 | |||
|  | 			}, | |||
|  | 			// 加减图标的颜色
 | |||
|  | 			color: { | |||
|  | 				type: String, | |||
|  | 				default: '#323233' | |||
|  | 			}, | |||
|  | 			// input宽度,单位rpx
 | |||
|  | 			inputWidth: { | |||
|  | 				type: [Number, String], | |||
|  | 				default: 80 | |||
|  | 			}, | |||
|  | 			// input高度,单位rpx
 | |||
|  | 			inputHeight: { | |||
|  | 				type: [Number, String], | |||
|  | 				default: 50 | |||
|  | 			}, | |||
|  | 			// index索引,用于列表中使用,让用户知道是哪个numberbox发生了变化,一般使用for循环出来的index值即可
 | |||
|  | 			index: { | |||
|  | 				type: [Number, String], | |||
|  | 				default: '' | |||
|  | 			}, | |||
|  | 			// 是否禁用输入框,与disabled作用于输入框时,为OR的关系,即想要禁用输入框,又可以加减的话
 | |||
|  | 			// 设置disabled为false,disabledInput为true即可
 | |||
|  | 			disabledInput: { | |||
|  | 				type: Boolean, | |||
|  | 				default: false | |||
|  | 			}, | |||
|  | 			// 输入框于键盘之间的距离
 | |||
|  | 			cursorSpacing: { | |||
|  | 				type: [Number, String], | |||
|  | 				default: 100 | |||
|  | 			}, | |||
|  | 			// 是否开启长按连续递增或递减
 | |||
|  | 			longPress: { | |||
|  | 				type: Boolean, | |||
|  | 				default: true | |||
|  | 			}, | |||
|  | 			// 开启长按触发后,每触发一次需要多久
 | |||
|  | 			pressTime: { | |||
|  | 				type: [Number, String], | |||
|  | 				default: 250 | |||
|  | 			}, | |||
|  | 			// 是否只能输入大于或等于0的整数(正整数)
 | |||
|  | 			positiveInteger: { | |||
|  | 				type: Boolean, | |||
|  | 				default: true | |||
|  | 			} | |||
|  | 		}, | |||
|  | 		watch: { | |||
|  | 			value(v1, v2) { | |||
|  | 				// 只有value的改变是来自外部的时候,才去同步inputVal的值,否则会造成循环错误
 | |||
|  | 				if(!this.changeFromInner) { | |||
|  | 					this.inputVal = v1; | |||
|  | 					// 因为inputVal变化后,会触发this.handleChange(),在其中changeFromInner会再次被设置为true,
 | |||
|  | 					// 造成外面修改值,也导致被认为是内部修改的混乱,这里进行this.$nextTick延时,保证在运行周期的最后处
 | |||
|  | 					// 将changeFromInner设置为false
 | |||
|  | 					this.$nextTick(function(){ | |||
|  | 						this.changeFromInner = false; | |||
|  | 					}) | |||
|  | 				} | |||
|  | 			}, | |||
|  | 			inputVal(v1, v2) { | |||
|  | 				// 为了让用户能够删除所有输入值,重新输入内容,删除所有值后,内容为空字符串
 | |||
|  | 				if (v1 == '') return; | |||
|  | 				let value = 0; | |||
|  | 				// 首先判断是否数值,并且在min和max之间,如果不是,使用原来值
 | |||
|  | 				let tmp = this.$u.test.number(v1); | |||
|  | 				if (tmp && v1 >= this.min && v1 <= this.max) value = v1; | |||
|  | 				else value = v2; | |||
|  | 				// 判断是否只能输入大于等于0的整数
 | |||
|  | 				if(this.positiveInteger) { | |||
|  | 					// 小于0,或者带有小数点,
 | |||
|  | 					if(v1 < 0 || String(v1).indexOf('.') !== -1) { | |||
|  | 						value = v2; | |||
|  | 						// 双向绑定input的值,必须要使用$nextTick修改显示的值
 | |||
|  | 						this.$nextTick(() => { | |||
|  | 							this.inputVal = v2; | |||
|  | 						}) | |||
|  | 					} | |||
|  | 				} | |||
|  | 				// 发出change事件
 | |||
|  | 				this.handleChange(value, 'change'); | |||
|  | 			} | |||
|  | 		}, | |||
|  | 		data() { | |||
|  | 			return { | |||
|  | 				inputVal: 1, // 输入框中的值,不能直接使用props中的value,因为应该改变props的状态
 | |||
|  | 				timer: null, // 用作长按的定时器
 | |||
|  | 				changeFromInner: false, // 值发生变化,是来自内部还是外部
 | |||
|  | 				innerChangeTimer: null, // 内部定时器
 | |||
|  | 			}; | |||
|  | 		}, | |||
|  | 		created() { | |||
|  | 			this.inputVal = Number(this.value); | |||
|  | 		}, | |||
|  | 		computed: { | |||
|  | 			getCursorSpacing() { | |||
|  | 				// 先将值转为px单位,再转为数值
 | |||
|  | 				return Number(uni.upx2px(this.cursorSpacing)); | |||
|  | 			} | |||
|  | 		}, | |||
|  | 		methods: { | |||
|  | 			// 点击退格键
 | |||
|  | 			btnTouchStart(callback) { | |||
|  | 				// 先执行一遍方法,否则会造成松开手时,就执行了clearTimer,导致无法实现功能
 | |||
|  | 				this[callback](); | |||
|  | 				// 如果没开启长按功能,直接返回
 | |||
|  | 				if (!this.longPress) return; | |||
|  | 				clearInterval(this.timer); //再次清空定时器,防止重复注册定时器
 | |||
|  | 				this.timer = null; | |||
|  | 				this.timer = setInterval(() => { | |||
|  | 					// 执行加或减函数
 | |||
|  | 					this[callback](); | |||
|  | 				}, this.pressTime); | |||
|  | 			}, | |||
|  | 			clearTimer() { | |||
|  | 				this.$nextTick(() => { | |||
|  | 					clearInterval(this.timer); | |||
|  | 					this.timer = null; | |||
|  | 				}) | |||
|  | 			}, | |||
|  | 			minus() { | |||
|  | 				this.computeVal('minus'); | |||
|  | 			}, | |||
|  | 			plus() { | |||
|  | 				this.computeVal('plus'); | |||
|  | 			}, | |||
|  | 			// 为了保证小数相加减出现精度溢出的问题
 | |||
|  | 			calcPlus(num1, num2) { | |||
|  | 				let baseNum, baseNum1, baseNum2; | |||
|  | 				try { | |||
|  | 					baseNum1 = num1.toString().split('.')[1].length; | |||
|  | 				} catch (e) { | |||
|  | 					baseNum1 = 0; | |||
|  | 				} | |||
|  | 				try { | |||
|  | 					baseNum2 = num2.toString().split('.')[1].length; | |||
|  | 				} catch (e) { | |||
|  | 					baseNum2 = 0; | |||
|  | 				} | |||
|  | 				baseNum = Math.pow(10, Math.max(baseNum1, baseNum2)); | |||
|  | 				let precision = baseNum1 >= baseNum2 ? baseNum1 : baseNum2; //精度
 | |||
|  | 				return ((num1 * baseNum + num2 * baseNum) / baseNum).toFixed(precision); | |||
|  | 			}, | |||
|  | 			// 为了保证小数相加减出现精度溢出的问题
 | |||
|  | 			calcMinus(num1, num2) { | |||
|  | 				let baseNum, baseNum1, baseNum2; | |||
|  | 				try { | |||
|  | 					baseNum1 = num1.toString().split('.')[1].length; | |||
|  | 				} catch (e) { | |||
|  | 					baseNum1 = 0; | |||
|  | 				} | |||
|  | 				try { | |||
|  | 					baseNum2 = num2.toString().split('.')[1].length; | |||
|  | 				} catch (e) { | |||
|  | 					baseNum2 = 0; | |||
|  | 				} | |||
|  | 				baseNum = Math.pow(10, Math.max(baseNum1, baseNum2)); | |||
|  | 				let precision = baseNum1 >= baseNum2 ? baseNum1 : baseNum2; | |||
|  | 				return ((num1 * baseNum - num2 * baseNum) / baseNum).toFixed(precision); | |||
|  | 			}, | |||
|  | 			computeVal(type) { | |||
|  | 				uni.hideKeyboard(); | |||
|  | 				if (this.disabled) return; | |||
|  | 				let value = 0; | |||
|  | 				// 减
 | |||
|  | 				if (type === 'minus') { | |||
|  | 					value = this.calcMinus(this.inputVal, this.step); | |||
|  | 				} else if (type === 'plus') { | |||
|  | 					value = this.calcPlus(this.inputVal, this.step); | |||
|  | 				} | |||
|  | 				// 判断是否小于最小值和大于最大值
 | |||
|  | 				if (value < this.min || value > this.max) { | |||
|  | 					return; | |||
|  | 				} | |||
|  | 				this.inputVal = value; | |||
|  | 				this.handleChange(value, type); | |||
|  | 			}, | |||
|  | 			// 处理用户手动输入的情况
 | |||
|  | 			onBlur(event) { | |||
|  | 				let val = 0; | |||
|  | 				let value = event.detail.value; | |||
|  | 				// 如果为非0-9数字组成,或者其第一位数值为0,直接让其等于min值
 | |||
|  | 				// 这里不直接判断是否正整数,是因为用户传递的props min值可能为0
 | |||
|  | 				if (!/(^\d+$)/.test(value) || value[0] == 0) val = this.min; | |||
|  | 				val = +value; | |||
|  | 				if (val > this.max) { | |||
|  | 					val = this.max; | |||
|  | 				} else if (val < this.min) { | |||
|  | 					val = this.min; | |||
|  | 				} | |||
|  | 				this.$nextTick(() => { | |||
|  | 					this.inputVal = val; | |||
|  | 				}) | |||
|  | 				this.handleChange(val, 'blur'); | |||
|  | 			}, | |||
|  | 			// 输入框获得焦点事件
 | |||
|  | 			onFocus() { | |||
|  | 				this.$emit('focus'); | |||
|  | 			}, | |||
|  | 			handleChange(value, type) { | |||
|  | 				if (this.disabled) return; | |||
|  | 				// 清除定时器,避免造成混乱
 | |||
|  | 				if(this.innerChangeTimer) { | |||
|  | 					clearTimeout(this.innerChangeTimer); | |||
|  | 					this.innerChangeTimer = null; | |||
|  | 				} | |||
|  | 				// 发出input事件,修改通过v-model绑定的值,达到双向绑定的效果
 | |||
|  | 				this.changeFromInner = true; | |||
|  | 				// 一定时间内,清除changeFromInner标记,否则内部值改变后
 | |||
|  | 				// 外部通过程序修改value值,将会无效
 | |||
|  | 				this.innerChangeTimer = setTimeout(() => { | |||
|  | 					this.changeFromInner = false; | |||
|  | 				}, 150); | |||
|  | 				this.$emit('input', Number(value)); | |||
|  | 				this.$emit(type, { | |||
|  | 					// 转为Number类型
 | |||
|  | 					value: Number(value), | |||
|  | 					index: this.index | |||
|  | 				}) | |||
|  | 			} | |||
|  | 		} | |||
|  | 	}; | |||
|  | </script> | |||
|  | 
 | |||
|  | <style lang="scss" scoped> | |||
|  | 	@import "../../libs/css/style.components.scss"; | |||
|  | 
 | |||
|  | 	.u-numberbox { | |||
|  | 		display: inline-flex; | |||
|  | 		align-items: center; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	.u-number-input { | |||
|  | 		position: relative; | |||
|  | 		text-align: center; | |||
|  | 		padding: 0; | |||
|  | 		margin: 0 6rpx; | |||
|  | 		@include vue-flex; | |||
|  | 		align-items: center; | |||
|  | 		justify-content: center; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	.u-icon-plus, | |||
|  | 	.u-icon-minus { | |||
|  | 		width: 60rpx; | |||
|  | 		@include vue-flex; | |||
|  | 		justify-content: center; | |||
|  | 		align-items: center; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	.u-icon-plus { | |||
|  | 		border-radius: 0 8rpx 8rpx 0; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	.u-icon-minus { | |||
|  | 		border-radius: 8rpx 0 0 8rpx; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	.u-icon-disabled { | |||
|  | 		color: #c8c9cc !important; | |||
|  | 		background: #f7f8fa !important; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	.u-input-disabled { | |||
|  | 		color: #c8c9cc !important; | |||
|  | 		background-color: #f2f3f5 !important; | |||
|  | 	} | |||
|  | </style> |