lerobot/lerobot/scripts/server/actor_server.py

677 lines
24 KiB
Python

#!/usr/bin/env python
# Copyright 2024 The HuggingFace Inc. team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import logging
import os
import time
from functools import lru_cache
from queue import Empty
from statistics import mean, quantiles
# from lerobot.scripts.eval import eval_policy
import grpc
import torch
from torch import nn
from torch.multiprocessing import Event, Queue
# TODO: Remove the import of maniskill
from lerobot.common.policies.factory import make_policy
from lerobot.common.policies.sac.modeling_sac import SACPolicy
from lerobot.common.robot_devices.utils import busy_wait
from lerobot.common.utils.random_utils import set_seed
from lerobot.common.utils.utils import (
TimerManager,
get_safe_torch_device,
init_logging,
)
from lerobot.configs import parser
from lerobot.configs.train import TrainPipelineConfig
from lerobot.scripts.server import hilserl_pb2, hilserl_pb2_grpc, learner_service
from lerobot.scripts.server.buffer import (
Transition,
bytes_to_state_dict,
move_state_dict_to_device,
move_transition_to_device,
python_object_to_bytes,
transitions_to_bytes,
)
from lerobot.scripts.server.gym_manipulator import make_robot_env
from lerobot.scripts.server.network_utils import (
receive_bytes_in_chunks,
send_bytes_in_chunks,
)
from lerobot.scripts.server.utils import get_last_item_from_queue, setup_process_handlers
ACTOR_SHUTDOWN_TIMEOUT = 30
#################################################
# Main entry point #
#################################################
@parser.wrap()
def actor_cli(cfg: TrainPipelineConfig):
cfg.validate()
if not use_threads(cfg):
import torch.multiprocessing as mp
mp.set_start_method("spawn")
# Create logs directory to ensure it exists
log_dir = os.path.join(cfg.output_dir, "logs")
os.makedirs(log_dir, exist_ok=True)
log_file = os.path.join(log_dir, f"actor_{cfg.job_name}.log")
# Initialize logging with explicit log file
init_logging(log_file=log_file)
logging.info(f"Actor logging initialized, writing to {log_file}")
shutdown_event = setup_process_handlers(use_threads(cfg))
learner_client, grpc_channel = learner_service_client(
host=cfg.policy.actor_learner_config.learner_host,
port=cfg.policy.actor_learner_config.learner_port,
)
logging.info("[ACTOR] Establishing connection with Learner")
if not establish_learner_connection(learner_client, shutdown_event):
logging.error("[ACTOR] Failed to establish connection with Learner")
return
if not use_threads(cfg):
# If we use multithreading, we can reuse the channel
grpc_channel.close()
grpc_channel = None
logging.info("[ACTOR] Connection with Learner established")
parameters_queue = Queue()
transitions_queue = Queue()
interactions_queue = Queue()
concurrency_entity = None
if use_threads(cfg):
from threading import Thread
concurrency_entity = Thread
else:
from multiprocessing import Process
concurrency_entity = Process
receive_policy_process = concurrency_entity(
target=receive_policy,
args=(cfg, parameters_queue, shutdown_event, grpc_channel),
daemon=True,
)
transitions_process = concurrency_entity(
target=send_transitions,
args=(cfg, transitions_queue, shutdown_event, grpc_channel),
daemon=True,
)
interactions_process = concurrency_entity(
target=send_interactions,
args=(cfg, interactions_queue, shutdown_event, grpc_channel),
daemon=True,
)
transitions_process.start()
interactions_process.start()
receive_policy_process.start()
# HACK: FOR MANISKILL we do not have a reward classifier
# TODO: Remove this once we merge into main
reward_classifier = None
# if (
# cfg.env.reward_classifier["pretrained_path"] is not None
# and cfg.env.reward_classifier["config_path"] is not None
# ):
# reward_classifier = get_classifier(
# pretrained_path=cfg.env.reward_classifier["pretrained_path"],
# config_path=cfg.env.reward_classifier["config_path"],
# )
act_with_policy(
cfg=cfg,
reward_classifier=reward_classifier,
shutdown_event=shutdown_event,
parameters_queue=parameters_queue,
transitions_queue=transitions_queue,
interactions_queue=interactions_queue,
)
logging.info("[ACTOR] Policy process joined")
logging.info("[ACTOR] Closing queues")
transitions_queue.close()
interactions_queue.close()
parameters_queue.close()
transitions_process.join()
logging.info("[ACTOR] Transitions process joined")
interactions_process.join()
logging.info("[ACTOR] Interactions process joined")
receive_policy_process.join()
logging.info("[ACTOR] Receive policy process joined")
logging.info("[ACTOR] join queues")
transitions_queue.cancel_join_thread()
interactions_queue.cancel_join_thread()
parameters_queue.cancel_join_thread()
logging.info("[ACTOR] queues closed")
#################################################
# Core algorithm functions #
#################################################
def act_with_policy(
cfg: TrainPipelineConfig,
reward_classifier: nn.Module,
shutdown_event: any, # Event,
parameters_queue: Queue,
transitions_queue: Queue,
interactions_queue: Queue,
):
"""
Executes policy interaction within the environment.
This function rolls out the policy in the environment, collecting interaction data and pushing it to a queue for streaming to the learner.
Once an episode is completed, updated network parameters received from the learner are retrieved from a queue and loaded into the network.
Args:
cfg: Configuration settings for the interaction process.
reward_classifier: Reward classifier to use for the interaction process.
shutdown_event: Event to check if the process should shutdown.
parameters_queue: Queue to receive updated network parameters from the learner.
transitions_queue: Queue to send transitions to the learner.
interactions_queue: Queue to send interactions to the learner.
"""
# Initialize logging for multiprocessing
if not use_threads(cfg):
log_dir = os.path.join(cfg.output_dir, "logs")
os.makedirs(log_dir, exist_ok=True)
log_file = os.path.join(log_dir, f"actor_policy_{os.getpid()}.log")
init_logging(log_file=log_file)
logging.info("Actor policy process logging initialized")
logging.info("make_env online")
online_env = make_robot_env(cfg=cfg.env)
set_seed(cfg.seed)
device = get_safe_torch_device(cfg.policy.device, log=True)
torch.backends.cudnn.benchmark = True
torch.backends.cuda.matmul.allow_tf32 = True
logging.info("make_policy")
### Instantiate the policy in both the actor and learner processes
### To avoid sending a SACPolicy object through the port, we create a policy intance
### on both sides, the learner sends the updated parameters every n steps to update the actor's parameters
# TODO: At some point we should just need make sac policy
policy: SACPolicy = make_policy(
cfg=cfg.policy,
env_cfg=cfg.env,
)
policy = policy.eval()
assert isinstance(policy, nn.Module)
obs, info = online_env.reset()
# NOTE: For the moment we will solely handle the case of a single environment
sum_reward_episode = 0
list_transition_to_send_to_learner = []
list_policy_time = []
episode_intervention = False
# Add counters for intervention rate calculation
episode_intervention_steps = 0
episode_total_steps = 0
for interaction_step in range(cfg.policy.online_steps):
start_time = time.perf_counter()
if shutdown_event.is_set():
logging.info("[ACTOR] Shutting down act_with_policy")
return
if interaction_step >= cfg.policy.online_step_before_learning:
# Time policy inference and check if it meets FPS requirement
with TimerManager(
elapsed_time_list=list_policy_time,
label="Policy inference time",
log=False,
) as timer: # noqa: F841
action = policy.select_action(batch=obs)
policy_fps = 1.0 / (list_policy_time[-1] + 1e-9)
log_policy_frequency_issue(policy_fps=policy_fps, cfg=cfg, interaction_step=interaction_step)
next_obs, reward, done, truncated, info = online_env.step(action.squeeze(dim=0).cpu().numpy())
else:
# TODO (azouitine): Make a custom space for torch tensor
action = online_env.action_space.sample()
next_obs, reward, done, truncated, info = online_env.step(action)
# HACK: We have only one env but we want to batch it, it will be resolved with the torch box
action = (
torch.from_numpy(action[0]).to(device, non_blocking=device.type == "cuda").unsqueeze(dim=0)
)
sum_reward_episode += float(reward)
# Increment total steps counter for intervention rate
episode_total_steps += 1
# NOTE: We overide the action if the intervention is True, because the action applied is the intervention action
if "is_intervention" in info and info["is_intervention"]:
# TODO: Check the shape
# NOTE: The action space for demonstration before hand is with the full action space
# but sometimes for example we want to deactivate the gripper
action = info["action_intervention"]
episode_intervention = True
# Increment intervention steps counter
episode_intervention_steps += 1
# Check for NaN values in observations
for key, tensor in obs.items():
if torch.isnan(tensor).any():
logging.error(f"[ACTOR] NaN values found in obs[{key}] at step {interaction_step}")
list_transition_to_send_to_learner.append(
Transition(
state=obs,
action=action,
reward=reward,
next_state=next_obs,
done=done,
truncated=truncated, # TODO: (azouitine) Handle truncation properly
complementary_info=info, # TODO Handle information for the transition, is_demonstraction: bool
)
)
# assign obs to the next obs and continue the rollout
obs = next_obs
# HACK: We have only one env but we want to batch it, it will be resolved with the torch box
# Because we are using a single environment we can index at zero
if done or truncated:
# TODO: Handle logging for episode information
logging.info(f"[ACTOR] Global step {interaction_step}: Episode reward: {sum_reward_episode}")
update_policy_parameters(policy=policy.actor, parameters_queue=parameters_queue, device=device)
if len(list_transition_to_send_to_learner) > 0:
push_transitions_to_transport_queue(
transitions=list_transition_to_send_to_learner,
transitions_queue=transitions_queue,
)
list_transition_to_send_to_learner = []
stats = get_frequency_stats(list_policy_time)
list_policy_time.clear()
# Calculate intervention rate
intervention_rate = 0.0
if episode_total_steps > 0:
intervention_rate = episode_intervention_steps / episode_total_steps
# Send episodic reward to the learner
interactions_queue.put(
python_object_to_bytes(
{
"Episodic reward": sum_reward_episode,
"Interaction step": interaction_step,
"Episode intervention": int(episode_intervention),
"Intervention rate": intervention_rate,
**stats,
}
)
)
sum_reward_episode = 0.0
episode_intervention = False
# Reset intervention counters
episode_intervention_steps = 0
episode_total_steps = 0
obs, info = online_env.reset()
if cfg.env.fps is not None:
dt_time = time.perf_counter() - start_time
busy_wait(1 / cfg.env.fps - dt_time)
#################################################
# Communication Functions - Group all gRPC/messaging functions #
#################################################
def establish_learner_connection(
stub,
shutdown_event: any, # Event,
attempts=30,
):
for _ in range(attempts):
if shutdown_event.is_set():
logging.info("[ACTOR] Shutting down establish_learner_connection")
return False
# Force a connection attempt and check state
try:
logging.info("[ACTOR] Send ready message to Learner")
if stub.Ready(hilserl_pb2.Empty()) == hilserl_pb2.Empty():
return True
except grpc.RpcError as e:
logging.error(f"[ACTOR] Waiting for Learner to be ready... {e}")
time.sleep(2)
return False
@lru_cache(maxsize=1)
def learner_service_client(
host="127.0.0.1", port=50051
) -> tuple[hilserl_pb2_grpc.LearnerServiceStub, grpc.Channel]:
import json
"""
Returns a client for the learner service.
GRPC uses HTTP/2, which is a binary protocol and multiplexes requests over a single connection.
So we need to create only one client and reuse it.
"""
service_config = {
"methodConfig": [
{
"name": [{}], # Applies to ALL methods in ALL services
"retryPolicy": {
"maxAttempts": 5, # Max retries (total attempts = 5)
"initialBackoff": "0.1s", # First retry after 0.1s
"maxBackoff": "2s", # Max wait time between retries
"backoffMultiplier": 2, # Exponential backoff factor
"retryableStatusCodes": [
"UNAVAILABLE",
"DEADLINE_EXCEEDED",
], # Retries on network failures
},
}
]
}
service_config_json = json.dumps(service_config)
channel = grpc.insecure_channel(
f"{host}:{port}",
options=[
("grpc.max_receive_message_length", learner_service.MAX_MESSAGE_SIZE),
("grpc.max_send_message_length", learner_service.MAX_MESSAGE_SIZE),
("grpc.enable_retries", 1),
("grpc.service_config", service_config_json),
],
)
stub = hilserl_pb2_grpc.LearnerServiceStub(channel)
logging.info("[ACTOR] Learner service client created")
return stub, channel
def receive_policy(
cfg: TrainPipelineConfig,
parameters_queue: Queue,
shutdown_event: any, # Event,
learner_client: hilserl_pb2_grpc.LearnerServiceStub | None = None,
grpc_channel: grpc.Channel | None = None,
):
logging.info("[ACTOR] Start receiving parameters from the Learner")
if not use_threads(cfg):
# Create a process-specific log file
log_dir = os.path.join(cfg.output_dir, "logs")
os.makedirs(log_dir, exist_ok=True)
log_file = os.path.join(log_dir, f"actor_receive_policy_{os.getpid()}.log")
# Initialize logging with explicit log file
init_logging(log_file=log_file)
logging.info("Actor receive policy process logging initialized")
# Setup process handlers to handle shutdown signal
# But use shutdown event from the main process
setup_process_handlers(use_threads=False)
if grpc_channel is None or learner_client is None:
learner_client, grpc_channel = learner_service_client(
host=cfg.policy.actor_learner_config.learner_host,
port=cfg.policy.actor_learner_config.learner_port,
)
try:
iterator = learner_client.StreamParameters(hilserl_pb2.Empty())
receive_bytes_in_chunks(
iterator,
parameters_queue,
shutdown_event,
log_prefix="[ACTOR] parameters",
)
except grpc.RpcError as e:
logging.error(f"[ACTOR] gRPC error: {e}")
if not use_threads(cfg):
grpc_channel.close()
logging.info("[ACTOR] Received policy loop stopped")
def send_transitions(
cfg: TrainPipelineConfig,
transitions_queue: Queue,
shutdown_event: any, # Event,
learner_client: hilserl_pb2_grpc.LearnerServiceStub | None = None,
grpc_channel: grpc.Channel | None = None,
) -> hilserl_pb2.Empty:
"""
Sends transitions to the learner.
This function continuously retrieves messages from the queue and processes:
- **Transition Data:**
- A batch of transitions (observation, action, reward, next observation) is collected.
- Transitions are moved to the CPU and serialized using PyTorch.
- The serialized data is wrapped in a `hilserl_pb2.Transition` message and sent to the learner.
"""
if not use_threads(cfg):
# Create a process-specific log file
log_dir = os.path.join(cfg.output_dir, "logs")
os.makedirs(log_dir, exist_ok=True)
log_file = os.path.join(log_dir, f"actor_transitions_{os.getpid()}.log")
# Initialize logging with explicit log file
init_logging(log_file=log_file)
logging.info("Actor transitions process logging initialized")
# Setup process handlers to handle shutdown signal
# But use shutdown event from the main process
setup_process_handlers(False)
if grpc_channel is None or learner_client is None:
learner_client, grpc_channel = learner_service_client(
host=cfg.policy.actor_learner_config.learner_host,
port=cfg.policy.actor_learner_config.learner_port,
)
try:
learner_client.SendTransitions(transitions_stream(shutdown_event, transitions_queue))
except grpc.RpcError as e:
logging.error(f"[ACTOR] gRPC error: {e}")
logging.info("[ACTOR] Finished streaming transitions")
if not use_threads(cfg):
grpc_channel.close()
logging.info("[ACTOR] Transitions process stopped")
def send_interactions(
cfg: TrainPipelineConfig,
interactions_queue: Queue,
shutdown_event: any, # Event,
learner_client: hilserl_pb2_grpc.LearnerServiceStub | None = None,
grpc_channel: grpc.Channel | None = None,
) -> hilserl_pb2.Empty:
"""
Sends interactions to the learner.
This function continuously retrieves messages from the queue and processes:
- **Interaction Messages:**
- Contains useful statistics about episodic rewards and policy timings.
- The message is serialized using `pickle` and sent to the learner.
"""
if not use_threads(cfg):
# Create a process-specific log file
log_dir = os.path.join(cfg.output_dir, "logs")
os.makedirs(log_dir, exist_ok=True)
log_file = os.path.join(log_dir, f"actor_interactions_{os.getpid()}.log")
# Initialize logging with explicit log file
init_logging(log_file=log_file)
logging.info("Actor interactions process logging initialized")
# Setup process handlers to handle shutdown signal
# But use shutdown event from the main process
setup_process_handlers(False)
if grpc_channel is None or learner_client is None:
learner_client, grpc_channel = learner_service_client(
host=cfg.policy.actor_learner_config.learner_host,
port=cfg.policy.actor_learner_config.learner_port,
)
try:
learner_client.SendInteractions(interactions_stream(shutdown_event, interactions_queue))
except grpc.RpcError as e:
logging.error(f"[ACTOR] gRPC error: {e}")
logging.info("[ACTOR] Finished streaming interactions")
if not use_threads(cfg):
grpc_channel.close()
logging.info("[ACTOR] Interactions process stopped")
def transitions_stream(shutdown_event: Event, transitions_queue: Queue) -> hilserl_pb2.Empty:
while not shutdown_event.is_set():
try:
message = transitions_queue.get(block=True, timeout=5)
except Empty:
logging.debug("[ACTOR] Transition queue is empty")
continue
yield from send_bytes_in_chunks(
message, hilserl_pb2.Transition, log_prefix="[ACTOR] Send transitions"
)
return hilserl_pb2.Empty()
def interactions_stream(
shutdown_event: any, # Event,
interactions_queue: Queue,
) -> hilserl_pb2.Empty:
while not shutdown_event.is_set():
try:
message = interactions_queue.get(block=True, timeout=5)
except Empty:
logging.debug("[ACTOR] Interaction queue is empty")
continue
yield from send_bytes_in_chunks(
message,
hilserl_pb2.InteractionMessage,
log_prefix="[ACTOR] Send interactions",
)
return hilserl_pb2.Empty()
#################################################
# Policy functions #
#################################################
def update_policy_parameters(policy: SACPolicy, parameters_queue: Queue, device):
if not parameters_queue.empty():
logging.info("[ACTOR] Load new parameters from Learner.")
bytes_state_dict = get_last_item_from_queue(parameters_queue)
state_dict = bytes_to_state_dict(bytes_state_dict)
state_dict = move_state_dict_to_device(state_dict, device=device)
policy.load_state_dict(state_dict)
#################################################
# Utilities functions #
#################################################
def push_transitions_to_transport_queue(transitions: list, transitions_queue):
"""Send transitions to learner in smaller chunks to avoid network issues.
Args:
transitions: List of transitions to send
message_queue: Queue to send messages to learner
chunk_size: Size of each chunk to send
"""
transition_to_send_to_learner = []
for transition in transitions:
tr = move_transition_to_device(transition=transition, device="cpu")
for key, value in tr["state"].items():
if torch.isnan(value).any():
logging.warning(f"Found NaN values in transition {key}")
transition_to_send_to_learner.append(tr)
transitions_queue.put(transitions_to_bytes(transition_to_send_to_learner))
def get_frequency_stats(list_policy_time: list[float]) -> dict[str, float]:
stats = {}
list_policy_fps = [1.0 / t for t in list_policy_time]
if len(list_policy_fps) > 1:
policy_fps = mean(list_policy_fps)
quantiles_90 = quantiles(list_policy_fps, n=10)[-1]
logging.debug(f"[ACTOR] Average policy frame rate: {policy_fps}")
logging.debug(f"[ACTOR] Policy frame rate 90th percentile: {quantiles_90}")
stats = {
"Policy frequency [Hz]": policy_fps,
"Policy frequency 90th-p [Hz]": quantiles_90,
}
return stats
def log_policy_frequency_issue(policy_fps: float, cfg: TrainPipelineConfig, interaction_step: int):
if policy_fps < cfg.env.fps:
logging.warning(
f"[ACTOR] Policy FPS {policy_fps:.1f} below required {cfg.env.fps} at step {interaction_step}"
)
def use_threads(cfg: TrainPipelineConfig) -> bool:
return cfg.policy.concurrency.actor == "threads"
if __name__ == "__main__":
actor_cli()