livetalking/app.py

229 lines
11 KiB
Python

# server.py
from flask import Flask, request, jsonify
from flask_sockets import Sockets
import base64
import time
import json
import gevent
from gevent import pywsgi
from geventwebsocket.handler import WebSocketHandler
import os
import re
import numpy as np
from threading import Thread
import multiprocessing
import argparse
from nerf_triplane.provider import NeRFDataset_Test
from nerf_triplane.utils import *
from nerf_triplane.network import NeRFNetwork
from nerfreal import NeRFReal
import shutil
import asyncio
import edge_tts
app = Flask(__name__)
sockets = Sockets(app)
global nerfreal
async def main(voicename: str, text: str, render):
communicate = edge_tts.Communicate(text, voicename)
#with open(OUTPUT_FILE, "wb") as file:
async for chunk in communicate.stream():
if chunk["type"] == "audio":
render.push_audio(chunk["data"])
#file.write(chunk["data"])
elif chunk["type"] == "WordBoundary":
pass
def txt_to_audio(text_):
audio_list = []
#audio_path = 'data/audio/aud_0.wav'
voicename = "zh-CN-YunxiaNeural"
text = text_
asyncio.get_event_loop().run_until_complete(main(voicename,text,nerfreal))
#audio_process(audio_path)
@sockets.route('/humanecho')
def echo_socket(ws):
# 获取WebSocket对象
#ws = request.environ.get('wsgi.websocket')
# 如果没有获取到,返回错误信息
if not ws:
print('未建立连接!')
return 'Please use WebSocket'
# 否则,循环接收和发送消息
else:
print('建立连接!')
while True:
message = ws.receive()
if len(message)==0:
return '输入信息为空'
else:
txt_to_audio(message)
def render():
nerfreal.render()
if __name__ == '__main__':
parser = argparse.ArgumentParser()
parser.add_argument('--pose', type=str, default="data/data_kf.json", help="transforms.json, pose source")
parser.add_argument('-O', action='store_true', help="equals --fp16 --cuda_ray --exp_eye")
parser.add_argument('--data_range', type=int, nargs='*', default=[0, -1], help="data range to use")
parser.add_argument('--workspace', type=str, default='data/video')
parser.add_argument('--seed', type=int, default=0)
### training options
parser.add_argument('--ckpt', type=str, default='data/pretrained/ngp_kf.pth')
parser.add_argument('--num_rays', type=int, default=4096 * 16, help="num rays sampled per image for each training step")
parser.add_argument('--cuda_ray', action='store_true', help="use CUDA raymarching instead of pytorch")
parser.add_argument('--max_steps', type=int, default=16, help="max num steps sampled per ray (only valid when using --cuda_ray)")
parser.add_argument('--num_steps', type=int, default=16, help="num steps sampled per ray (only valid when NOT using --cuda_ray)")
parser.add_argument('--upsample_steps', type=int, default=0, help="num steps up-sampled per ray (only valid when NOT using --cuda_ray)")
parser.add_argument('--update_extra_interval', type=int, default=16, help="iter interval to update extra status (only valid when using --cuda_ray)")
parser.add_argument('--max_ray_batch', type=int, default=4096, help="batch size of rays at inference to avoid OOM (only valid when NOT using --cuda_ray)")
### loss set
parser.add_argument('--warmup_step', type=int, default=10000, help="warm up steps")
parser.add_argument('--amb_aud_loss', type=int, default=1, help="use ambient aud loss")
parser.add_argument('--amb_eye_loss', type=int, default=1, help="use ambient eye loss")
parser.add_argument('--unc_loss', type=int, default=1, help="use uncertainty loss")
parser.add_argument('--lambda_amb', type=float, default=1e-4, help="lambda for ambient loss")
### network backbone options
parser.add_argument('--fp16', action='store_true', help="use amp mixed precision training")
parser.add_argument('--bg_img', type=str, default='white', help="background image")
parser.add_argument('--fbg', action='store_true', help="frame-wise bg")
parser.add_argument('--exp_eye', action='store_true', help="explicitly control the eyes")
parser.add_argument('--fix_eye', type=float, default=-1, help="fixed eye area, negative to disable, set to 0-0.3 for a reasonable eye")
parser.add_argument('--smooth_eye', action='store_true', help="smooth the eye area sequence")
parser.add_argument('--torso_shrink', type=float, default=0.8, help="shrink bg coords to allow more flexibility in deform")
### dataset options
parser.add_argument('--color_space', type=str, default='srgb', help="Color space, supports (linear, srgb)")
parser.add_argument('--preload', type=int, default=0, help="0 means load data from disk on-the-fly, 1 means preload to CPU, 2 means GPU.")
# (the default value is for the fox dataset)
parser.add_argument('--bound', type=float, default=1, help="assume the scene is bounded in box[-bound, bound]^3, if > 1, will invoke adaptive ray marching.")
parser.add_argument('--scale', type=float, default=4, help="scale camera location into box[-bound, bound]^3")
parser.add_argument('--offset', type=float, nargs='*', default=[0, 0, 0], help="offset of camera location")
parser.add_argument('--dt_gamma', type=float, default=1/256, help="dt_gamma (>=0) for adaptive ray marching. set to 0 to disable, >0 to accelerate rendering (but usually with worse quality)")
parser.add_argument('--min_near', type=float, default=0.05, help="minimum near distance for camera")
parser.add_argument('--density_thresh', type=float, default=10, help="threshold for density grid to be occupied (sigma)")
parser.add_argument('--density_thresh_torso', type=float, default=0.01, help="threshold for density grid to be occupied (alpha)")
parser.add_argument('--patch_size', type=int, default=1, help="[experimental] render patches in training, so as to apply LPIPS loss. 1 means disabled, use [64, 32, 16] to enable")
parser.add_argument('--init_lips', action='store_true', help="init lips region")
parser.add_argument('--finetune_lips', action='store_true', help="use LPIPS and landmarks to fine tune lips region")
parser.add_argument('--smooth_lips', action='store_true', help="smooth the enc_a in a exponential decay way...")
parser.add_argument('--torso', action='store_true', help="fix head and train torso")
parser.add_argument('--head_ckpt', type=str, default='', help="head model")
### GUI options
parser.add_argument('--gui', action='store_true', help="start a GUI")
parser.add_argument('--W', type=int, default=450, help="GUI width")
parser.add_argument('--H', type=int, default=450, help="GUI height")
parser.add_argument('--radius', type=float, default=3.35, help="default GUI camera radius from center")
parser.add_argument('--fovy', type=float, default=21.24, help="default GUI camera fovy")
parser.add_argument('--max_spp', type=int, default=1, help="GUI rendering max sample per pixel")
### else
parser.add_argument('--att', type=int, default=2, help="audio attention mode (0 = turn off, 1 = left-direction, 2 = bi-direction)")
parser.add_argument('--aud', type=str, default='', help="audio source (empty will load the default, else should be a path to a npy file)")
parser.add_argument('--emb', action='store_true', help="use audio class + embedding instead of logits")
parser.add_argument('--ind_dim', type=int, default=4, help="individual code dim, 0 to turn off")
parser.add_argument('--ind_num', type=int, default=10000, help="number of individual codes, should be larger than training dataset size")
parser.add_argument('--ind_dim_torso', type=int, default=8, help="individual code dim, 0 to turn off")
parser.add_argument('--amb_dim', type=int, default=2, help="ambient dimension")
parser.add_argument('--part', action='store_true', help="use partial training data (1/10)")
parser.add_argument('--part2', action='store_true', help="use partial training data (first 15s)")
parser.add_argument('--train_camera', action='store_true', help="optimize camera pose")
parser.add_argument('--smooth_path', action='store_true', help="brute-force smooth camera pose trajectory with a window size")
parser.add_argument('--smooth_path_window', type=int, default=7, help="smoothing window size")
# asr
parser.add_argument('--asr', action='store_true', help="load asr for real-time app")
parser.add_argument('--asr_wav', type=str, default='', help="load the wav and use as input")
parser.add_argument('--asr_play', action='store_true', help="play out the audio")
#parser.add_argument('--asr_model', type=str, default='deepspeech')
parser.add_argument('--asr_model', type=str, default='cpierse/wav2vec2-large-xlsr-53-esperanto')
# parser.add_argument('--asr_model', type=str, default='facebook/wav2vec2-large-960h-lv60-self')
parser.add_argument('--push_url', type=str, default='rtmp://localhost/live/livestream')
parser.add_argument('--asr_save_feats', action='store_true')
# audio FPS
parser.add_argument('--fps', type=int, default=50)
# sliding window left-middle-right length (unit: 20ms)
parser.add_argument('-l', type=int, default=10)
parser.add_argument('-m', type=int, default=50)
parser.add_argument('-r', type=int, default=10)
opt = parser.parse_args()
# assert test mode
opt.test = True
opt.test_train = False
#opt.train_camera =True
# explicit smoothing
opt.smooth_path = True
opt.smooth_eye = True
opt.smooth_lips = True
assert opt.pose != '', 'Must provide a pose source'
# if opt.O:
opt.fp16 = True
opt.exp_eye = True
opt.cuda_ray = True
opt.torso = True
# assert opt.cuda_ray, "Only support CUDA ray mode."
opt.asr = True
if opt.patch_size > 1:
# assert opt.patch_size > 16, "patch_size should > 16 to run LPIPS loss."
assert opt.num_rays % (opt.patch_size ** 2) == 0, "patch_size ** 2 should be dividable by num_rays."
seed_everything(opt.seed)
device = torch.device('cuda' if torch.cuda.is_available() else 'cpu')
model = NeRFNetwork(opt)
criterion = torch.nn.MSELoss(reduction='none')
metrics = [] # use no metric in GUI for faster initialization...
print(model)
trainer = Trainer('ngp', opt, model, device=device, workspace=opt.workspace, criterion=criterion, fp16=opt.fp16, metrics=metrics, use_checkpoint=opt.ckpt)
test_loader = NeRFDataset_Test(opt, device=device).dataloader()
model.aud_features = test_loader._data.auds
model.eye_areas = test_loader._data.eye_area
# we still need test_loader to provide audio features for testing.
nerfreal = NeRFReal(opt, trainer, test_loader)
#txt_to_audio('我是中国人,我来自北京')
rendthrd = Thread(target=render)
rendthrd.start()
#############################################################################
print('start websocket server')
server = pywsgi.WSGIServer(('0.0.0.0', 8000), app, handler_class=WebSocketHandler)
server.serve_forever()