209 lines
8.8 KiB
Python
209 lines
8.8 KiB
Python
import math
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import torch
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import numpy as np
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#from .utils import *
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import subprocess
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import os
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import time
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import torch.nn.functional as F
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import cv2
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import glob
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import pickle
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import copy
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import queue
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from queue import Queue
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from threading import Thread, Event
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from io import BytesIO
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from musetalk.utils.utils import get_file_type,get_video_fps,datagen
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from musetalk.utils.preprocessing import get_landmark_and_bbox,read_imgs,coord_placeholder
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from musetalk.utils.blending import get_image,get_image_prepare_material,get_image_blending
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from musetalk.utils.utils import load_all_model
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from museasr import MuseASR
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import asyncio
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from av import AudioFrame, VideoFrame
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class MuseReal:
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def __init__(self, opt):
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self.opt = opt # shared with the trainer's opt to support in-place modification of rendering parameters.
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self.W = opt.W
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self.H = opt.H
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self.fps = opt.fps # 20 ms per frame
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#### musetalk
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self.avatar_id = opt.avatar_id
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self.video_path = '' #video_path
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self.bbox_shift = opt.bbox_shift
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self.avatar_path = f"./data/avatars/{self.avatar_id}"
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self.full_imgs_path = f"{self.avatar_path}/full_imgs"
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self.coords_path = f"{self.avatar_path}/coords.pkl"
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self.latents_out_path= f"{self.avatar_path}/latents.pt"
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self.video_out_path = f"{self.avatar_path}/vid_output/"
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self.mask_out_path =f"{self.avatar_path}/mask"
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self.mask_coords_path =f"{self.avatar_path}/mask_coords.pkl"
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self.avatar_info_path = f"{self.avatar_path}/avator_info.json"
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self.avatar_info = {
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"avatar_id":self.avatar_id,
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"video_path":self.video_path,
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"bbox_shift":self.bbox_shift
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}
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self.batch_size = opt.batch_size
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self.idx = 0
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self.res_frame_queue = Queue()
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self.__loadmodels()
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self.__loadavatar()
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self.asr = MuseASR(opt,self.audio_processor)
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def __loadmodels(self):
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# load model weights
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self.audio_processor, self.vae, self.unet, self.pe = load_all_model()
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device = torch.device("cuda" if torch.cuda.is_available() else "cpu")
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self.timesteps = torch.tensor([0], device=device)
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self.pe = self.pe.half()
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self.vae.vae = self.vae.vae.half()
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self.unet.model = self.unet.model.half()
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def __loadavatar(self):
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self.input_latent_list_cycle = torch.load(self.latents_out_path)
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with open(self.coords_path, 'rb') as f:
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self.coord_list_cycle = pickle.load(f)
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input_img_list = glob.glob(os.path.join(self.full_imgs_path, '*.[jpJP][pnPN]*[gG]'))
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input_img_list = sorted(input_img_list, key=lambda x: int(os.path.splitext(os.path.basename(x))[0]))
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self.frame_list_cycle = read_imgs(input_img_list)
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with open(self.mask_coords_path, 'rb') as f:
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self.mask_coords_list_cycle = pickle.load(f)
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input_mask_list = glob.glob(os.path.join(self.mask_out_path, '*.[jpJP][pnPN]*[gG]'))
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input_mask_list = sorted(input_mask_list, key=lambda x: int(os.path.splitext(os.path.basename(x))[0]))
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self.mask_list_cycle = read_imgs(input_mask_list)
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def push_audio(self,buffer):
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self.asr.push_audio(buffer)
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def __mirror_index(self, index):
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size = len(self.coord_list_cycle)
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turn = index // size
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res = index % size
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if turn % 2 == 0:
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return res
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else:
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return size - res - 1
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def test_step(self,loop=None,audio_track=None,video_track=None):
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# gen = datagen(whisper_chunks,
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# self.input_latent_list_cycle,
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# self.batch_size)
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self.asr.run_step()
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whisper_chunks = self.asr.get_next_feat()
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is_all_silence=True
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audio_frames = []
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for _ in range(self.batch_size*2):
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frame,type = self.asr.get_audio_out()
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audio_frames.append((frame,type))
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if type==0:
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is_all_silence=False
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if is_all_silence:
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for i in range(self.batch_size):
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self.res_frame_queue.put((None,self.__mirror_index(self.idx),audio_frames[i*2:i*2+2]))
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self.idx = self.idx + 1
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else:
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print('infer=======')
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whisper_batch = np.stack(whisper_chunks)
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latent_batch = []
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for i in range(self.batch_size):
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idx = self.__mirror_index(self.idx+i)
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latent = self.input_latent_list_cycle[idx]
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latent_batch.append(latent)
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latent_batch = torch.cat(latent_batch, dim=0)
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# for i, (whisper_batch,latent_batch) in enumerate(gen):
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audio_feature_batch = torch.from_numpy(whisper_batch)
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audio_feature_batch = audio_feature_batch.to(device=self.unet.device,
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dtype=self.unet.model.dtype)
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audio_feature_batch = self.pe(audio_feature_batch)
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latent_batch = latent_batch.to(dtype=self.unet.model.dtype)
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pred_latents = self.unet.model(latent_batch,
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self.timesteps,
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encoder_hidden_states=audio_feature_batch).sample
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recon = self.vae.decode_latents(pred_latents)
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#print('diffusion len=',len(recon))
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for i,res_frame in enumerate(recon):
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#self.__pushmedia(res_frame,loop,audio_track,video_track)
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self.res_frame_queue.put((res_frame,self.__mirror_index(self.idx),audio_frames[i*2:i*2+2]))
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self.idx = self.idx + 1
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def process_frames(self,quit_event,loop=None,audio_track=None,video_track=None):
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while not quit_event.is_set():
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try:
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res_frame,idx,audio_frames = self.res_frame_queue.get(block=True, timeout=1)
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except queue.Empty:
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continue
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if audio_frames[0][1]==1 and audio_frames[1][1]==1: #全为静音数据,只需要取fullimg
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combine_frame = self.frame_list_cycle[idx]
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else:
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bbox = self.coord_list_cycle[idx]
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ori_frame = copy.deepcopy(self.frame_list_cycle[idx])
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x1, y1, x2, y2 = bbox
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try:
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res_frame = cv2.resize(res_frame.astype(np.uint8),(x2-x1,y2-y1))
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except:
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continue
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mask = self.mask_list_cycle[idx]
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mask_crop_box = self.mask_coords_list_cycle[idx]
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#combine_frame = get_image(ori_frame,res_frame,bbox)
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combine_frame = get_image_blending(ori_frame,res_frame,bbox,mask,mask_crop_box)
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image = combine_frame #(outputs['image'] * 255).astype(np.uint8)
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new_frame = VideoFrame.from_ndarray(image, format="bgr24")
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asyncio.run_coroutine_threadsafe(video_track._queue.put(new_frame), loop)
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for audio_frame in audio_frames:
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frame,type = audio_frame
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frame = (frame * 32767).astype(np.int16)
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new_frame = AudioFrame(format='s16', layout='mono', samples=frame.shape[0])
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new_frame.planes[0].update(frame.tobytes())
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new_frame.sample_rate=16000
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# if audio_track._queue.qsize()>10:
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# time.sleep(0.1)
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asyncio.run_coroutine_threadsafe(audio_track._queue.put(new_frame), loop)
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def render(self,quit_event,loop=None,audio_track=None,video_track=None):
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#if self.opt.asr:
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# self.asr.warm_up()
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process_thread = Thread(target=self.process_frames, args=(quit_event,loop,audio_track,video_track))
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process_thread.start()
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count=0
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totaltime=0
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_starttime=time.perf_counter()
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#_totalframe=0
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while not quit_event.is_set(): #todo
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# update texture every frame
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# audio stream thread...
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t = time.perf_counter()
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self.test_step(loop,audio_track,video_track)
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totaltime += (time.perf_counter() - t)
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count += self.opt.batch_size
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#_totalframe += 1
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if count>=100:
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print(f"------actual avg infer fps:{count/totaltime:.4f}")
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count=0
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totaltime=0
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if video_track._queue.qsize()>=2*self.opt.batch_size:
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#print('sleep qsize=',video_track._queue.qsize())
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time.sleep(0.04*self.opt.batch_size*1.5)
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# delay = _starttime+_totalframe*0.04-time.perf_counter() #40ms
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# if delay > 0:
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# time.sleep(delay)
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