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Fast and simple implementation of RL algorithms, designed to run fully on GPU.
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This code is an evolution of `rl-pytorch` provided with NVIDIA's Isaac GYM.
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| :zap: The `algorithms` branch supports additional algorithms (SAC, DDPG, DSAC, and more)! |
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Only PPO is implemented for now. More algorithms will be added later.
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Contributions are welcome.
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